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Title: Chaos's ideas


Chaos Wolf - February 10, 2008 10:07 PM (GMT)
Fusion Forms
I noticed that several members have multiple team positions. I was thinking and came up with the idea of fused characters. Given I have an idea for it, time to work on it, and the permission of the member in question, I will be adding characters here. Without further ado I present.

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The Shogun of Ice "Fused Enigma"

Added: Feb 10th
Chars: Yamatoman, Mercury, Shining Hotternicus, Avalanche Yeti

Techniques

Liquid Metal Tank: Enigma lacks a left hand in this form in exchange he is given a liquid metal tank that can be used in a plethora of ways. His weapons are spawned through this and as such grant him a number of instant replacements. This metal is of the same technology as the yellow devil and can be used as such.

Yari no Yamato: The Yamato spear rebuilt into a liquid metal form, the famed Spear Spin can be used at a more frequent rate launching an indefinite number of spearheads.

Uchigatana: The original sword of the samurai. The uchigatana is more akin to a knight's sword in sturdiness and speed.

Last Resort move: Rain of 1000 Blades, Benkei. Enigma launches the entirety of the liquid metal into the sky. He hardens it to multiple wakazashi blades (think CQC knife) and rains them down on the opponent. If they miss, they are converted to spikes on the ground. This move leaves Enigma without a weapon until he recollects the liquid metal.

Weaknesses

The drawback to Liquid metal is that when solidified, it is easily melted back down to its original state. Strong waves of fire or lightning will take out the attack.
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The Smartass Tank "Fused Spark Mandrill"
Censored/Uncensored
BoW Censored/BoW Uncensored

Added: Feb 18
Chars: Diveman, Elecman, Napalmman, Spark Mandrill, Sparkman.Exe

Techniques

Variable Missiles: Spark Mandrill‘s “Spark Mandrill” shoulder pads house missiles ala Napalmman. They seem to reload simply by appearing in a new slot as that one slides in place (Hammerspace concept). The missiles are color coded, but sometimes have the wrong color to throw off the enemy. Explosion color generally matches casing color.

Red: Napalm
Yellow: Heat seeking (really funny during the Last Resort Move)
Green: Flares
Cyan: Dive Missile
Purple: Cluster bomb
Silver: shrapnel bomb (Pineapple grenade)
Pink: C4 charge
Black: Penetrator (Forms a bullet out of shrapnel)

Volt Piledriver: there is a gimmick to the arms as well. The elbow joint connects to a device that allows him to switch between the Famed Spark rods and, well, hands. The unused one will be flipped to the edge of the elbow.

Elec beam: although a bit dampened by the other styles, the Elec beam remains a necessity to Spark Mandrill’s weapons.

Last Resort move: Happy fourth of Fuckin' July: Spark Mandrill unloads every last missile and discharges every volt he had in him. Unfortunately, hammerspace doesn’t last forever. If the enemy survives the barrage, Spark needs to be ready to floor him with a good sock to the face.

Weaknesses: Ice can freeze up the silos, effectively limiting him to Elec beams for a while.

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The Solar Brawler "Fused Rex Barron" (Megaman N)

Added:Feb 23
Chars:Saturn, Burn Dinorex

Techniques

Solar Ring: Standard concept, Rex Barron “Destructo Discs” a ring of fire, if only we had a lion maverick. >.>

Meteor Strike: Rex Barron uses his thrusters to slam himself into the enemy. Fairly straightforward.

Rex Claws: I don’t really know what to call those claw things. The claws are better suited to stabbing rather than slashing. It is also possible to create “Fire Katars” to attack the opponent with.

Last Resort move: White Hot Rex: The internal cooling system deactivates for a brutal weapon to be unleashed. The armor glows White from the shear heat produced from the system. It also seems to create an aura of fire around Rex. This trick is dangerous though. Stay in it for too long and the armor itself will vaporize, and with it, more or less the user. Regardless of the time in that mode, all fire based weaponry found in the armor will be shut down after WHR shuts off.

Weaknesses: The armor is highly conductive. Also, due to it being a compact version of the Dinorex armor, a strong burst of wind may cause the internal cooling to…glitch, to say the least. The armor isn’t meant for prolonged battle with most wind based enemies.

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The Aztec Captain "Fused Akutare"

Added:Mar 15
Chars: Pirateman, Bubbleman, Crescent Grizzly, Bamboo Pandamonium, Cancer Bubble

Techniques

Aztec Missile: The Ancient technology has transformed Akutare’s right arm into an all in one gun. Anything from a Shotgun to a bazooka round can be shot from the Bamboo barrels.

