Title: Necrarch 2250 (7th) Indy Gt List
Description: and yes I basically copied N.I.B./dancy
demitrius - October 20, 2006 06:30 PM (GMT)
I'm looking for a new army that I can build up for 7th edition and start going to some Indy GT events, something I've always wanted to do. Im really liking the looks of this list.
Necrarch Count, lvl2 (3)
Noble Blood, Master of the Black Arts, Forbidden Lore, Spell Familiar
Necrarch Thrall
BSB
Rod of Flaming Death
Necromancer, lvl2
Cursed Book
Necromancer, lvl2
Book of Arkhan, Dispel Scroll
24 Skeletons
la, full command
27 Zombies
std, mus
12 Zombies
2x5 Dire Wolves
3x6 Ghouls
3 Spirit Host
10 Black Knights
barding, full command, warbanner
5 Felbats
Banshee
Just wanted to get some opinions on a few things. First, Replacing the Thrall BSB with a Wraith. I love terror. Second, Im still not sold on what I should use for the main combat blocks...smaller units of skellies, or larger units of zombies. Also, thoughts on trying to get 4x5 ghouls instead of 3x6. And finally, spell familiar vs Unholy Cynosure on the Count. Thanks a bunch
danceman - October 21, 2006 12:56 AM (GMT)
In all honesty I kinda stole it from N.I.B so I wont take any credit for it! ^_^
Lately I´ve been playing with other versions of it and will present it when I feel happy with it.
It is a good list, I would however put the barrow banner of the knights, will do alot more than than the war banner. I reserve the war banner for my GG.
All you need to do is drop a few zombies/skellies.
Good luck and have fun :)
demitrius - October 23, 2006 05:30 PM (GMT)
Thanks danceman. Ok I made a few changes to the list...any comments?
Necrarch Count lvl2 (3)
noble blood, master of the black arts, forbidden lore, spell familiar
WINGED NIGHTMARE
Necrarch Thrall BSB
rod of flaming death
Necromancer lvl2
cursed book
Necromancer lvl2
book of arkhan, dispel scroll
24 Zombies
std, mus
25 Zombies
std, mus
10 Zombies
5 Dire Wolves
5 Dire Wolves
5 Ghouls
5 Ghouls
10 Black Knights
barding, full command, banner of the barrows
5 Fellbats
3 Spirit Host
Banshee
danceman - October 23, 2006 08:55 PM (GMT)
Interesting, your list took quite a turn!
The fun thing with 7th is that we now can hide our vamps on their monsters in units :ph43r: . Lend the marching aura for a turn or perhaps two then more into position. Finally our big things are abit more viable.
Would be nice to see how this goes.
Good night and good luck!
Ara - October 24, 2006 12:48 AM (GMT)
You cant hide a monster in a unit...only a horse. It states quite clearly that flying mounts may NOT join units. Sorry :(
danceman - October 24, 2006 01:10 AM (GMT)
| QUOTE (Ara @ Oct 24 2006, 12:48 AM) |
| You cant hide a monster in a unit...only a horse. It states quite clearly that flying mounts may NOT join units. Sorry :( |
Bloody hell you are right, managed to miss that part :pinch: