Title: Space Station Drawing Contest!
Description: Give it a try eh?
HaTcH - September 3, 2004 11:02 PM (GMT)
Well, drawing abstract stuff, or rather stuff that one cant really percieve except in your mind is one of my favorite things to do.. (perhaps thats why I like zoids)
But well the Idea came to me while writing ch9 of my fanfic. Why not have a thread where people can post images of neat space craft/stations. You see, I need to visualize more concepts for my story and here's a different way to do it.
Doesnt matter what it looks like how big or how many storage tanks it has, just has to look cool! It could be a space dock, a sky harbor, could be a powerplant or could exist right next to a warp gate, it doesnt matter!
Please try and have the main image in perspective or atleast ortho, 2D sketches are no fun. XD
Along side it have a 2D less detailed version of it telling us what each part of it, it is.
I whipped this up in about a half an hour so time really isnt an issue:
http://www.bearcreekfire.com/zoids3d/downl...kuzocospace.gifThis space station is a general everything space port. Fuel, rest, food, shopping, and what ever else commerce liked to set up. I didnt bother cropping the image, so well, now you can see my old calendar sketch pad.
Cherry - September 4, 2004 01:23 AM (GMT)
i think i'll give it a try, can i draw it in photoshop? mwhahaha
Kirbymaster212 - September 4, 2004 02:38 AM (GMT)
I may give it a try too... dont expect anything amazing
König Warrior - September 4, 2004 05:01 AM (GMT)
I wish I could, I love spacecraft/stations. However I am horrible at drawing and even though I can try.. I just can't draw in 3 dimensions on a 2 dimensional object(paper). And I have tons of drawing ideas....
HaTcH - September 5, 2004 12:37 AM (GMT)
Well, when you have an idea, do what I do. Think about it alot. Focus on the thinking, don't worry about making mistakes. Just go with the flow. Once you have a skeleton down, add details, you know, add some pipes here and there, make some other smaller ships flying around. Draw windows and like ads XD... You know big business is gonna finance future space expidetions... not the government... Bush wanted to kill nasa at the beging of his term... but when elections came around he magically wanted to keep it...
König Warrior - September 5, 2004 05:02 AM (GMT)
I know the story, and your right, which is why I think the entire space program being under government control is crap... someday...
Oh, that's OT though. I can try... I'm more into to ships than stations.. as far as stations.. well, I think Space Dock or any domed stations rule. However then there are oribital space hotels.. wouldn't you love a room with a great view of Earth.
TheBlackCat - September 5, 2004 06:53 PM (GMT)
Alright, I have done one.
View of Whole StationDetail of Habitable Portion This station is one of many placed in orbit around a nearby neutron star. The neutron star is fairly old, it is giving or radiation in mostly the radio and microwave frequencies. The amount of energy given off, though, is massive, hundreds of times more than Sol gives off in the same period of time. These stations were placed in orbit in order to make use of this energy. The station is in three parts. The first two can be seen in the full view. The main part is a massive, lightweight composite radio dish. It is thousands of miles wide and a fraction of a millimeter in thickness. Its purpose is to collect as much of the radio and microwaves from the neutron star as possible and focus them at a much smaller, more heavily reinforced dish. This dish, kept in place by the pressure from the light and some guy wires, focuses the radio and microwaves at a tiny point in the center of the main dish (barely visible in the whole station view). This is the habitable portion, and can be seen clearly in the detail picture. Here, the radio waves and microwaves are collected and focused in the first section, the radio wave processing section. The energy is then transferred by way of a main conduit and fiberoptic tubes to a large spherical section. Here, the energy from the radio and microwaves is converted into mass. This mass is processed into osmium and iridium powders, and then fashioned into osmoiridium alloy rods in the next section (mass processing system). Osmium and iridium are picked because they are the densest stable isotopes, so a lot of energy can by packed in a realtively small area. These rods are then loaded into automated ships to transport it to the colonies, where the rods are converted back into energy for power. The station is run and maintained by humans. These humans live in 3 habitable sections around the mass processing section. The habitable sections have everything needed, apartments, rectreational areas, stores, restrautants, etc. These section can eject if there is critical damage to the station. There are four large manned ships for transporting goods and personel to and from the station. There is also a deep space sensor array and communications array.
HaTcH - September 5, 2004 07:46 PM (GMT)
Very cool BlackCat. Have you taken into account macro meteors which would pass right through the dish? There should be some sort of automated sensing and repair system. I really like the closeup of the habitation module. Reminds me of arcologies from Sim City
TheBlackCat - September 5, 2004 08:01 PM (GMT)
Thats what the humans are for, maintenance and repairs. The dish is also made from an extremely strong composite material, it would be able to withstand many smaller micrometeorites. The real worry would be the silver coating getting damaged, but that could only happen if micrometeorites were flying away from the neutron star. There might not be that many micrometerites, anyway, my guess would be they were mostly blown away by the supernova that created the neutron star, although I am not sure about that.
Yeah, the habitation modules were sort of modelled after the basic archology idea.
HooHa_Man - September 6, 2004 01:32 AM (GMT)

BIG space station
König Warrior - September 6, 2004 05:12 AM (GMT)
Are you going to say your drew that? Because I'm having a hard time thinking that.
TheBlackCat - September 6, 2004 06:08 AM (GMT)
It is from a video game called
Tachyon: The Fringe, it is a screenshot of a 3D rendered cutscene.
K-62 - September 6, 2004 04:41 PM (GMT)
Can I use the Unreal Editor to make one, my scanner's broken.
Cherry - September 6, 2004 06:16 PM (GMT)
ye tachyon is a funky game, i prefer FreeLancer though much more modable!!!
K-62 - September 6, 2004 06:59 PM (GMT)
I know my ship thingy isn't that good, but it's the best I can do with an Unreal editor.
Cherry - September 6, 2004 09:34 PM (GMT)
why does this look like a scene from homeworld2? <_<
it looks like the Bentusi MegaLith from HW2
http://www.well-of-souls.com/homeworld/hws...i_station02.gif
HaTcH - September 6, 2004 10:58 PM (GMT)
Ok, you guys arent realiy following directions... Read the first post? Please?
And taking screencaps is hardly art...
K-62 - September 7, 2004 04:56 PM (GMT)
It's not a screenshot, I drew some lines and then added shadow, light and filled it with cubes. After I add shaded then loaded in a background.
Yes, it is The Great Harbor Ship of Bentus, the last of the Bentusi, but it was remade by me. I made the ship and then overlayed it into the game as the mother ship. So, I did draw it, well not draw, but I did put some work into it. Not just a screenshot.