Digger Claw: Akutare doesn’t work as the digger anymore, yet he keeps the drill on his right arm for a reason. Mutiny is much less likely when they see the last rebel get impaled by a drill and torn to shreds.

Puku de boom: Akutare shoots a bubble with a explosive device from inside his digger claw hand. It is rumored that it is the head of the previous captain hardwired to the shoot the bubbles.

Last Resort move: Meet “The Chaotic”: Akutare calls in his ship and crew. The Aztec technology allows puts it on par with a heavily armed Air Base. Think half landmaster, half airship. He also gets backup from “The Chaotic Ones” themselves. If he shows weakness to his crew by calling in the base, it might hint that they need a new leader though.

Weaknesses:
He is small enough to dodge most big attacks, but if they connect he is going to be torn to shreds. Small and Fragile, but fast and strong.

Abridged Backstory
QUOTE
Akutare: We are getting close to the Ancient power source!

Captain: Drill it out!

Akutare: Aye Aye!

Captain: Give it to me!

Akutare: No!

Captain: Argh, you're too strong!

*Capt' goes Boom*

Akutare: I'm the new Captain!


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The Gigant Ironsmith "Anime Master"

Added:Mar 25
Chars: Flame Mammoth, Drillman

Mastodon Hammer: An expert at forging weapons, no blacksmith should go without a hammer. This heavyweight mallet might even break the anvil in two though!

Flare saber: For a faster close-range weapon. AM has made a small hilt that tunnels fire upwards through the top piece. The end result is something akin to a light saber.

Drill Punches: Burrowing drills can be launched from a hole in the arm piece, megabuster style. Sometimes timed explosives are taped to the base, I guess those are “Drill Bombs”

Last Resort Move: Omega Drill: The entire left arm converts into a series of grinding gears, drills and sawblades that would make a transformer go “Damn…”. It tears most any metal to pieces, exempting the occasional piece of Adamantium. The transformation is difficult, and it takes several hours for it to return to the normal shape. Also, if the arm is hit while deactivated. It’s frail design leaves it in pieces.

Weakness: The armor AM wears is clunky, it makes dodging much harder. If the hammer is ditched, he increases in speed, but lowers in sturdiness, a strong enough wind blast will send him flying.

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The Cunning Alchemist"Marl Duothimir"

Added: Apr 12
Chars: Snakeman.exe, Gravity antonion.

Grav Link Armor : Using magnetically linked metals inside of each armor piece, Marl can evade attacks within the armor’s range or motion, or EM Field. This allows him to also send bits of armor at the enemy.

Graviton Bomb: Marl releases a Small piece of metal, the closer it gets to the outside of the range of Marl’s “EM Field”, the stronger the Magnetic pull becomes on it. Marl uses the same polarity to keep himself safe, but the opponent, and even allies can be pulled into the “EM Field” through this tactic. It deactivates once it gets out too far however.

Alchemic Bullet: Scooping materials from the ground, Marl compresses the substance to a bundle of bullets in a process akin to alchemy. Using a Coil Gun, the bullets are fired in succession at an alarming rate.

Last Resort Move: Ouroboros: overcharging the EM field allows him to double his strength and mobility. While in this form, he has access to nigh true alchemic skills. Turning sand to glass, compressing the environment into “Diamond bullets”, and altering the terrain to suit his needs are but a few of his tricks. This form drains the EM reserve badly, so he has to run off of “Ant” form for a while.

Weakness: Strong electric bursts can weaken the “EM Field”. Also, if any of the Armor were to fall outside of the EM range, it would be basically a lead brick until Marl recollects it.

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The Russian Rider, "Fused Regulus"

Added: May 4
Chars: Blizzardman, Chill Penguin, Toadman, Dark Necrobat

Blizzard Shotgun: A single shard of ice hurls forward, detonating into approximately ten pieces.

Hail Bomb: A sentry turret is shot upwards, constantly shooting a barrage of Ice bullets.

Ambush! : Regulus has several robots that he can summon/ mass produce, these robots have respective abilities. Up to six can be running at a time.

Blizz : Slides along the ground quickly, If it connects with anything, it trys “Katamari” it. It can be remote controlled or AI controlled.
Toad : It launches a small grappling hook and reels it in at an alarming rate.
Chill: It slides along the ground until it hits something, at that time, it detonates into a Blizzard Shotgun round aimed upwards.(Exploding Penguins FTW) (Megaman 8, Frost’s stage)
Batonton: A simple bubble bat used for scouting. It can sound an alarm if need be. (MMX quality, the bear trap ones.)

