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Title: HALO 2
Description: HALO 2 duh


Dragonas - March 24, 2005 06:57 PM (GMT)
Skull descriptions Cool

there are skulls through out halo2 that are very much similar to the oddball skull. most of these skulls can only be found on legendary but a few can be found on any difficulty. when picked up these skulls will activate special command pirameters of the game. ( some even let u alter the game engine and physics)

P.S. u can even use them to torture grunts so bad tht there face mesh gets all screwed up and they cry in agany Twisted Evil





Ok, this was released by someone like 6 days after the release of halo 2 and i think that everyone already knows about all of these, but just in case:

[Skulls]

-[Intro]
At the time of this writing (Nov 15), several skulls have been found laying about the
campaign levels. Some are always there, others only appear in legendary mode.
There seems to be one for each level, but not all have been found. These skulls
are oddballs, if you'll remember from Halo 1's multiplayer. Standing over one
will not prompt any message, but picking one up will engage a unique mode of
gameplay.

Many of these modes seem to be...detrimental to your health. It was brought up
on a forum that collecting all the skulls would result in a pseudo "super
legendary" difficulty.

A lot of skull information/documentation has come from flechette, just to give
some more credit there.

=================================
-[All known skulls [temp section]
I'm trying to get these skulls and write descriptions for them as quickly as I
can, but time is limited, and e-mails are pouring in. So, for now, please refer
to:
http://highimpacthalo.org/v-web/bulletin/b...opic.php?t=1470
for any skull information not listed here.

=============
-[The Armory]
Legendary only. The Armory is a really small level, with no fighting in it, but
it does have a skull. Start the level on legendary, and go through the routine
exercises (thumbstick setting, shield info). Sarge will now arrive in a little
subway type vehicle. You're supposed to get in, but don't.

Wait in that room for a while. Sarge will periodically talk to you, telling you
to hop in the car. At one point he'll say "Would it help if I said please?" At
this point, you can hop in the car.

When you start moving, facing the right side (that is, look out the window to
the right of the direction the train is moving). For best results, just hold X
the entire trip. If you don't want to do that, in one of the first rooms that
you pass, they'll be a crate with the skull on it. So long as you're looking at
the skull and holding X as you pass, you should pick it up.

This will activate a mode with no name. It makes enemies know your position at
all times, even if you have active camouflage.

========
-[Cairo]
(verified by video)
Legendary only. There are a couple places in the level with several potted
plants, and a raised platform on either side of the room. Go to the second one,
after you begin the chapter "Priority Shift." Kill all the enemies (easier said
than done).

There are two short platforms in the room. There used to be a red Elite and a
plasma turret Grunt on each. Look above them and try to find which has an area
above it. It'll have many support beams, and glass windows.

On that platform, jump onto the glass bordering it. If the glass is gone, jump
onto the metal pieces that used to frame the glass. From there, look up towards
the ceiling. There should be a slanted beam directly in front of you. Crouch-
jump onto it.

The top of that area should have one large beam supported by many smaller ones,
like:
________
/ / / / /

Kind of. Jump onto one of the central beam's supports, then make a crouch-jump
towards the main beam. Notice how this beam is actually two smaller beams. Be
careful to jump far enough to land on it, but don't fall between the two.

Once on the main beam, walk to the right side of the room. There will be a
platform next to a window. In the far left corner of this platform will be a
trash can. Under it is the Thunderstorm skull. This apparently promotes all
enemies to their highest rank.

=============
-[Metropolis]
(verified by video)
Legendary only. Go through the until where you come out of the sewers, into a
field with a couple Jackal snipers, and a Scarab in the background. Go to the
middle platform, with a giant, fairly ornate, curved beam thingy going up.
Grenade jump onto it, and walk to the top. At its peak, head to the left tower,
and walk around the left edge. You should come across a skull to activate Catch
mode.

Effects: Enemies will always drop two grenades, and are much more likely to
throw them.

============
-[Outskirts]
Possibly the easiest to find. Can be done on any difficulty. At the very
beginning of the level; go through the first door, turn around, and jump onto
the light above the door. Crouch-jump onto the building to your left (if your
back is to the wall). There'll be a decent length hallway/alleyway on top of the
building, and at its end will be a small pile of grenades and the skull.

Effects: Activates "Blind Mode." Removes your HUD entirely. This setting is
apparently preserved through other levels and profiles. There is no way to exit
this mode, short of restarting your Xbox.

==============
-[The Arbiter]
Must be in legendary mode; at one point in the level, you commandeer a Banshee
and have to help a friendly Phantom take down some enemies, as you look for the
heretic leader. Once you get in the Banshee, fly straight down, to the base of
the station. Try to see how the station base is divided into three sections.
Each section has a domed part, with a slanted piece right above it. The slanted
piece is, well, slanted, diagonally, so the gap between it and the dome becomes
increasingly smaller.

In one of the center dome/slant areas, underneath the slant, will be some
dancing Grunts. In the middle of the Grunty circle will be the skull. Pick it up
to activate "Grunt Birthday Party." From now on, every time you get a headshot
on an enemy, they will explode with the force (and appearance) of a plasma
grenade.

