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Title: 2250pts All Comers


Schnimon - February 11, 2007 06:50 PM (GMT)
Following a recent choice by my club to move from 2150pts to 2250pts I've tweaked my Vampire Army again. Main oppenants are,

Sarus Lizardmen
Khorne Doombull Beasts
Orcs and Goblins
Ogres
Empire

Tam - Necrach Vampire Lord
Magic level: 3
Bloodlines: Nehekharas Noble Blood, Dark Acolyte, Unholy Cynosure.
Weapons: Biting Blade
Armour: None
Total: 435pts

Arbalad (aka Greeny)– Necromancer
Magic Level: 2
Weapons: Hand weapon
Arcane Items: Book of Arkhan, Dispel Scroll
Total: 150pts

Garleck (aka Staff) – Necromancer
Magic Level: 2
Weapons: Hand weapon
Arcane Items: Staff of Damnation
Total: 140pts


Zombies
Unit Size: 25
Equipment: Hand weapons
Banner and Musician
Total: 165pts

Zombies
Unit Size: 25
Equipment: Hand weapons
Banner and Musician
Total: 165pts

Zombies
Unit Size: 10
Equipment: Hand weapons
Total: 60pts

Dire Wolves
Unit Size: 6
Equipment: Claws and Teeth
Total: 60pts

7 Ghouls
Equipment: Hand weapons
Total: 56pts

Grave Guard
Unit Size: 25
Equipment: Wight Blade Hand Weapons, Heavy Armour, Shields
Banner, Champion, Musician, Warbanner
Total: 380pts


Black Knights
Unit Size: 6
Equipment: Heavy Armour, Wight Lance, Shield, Mounted on barded Nightmare
Banner and Musician
Total: 174pts

Black Knights
Unit Size: 6
Equipment: Heavy Armour, Wight Lance, Shield, Mounted on barded Nightmare
Banner and Musician
Total: 174pts

Spirit Host
Unit Size: 3
Total: 195pts

Banshee
Unit Size: Single Model
Total: 90pts

2244pts

General tactics are pretty obvious. The army works on the massiv emagical power of the necrach Vampire to keep zombies in the fight while magically enhanced Black Knights go for flanks. Grave Guard and zombie bunker guard the magical heart of this army. Spirit Host, Dire Wolves and Ghouls act as trouble shooters.

N.I.B. - February 12, 2007 07:25 AM (GMT)
I'd switch the Staff of Damnation for the Cursed Book, otherwise it looks fine.

Schnimon - February 12, 2007 03:40 PM (GMT)
Not sure on the cursed book.

Since for it to be properly effective I have to have my necromancer in a fighting rank. In my club all but the Empire army tend to have multiple attacks for there units. (Orc army includes savage orcs, chariots and boar boys mostly.)

N.I.B. - February 12, 2007 06:55 PM (GMT)
Since it has a 6" reach, you will protect the unit you deployed your necro bunker behind (which should contain the Necrarch lord), and perhaps parts of adjacent units. In protracted combats in your center you should be able to get it to where it's needed to tip the scales in your favour. The more attacks the enemy units have, the more effect you get from the Cursed Book.




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