Last Resort Move: Winter’s Knight: In this form, the scarf transforms into a pair of bat-wings, and the body increases the internal cooling. Be mindful of all of Regulus’s attacks, they increase in potency by twofold. His armor becomes more brittle then usual in this form, signified by the armor changing to Monochrome.

Sub Zero Hold: (Winter’s Knight Only) Regulus projects a field around himself. Anyone in this field will be frozen for approximately a minute.

Weakness: Most of the moves that Regulus use are Ice Based, so a strong enough fire attack can destroy or weaken the attack, Similar to Enigma, this weakness will only disable Regulus for a short while.

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The God of Serpent's Thunder "Fused Raijin"

Characters: Snakeman, Skullman.Exe, Drillman.Exe
Added: June 27

Viper Tail: The Cobra Helmet has a detachable tail. This tail appears to be a simple lance, but there is a strong motor secured inside that will turn it into a high speed drill.

Search Wyrms: The famed “Search Snakes” have been converted to “Search Wyrms”, in addition to a tail mounted drill; each Wyrm has a blaster with strength comparable to the Mettool’s buster shot.

Wraith Fangs: Snake fang shaped blades with a sturdy wire create an excellent weapon for close and long range battles. These blades are light enough to move quickly, but strong enough to be a danger to fellow robots.

Last Resort Move: Wrath of the Thunder God: Wraith Fangs are thrown and retracted at a blinding pace, the sheer speed causing the victim to spasm. This sight looks like an electrocution to the naked eye. Unfortunately, this attack has the drawback of running the motors in the arm and shoulder at too fast a pace, odds are that the attack will leave the arm out of order for at least a few hours.

Weakness: The armor is lighter near the body, allowing for a faster fighter. This also leads to the armor being easily pierced. Getting close may prove a problem though, as the Search Wyrms and Wraith Fangs can be used to keep enemies at a distance.

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The Cerberus Marksman"Fused Hunter_Chameleon"

Characters: Searchman, Quint, Skullman, Crown Thunder
Added: Aug 1

“Jackhammer Motor”: A modded Ride Chaser with a link to his Base. It has a weapons transporting system, allowing it to send Hunter anything from Sniper Rifles to Grenade launchers. As well as recharges for the weapons he currently has out. Unfortunately, this trick takes a good amount of time, and it can be broken. This Ride Chaser has also been dubbed “The Jackhammer” for a reason, It’s mounted energy rifle has an Rapid Fire function, allowing it to tear through walls with great ease.

Quintession Helm: The Quintession Helm is all in all Hunter’s Head. Or, Heads, perhaps would be a better term for these three. All three heads share a collective conscious, but vary in abilities.

SEARCH: Visors Galore. can also take pictures of the surroundings. Probably the best thing next to Photographic memory
SKULL:”Octocamo”, scouts area with a 360 degree search and finds closest color, then tries to recolor armor to match most common color scheme. What you see in the picture is the default. It can also be tricked into changing to the color Hunter chameleon wants.
QUINT: Allows him access to the Super computer “CROWN”. Weapons transportation from Jackhammer takes less time. And if need be, CROWN can take over for Hunter, effectively giving him a super soldier form for a few minutes.

Corona Cannon: This strange gun has many tricks up it’s sleeve. The Barrel is customized to have a Demon’s head at the tip, and it fires Charged particles. One set positive, then one negative. The end result is it appears to fire lightning. It can also be set to blaster mode in this form it uses less energy, but only has the strength of Megaman X’s half charged buster

Last Resort Move: Géant Tueur: The Géant Tueur is a Massive energy cannon, Big enough to make it seem more sensible to equip to a tank then to have a robot carry around. It is modeled after the buster rifle of Gundam Fame. It’s blast may be scaled down, but the gun itself is strong enough to annihilate low level troops. It is highly recommended to be used against multiple enemies. Unfortunately, all three heads need to be active for at least three seconds after the gun has been dispensed for the gun’s safety to disengage.

Weakness: Although the Quintession helm is not frail, it cannot run if it is overheated. Also, the arms teleportation of the Jackhammer can be considered flawed in the sense that it launches the gun into the battlefield. If the field is cluttered, it may be more difficult to find the gun.

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Next Up: ???

