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Title: EZ-040 Warshark


Blaze - July 24, 2004 02:11 PM (GMT)
EZ-040 Warshark


Type: Fish
Length: 17 meters
Height: 4.2 meters
Weight: 32.2 tons
Speed: 65 knots (sea), 70 kilometers per hour (land)
Equipment: Sonic Blaster, AZ 8-Shot Missile Launcher, Radar and Sonar, 80mm Beam Cannon x2, Multi-Environment Main Engine x2

Armor Description:
Designed for deep sea combat in high pressure environments and arguably the best Zoid to ever battle in the sea the Warshark has very strong and thick armor covering it's entire body from nose to tail with the fins being the only exception. It's armor is so thick that the Warhsark can head-butt an enemy Zoid safely without fear of being damaged too much. Combined with it's agility and ability to burrow deep in sand and you have an extremely difficult Zoid to damage.

Sonic Blaster - An exceptionally powerful, semi-automatic Beam Gun and the strongest available to any sea Zoid, the Warshark's sonic blaster is located inside the mouth forward-locked. It can't be used from underground though.

AZ 8-Shot Missile Launcher - Mounted on the back in a forward-facing position. There are 8 missiles in total and each is twice as strong as a standard missile. They can seek heat signatures if the pilot takes the time to gain a visual lock but overall these missiles are designed to hit sea and ground targets and not air targets. The missiles are designed to be fired in water or air but can't be fired from underground.

Radar and Sonar - With both of these sensors the Warshark is capable of seeing Zoids, with or without stealth, underwater and from underground.

80mm Beam Cannon x2 - Mounted on the sides of the Warshark above the fins and in front of the main engines, these beam cannons are locked in a forward facing position. They can be used in any environment, even from underground. However, aiming them from underground is pretty difficult.

Multi-Environment Main Engine x2 - Mounted on the sides of the Warshark above the fins and behind the beam cannons, these booster engines are locked in position. They can be used in any environment, including udnerwater, underground, and on the surface. They are essential to moving the Warshark. Without them the Warshark would be like a fish out of water.




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