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Title: On the naming of Organoids


Hdorriker - January 27, 2006 05:50 AM (GMT)
One of the first things I noticed in GF were the names of the red and blue organoids. They made me smile because I'm geeky like that. I thought it might be funny if I expand upon it:
This is how one goes about the naming of organoids:

Step 1.

Open up either GMAX or 3D-Studio MAX or VIZ (GMAX is a free custom-content tool for many games)

user posted image

Now open the texture/materials editor (arrow is pointing to it)
Good! you're almost done!



Step 2.

There are all sorts of weird technical terms here! Pick one and that's it!
You have named your organoid!

How creative!
user posted image


As you can see, the creators of GF didn't have to look hard to find the names Specular and Ambient... in one of the primary parts of the texture editor.

If there were a another one, they would have named it Diffuse.
Then Alpha Channel, Bump Map, Gloss, Opacity...


Maybe this is only funny to people familiar with 3d modelling programs. I don't know.

JammerLea - January 27, 2006 05:56 AM (GMT)
EH? Now why didn't I notice that in my 3D Imaging class? XD That is amusing!

Tilly - January 27, 2006 06:00 AM (GMT)
Diffuse!

I need to name an organoid that. Now.

Atrophy Within - January 27, 2006 10:10 PM (GMT)
:D Diffuse the organoids... I bet he would be a Plaid organoid.

Hdorriker - January 28, 2006 12:39 AM (GMT)
I've always imagined that the one named Opacity would be semi-transparent. You could see all his parts and stuff.

Atrophy Within - January 28, 2006 07:16 PM (GMT)
Anyone else notice Tilly is in the group Sharpy Pointy Things? I wanna be one... :P

Tilly - January 28, 2006 07:49 PM (GMT)
It's the same pseudo-admin group as before, I just got bored and renamed it. And super RPG mod was a bit confusing for "able to change status", so...




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