Shielded enemies must have their shields brought down before exploding, and hit
must be a headshot (so no using other explosives if you want an exploding
Grunt).

=============
-[The Oracle]
(verified by video)
Legendary only. Go through the level until you come across a room overlooking a
heretic/flood fight. You're supposed to break some glass and jump in with the
fight, so do so. Once you're in the room, however, do whatever you need to
(grenade jump, crouch-jump, hop on other objects, etc.) to get past the glass on
the other side of the room.

That is, when you came in, you were on a ledge surrounding the room and broke
the glass to hop in. On the other side of the room, there is another area the
exact same (surrounds the room, lots of glass). Get up there. Once up, head to
the left to find a circle of writhing Flood. Grab the skull to activate Famine
Mode.

Effects: Any weapon you pick up will have half the ammo that it would have
normally.

=============
-[Delta halo]
Not too hard to find, but you have to get through half of this level on
legendary mode. Nonetheless, go through until you come across the structure with
the Covenant "pouring out of the middle." Take out any immediate enemies, and
head to the left of the structure. There'll be a short ramp leading to an area
with a couple plasma turrets. Head to the end of this platform, to the wall.
There should be a small ledge (kind of like a light fixture, but not glowing), a
little ways up the wall (eye level or a little higher). Crouch-jump on it, then
jump to the platform on the left.

Once up there, look up and slightly to the right for another platform, higher
up. If this is co-op, have one player stand against the wall. The other player
jumps on top of him, then easily jumps the rest of the way.

If this is single player, toss a plasma grenade at the ground, and crouch-
grenade jump up. You should come across two camo Elites dancing, more or less.

Effects: "Envy Mode," apparently allows you to use active camouflage just as you
do as the Arbiter, by pressing the white button.

=========
-[Regret]
Legendary only. Play through, until you come across the first gondola (right
after a Hunter fight). Hop on and travel across. On the other side, go into the
building. Immediately inside will be a large stone cube. Jump onto it and look
up for a ledge. Jump onto the ledge and walk outside.

Once outside, head to the left. Jump up to another ledge (actually just another
tier of the structure). Do whatever you need to do in order to make progress
along the outside of the building. Under one of the ledges will be a small
grassy area with two dancing-cloaked-sword Elites. Jump down there.

Between the two Elites is the skull.

Grab the skull next to them to activate Assassins mode, turning all enemies
invisible.

==================
-[Quarantine Zone]
Easier than it sounds. You need to be on legendary, but you don't have to do any
fighting. As soon as the level starts, turn around and look for a tunnel/cave.
Go through it to come into an empty field. Stay against the left side of the
field to find one of the giant mist pits. Along wall surrounding this pit is a
long ledge. Start walking down it. At its end will be a floating skull. Grab it
to activate Sputnik mode.

Sputnik mode causes things to fly farther. Meleeing dead bodies, grenading
enemies, and the like will cause that object (or objects) to fly much farther
than they would have normally. Can also be used for easier vehicle launching.

===============
-[High Charity]
Legendary only. Near the end of the level, you'll take an elevator up, which
will lead to a rather large room. In this room, you have to destroy some objects
in order to open the door on the other side. Do so, and go through the door.
You'll come across another room. This one is circular, and will have a glowing
pedestal in its center.

Once you're in this room, Cortana will open another door to reveal an elevator,
then tell you to take that elevator up. As soon as you step onto the elevator,
look up and hold X. You'll be sent up, and in the middle of the elevator shaft
will be the skull. So long as you're holding X when you see it, you'll
automatically grab it.

Unlocks "Iron" mode, which apparently means vehicles take less damage.

====================
-[The Great Journey]
Legendary only. Fight through the level until you come to the point where you
have to give Sarge air cover with your Banshee (while he's in a Scarab). You can
actually give Sarge support if you want, but make sure you make it to the end of
the path alive.

Land your Banshee on a ledge above the door (where Sarge will blow a hole) and
get out. Walk on the ledge to the left of the door. Look for an ornate (highly
decorated) stone and jump on it. Walk up to the top, and head to the back of the
structure. You'll walk across a large dirt area, and in the back will be a
really big support beam, that appears to be almost vertical.

Walk up the beam. You can't go extremely fast up it, but you can get up.
Eventually, the beam will level out for a few feet, before becoming vertical
again. On the part where it levels off is the skull.

Effect: "Black Eye" mode; your shield will not recharge by itself. You must
melee an enemy to death to gain some shield back..........


..................................... Very Happy Smile Sad Surprised Shocked Confused Cool Confused Cool Laughing Mad Razz Embarassed Crying or Very sad Evil or Very Mad Twisted Evil Rolling Eyes Wink Exclamation Question Idea Arrow

Dragonas - March 24, 2005 06:59 PM (GMT)
oh man i just cant stop wathin the new trailer for Zelda

jacob_lippett1937 - November 13, 2006 09:04 PM (GMT)
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