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Random stuff:NES Game (Art Project)
Toadsman
Hyper Combo Finish

Enigma - February 11, 2008 10:10 AM (GMT)
Holy Schnappes! This is pretty damn awesome. I like the way you managed to work in a mainly Yeti-based body, but used a few other ideas from the other characters. I assume the shades/visors are based on Izuki's?

All in all, nice work. =3 I look forward to seeing more.

dna446 - February 11, 2008 01:12 PM (GMT)
This is a interesting concept, thought I've only got one team position, so I couldent do this ^^

Gauntlet101010 - February 11, 2008 02:07 PM (GMT)
Not bad.

I usually dislike multiple "same characters" in the epiverse .... like one person occupying two poitions as himself (incidentally I wish I saw that coming in War ... woulda nipped it in the bud). So I usually write them with the ability to shift between their various forms. So your fused form is a nice idea to me.

Chaos Wolf - February 11, 2008 03:19 PM (GMT)
Truth be told, I couldn't get the eyes to work quite right for that helmet. the rim of the helmet was mostly izuki's but with a yamato-esque positioning, I didn't know that Izuki even had a visor o_o, lucky shot in the dark?

Enigma - February 11, 2008 04:28 PM (GMT)
QUOTE (Chaos Wolf @ Feb 11 2008, 10:19 AM)
I didn't know that Izuki even had a visor o_o, lucky shot in the dark?

Very much so. <P Nice job adding in the spikes, though.

Shift - February 11, 2008 09:48 PM (GMT)
Nice job mixing atributes from mercury, yamatoman, and avalance yeti in a way where all those atributes go together fairly well. And i like the concept of fusion forms.

Mega Man N - February 12, 2008 12:17 AM (GMT)
As do I. I'd like to see one for Saturn and Mattrex, if you could do that.

Chaos Wolf - February 12, 2008 01:35 AM (GMT)
I am going to work on these as I get the time, but I think that I will probably work on Saturn/Rex next. For the record though, past this I am not taking requests, I don't want to get backlogged and end up disappointing a lot of people.

Edit: On second thought, I am going to be cautious and take requests if I can come up with an idea, being too strict makes me come off as a bit arrogant.

Avi - February 12, 2008 02:44 AM (GMT)
Funny, I've actually had a similar idea myself before. I just never made any between being occupied with other things, along with good old procrastination~

That's a neat drawing by the way. And I like how you thought up moves for your fused design too. Nice stuff!

Akutare - February 12, 2008 04:26 PM (GMT)
That's great! Fusions are awesome!

Chaos Wolf - February 17, 2008 07:35 PM (GMT)
Well, I have two solid ideas down, MMN's fusion is coming along nicely, it brings back memories of Power Rangers/Super Sentai though. And the other is Spark Mandrill's team. if all goes well their pictures should be up this weekend.

Mega Man N - February 17, 2008 07:40 PM (GMT)
QUOTE (Chaos Wolf @ Feb 17 2008, 02:35 PM)
Well, I have two solid ideas down, MMN's fusion is coming along nicely, it brings back memories of Power Rangers/Super Sentai though. And the other is Spark Mandrill's team. if all goes well their pictures should be up this weekend.

For mine: o.O

And for Spark's: I'm waiting to see this. That would be a lot of characters to fuse together.

Chaos Wolf - February 18, 2008 09:28 PM (GMT)
Spark Mandrill
Censored/Uncensored
BoW Censored/BoW Uncensored

Techniques

Variable Missiles: Spark Mandrill‘s “Spark Mandrill” shoulder pads house missiles ala Napalmman. They seem to reload simply by appearing in a new slot as that one slides in place (Hammerspace concept). The missiles are color coded, but sometimes have the wrong color to throw off the enemy. Explosion color generally matches casing color.

Red: Napalm
Yellow: Heat seeking (really funny during the Last Resort Move)
Green: Flares
Cyan: Dive Missile
Purple: Cluster bomb
Silver: shrapnel bomb (Pineapple grenade)
Pink: C4 charge
Black: Penetrator (Forms a bullet out of shrapnel)

Volt Piledriver: there is a gimmick to the arms as well. The elbow joint connects to a device that allows him to switch between the Famed Spark rods and, well, hands. The unused one will be flipped to the edge of the elbow.

Elec beam: although a bit dampened by the other styles, the Elec beam remains a necessity to Spark Mandrill’s weapons.

Last Resort move: Happy fourth of Fuckin' July: Spark Mandrill unloads every last missile and discharges every volt he had in him. Unfortunately, hammerspace doesn’t last forever. If the enemy survives the barrage, Spark needs to be ready to floor him with a good sock to the face.

Weaknesses: Ice can freeze up the silos, effectively limiting him to Elec beams for a while.

I am Aware I swore, I O.K'ed it with Gauntlet first. (Sorry if this ends up being a hassle Gauntlet.)

Mega Man N - February 18, 2008 10:02 PM (GMT)
Nicely done. I like how you combined Spark Mandrill's and Napalmman's shoulders. I wasn't expecting it to not have anything blue (especially since Diveman seems to be his biggest character these days), but there's enough Diveman ideas that there doesn't need to be anything blue.

Spark Mandrill - February 18, 2008 10:22 PM (GMT)
Heheh, not bad. He looks alot like how I would've pictured him. He's got a nice assortment of powers, but some of poor Sparkman's powers seem to be left out.

Taste the rainbow, bitches!

Cyros - February 18, 2008 10:27 PM (GMT)
Okay.

*tastes it*

Hmm... tastes like ownage and humiliation... with a hint of jalapeño.

Concept is nice enough, but I was expecting a bit more armor, not just the undersuit stuff most RMs/Reploids seem to have.

Akutare - February 18, 2008 11:15 PM (GMT)
Gotta love the Unsensored one.

*gnaws on the rainbow*

Enigma - February 19, 2008 04:54 PM (GMT)
Awesomesauce. =3 *Devours rainbow, lightly seasoned with oregano*

Saturn Ballad - February 19, 2008 05:32 PM (GMT)
Wow.

I APPROVE!

*takes a bite of rainbow*

Zerkai - February 20, 2008 12:41 AM (GMT)
Fusion seems like a pretty cool idea, maybe I should try doing that

Marl Duothimir - February 20, 2008 01:40 AM (GMT)
FOO! ZUN! HA!

Silliness aside, I think this is a rather interesting idea. ...Meh.

Chaos Wolf - February 24, 2008 03:47 AM (GMT)
Alright, I have gotten some of most of the design down for MMN's Char, It doesn't look half bad. It will probably be up soon.

On another note, I have begun the concept sketches for Akutare. Somehow though, It keeps comming out looking like a mongoose.

Edit: Bleh, spoke too soon. I can't seem to get the legs right for the fusion. I am thinking of adding some fancy effects and tackling the concept again later.

Akutare - February 24, 2008 05:54 AM (GMT)
But Mongooses are cool!

Take your time, Chaos. No hurry.

Chaos Wolf - February 24, 2008 06:45 AM (GMT)
Update: Megaman N added.

I don't think I got the physique quite right for him, I think I may try again on a different week.

Also, Mongeese are indeed awesome.

Mega Man N - February 24, 2008 02:19 PM (GMT)
Very nicely done. I feel as though I should have seen the "ring of fire" idea coming from a mile away, however.

I was honestly expecting to see more aspects of the second-generation Saturn Armor (especially since half the people here refer to me as "Saturn"), but I like how it looks. The proportions are fine, in my opinion; it appears as though you intended to make him the size of a normal human, and everything looks correct for that. I also like that you replaced the boob vents (o.O) with just a single vent in the middle of the chest.

Akutare - February 24, 2008 08:29 PM (GMT)
That one looks awesome.

Enigma - February 24, 2008 08:32 PM (GMT)
Nice! =3

Chaos Wolf - March 12, 2008 11:39 PM (GMT)
I have finally gotten the right ideas for Akutare fused. He has a "Davy Jones" trenchcoat and commands a crew that he obtained by force.

I need Akutare to name the Pirate crew and the Ship (I.E. Strawhat Pirates, Flying Dutchman)

Akutare - March 13, 2008 02:45 AM (GMT)
QUOTE (Chaos Wolf @ Mar 12 2008, 06:39 PM)
I have finally gotten the right ideas for Akutare fused. He has a "Davy Jones" trenchcoat and commands a crew that he obtained by force.

I need Akutare to name the Pirate crew and the Ship (I.E. Strawhat Pirates, Flying Dutchman)

The ship chould be called "The Chaotic" and the crew "The Chaotic Ones".

Muwah! I await the finished piece!

Chaos Wolf - March 16, 2008 06:47 AM (GMT)
CLEAR! *Zaps thread*

Alright, after about almost a month of waiting, "Fused Akutare" has arrived! Sorry it took so long.

Also, I had a backstory planned, but I saw that it took up too much space, so here is an abridged version.

QUOTE
Akutare: We are getting close to the Ancient power source!

Captain: Drill it out!

Akutare: Aye Aye!

Captain: Give it to me!

Akutare: No!

Captain: Argh, you're too strong!

*Capt' goes Boom*

Akutare: I'm the new Captain!

Akutare - March 16, 2008 04:54 PM (GMT)
Excellent... *grins*

Chaos Wolf - March 17, 2008 02:16 AM (GMT)
Notice: To save some ammount of confusion, I am going to post when I made the character and who is in it. I.E. It is to stop the confusion of "I thought Megaman N had Infinity Mijinion as well as the other two..."

Unfortunately, this tosses the excuse "It was strategic timing, if I didn't wait, how would he have a Liquid metal dispenser." out the window. I guess I have to bite the bullet and chalk it up to "Laziness" now.

Akutare - March 17, 2008 03:45 PM (GMT)
Chaos! I love my fused form! Small and cute.. Like Cancer Bubble himself! With a side of chaos!

Thanks so much!

Marl Duothimir - March 17, 2008 04:23 PM (GMT)
Care to try Antonion and Snakeman? Or are you just doing these on a whim?

Chaos Wolf - March 18, 2008 01:05 AM (GMT)
I would be glad to, but I have Anime Master's Character to do aswell.(Cue "!" Noise from MGS) I will have a lot of free time over the Spring Break, so odds are I will have those two up sometime around then.

On another note, this is the reason I asked Anime Master If I could use his chars, was that when I first came up with the idea, Enigma and Anime Master were the first two ideas I had come up with. I managed to contact Enigma on the subject, and that was that. Only now am I getting around to adding the other "original" fusion.

Chaos Wolf - March 23, 2008 03:34 AM (GMT)
New Update: Character Titles added.

Yes, now all characters have a vague nickname. To avoid this being a useless update, I am revealing the nickname of the one of the two current project characters.

The Cunning Alchemist "Marl Duothimir"

"Any sufficiently advanced technology is indistinguishable from magic"- Sir Arthur C Clarke

Chaos Wolf - March 26, 2008 05:30 AM (GMT)
Update: "Anime Master" has been added.

I am going to stop posting as frequently in this thread. It really ends up looking stupid if you triple post in your own thread.

I will contact via PM if there is a request I want to make, and confirmation that there will be a fusion made, if the user posts here.

If I post now, it is because I have made a fusion, or I think that there will be another post behind it.

Chaos Wolf - April 12, 2008 06:49 PM (GMT)
Update:

QUOTE
The Cunning Alchemist"Marl Duothimir"

Added: Apr 12
Chars: Snakeman.exe, Gravity antonion.

Grav Link Armor : Using magnetically linked metals inside of each armor piece, Marl can evade attacks within the armor’s range or motion, or EM Field. This allows him to also send bits of armor at the enemy.

Graviton Bomb: Marl releases a Small piece of metal, the closer it gets to the outside of the range of Marl’s “EM Field”, the stronger the Magnetic pull becomes on it. Marl uses the same polarity to keep himself safe, but the opponent, and even allies can be pulled into the “EM Field” through this tactic. It deactivates once it gets out too far however.

Alchemic Bullet: Scooping materials from the ground, Marl compresses the substance to a bundle of bullets in a process akin to alchemy. Using a Coil Gun, the bullets are fired in succession at an alarming rate.

Last Resort Move: Ouroboros: overcharging the EM field allows him to double his strength and mobility. While in this form, he has access to nigh true alchemic skills. Turning sand to glass, compressing the environment into “Diamond bullets”, and altering the terrain to suit his needs are but a few of his tricks. This form drains the EM reserve badly, so he has to run off of “Ant” form for a while.

Weakness: Strong electric bursts can weaken the “EM Field”. Also, if any of the Armor were to fall outside of the EM range, it would be basically a lead brick until Marl recollects it.


I finally finished it, rather, I hadn't started but up to the body and whatnot XD. hope you like it Marl.

Regardless of this fact, I didn't mean to scare away my customers. it starts to look bad if you are quintuple posting in a thread.

Please, if you have anything to say about the pictures, or would like to request a fusion, feel free to ask.

Marl Duothimir - April 12, 2008 11:59 PM (GMT)
That's actually pretty cool. I'm guessing it's partially inspired by my sprites?

If I stop feeling so lazy, I might decide to sprite it.




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