RZ-052 Gunbluster
Type: Ankylosaurus
Length: 19.0 meters
Height: 8.1 meters
Weight: 125 tons
Speed: 120 kilometers per hour
Equipment: 20-Barreled Hyper Rolling Cannon, Energy Charger Horn, Electron Bite Fangs, 3D Radar, Rear Warning Radar, Cooled Exhaust Port x4, Super Electromagnetic Shield Horn x24
Armor Description:
The Gunbluster is surprisingly poorly armored for it's size and artillery-oriented design. The only areas that have truly thick armor are the back around the cannon array and a few plates along the tail and head. The rest of the Gunbluster has extremely thin and brittle armor. Luckily, the Gunbluster's inner structure is pretty durable and can handle quite a bit of punishment. Still, the Gunbluster relies mostly on it's electromagnetic shield for defense.
20-Barreled Hyper Rolling Cannon- The large cannon aray on the front of the Gunbluster's back consists of a Plasma Cannon, two Pulse Guns, a Thunder Cannon, a Beam Cannon, an Accelerating-Barrel Beam Cannon, a Railcannon, a Heavy-Barrel Pulse Beam Cannon, a Shotgun, a Triple-Barrel Rapid-Fire Cannon, two Beam Rifles, two Blazer Cannons, an Electricity Cannon, and an Accelerated Impact Cannon. That is a LOT of firepower. Too bad all the guns are clustered together, locked in a forward facing position and none can pivot at all.
Energy Charger- Mounted on the back behind the hyper rolling cannon, this energy charger is connected to the cannons via a pair of thin wires. Should the Energy Charger be damaged almost all the guns with the exception of the two pulse guns, shotgun, and triple-barrel rapid-fire cannon, will shut down and be inoperable for the rest of the battle. Luckily the energy charger is small and can't be attacked from the front, though it is exposed to fire from behind, above, and the sides.
Electron Bite Fangs- Rows of razor sharp teeth line the Gunbluster's long and powerful jaws. They can be charged up with electric energy for a lot of shocking electrical damage to go along with the physical damage. Generally used as a last resort, this equipment delivers quite a drain to the Gunbluster's energy supply.
3D Radar- The small, thin horn on the forehead of the Gunbluster is not a weapon but rather a 3D Radar capable of 3D mapping and radar. Both sensors are enhanced so that they can not be jammed and are capable of finding nearly any stealth Zoid.
Rear Warning Radar- Mounted on the tail of the Gunbluster, this uses a form of radar that automatically detects most stealth Zoids behind the Gunbluster.
Cooled Exhaust Port x4- One located on each shoulder, one located on each hip, these help cool down the Gunbluster and it's weapons. Without them activated, the Gunbluster suffer from overheating and will likely CSF after 2 rounds. It should be noted that you actually have to activate the cooled exhaust ports for them to have an effect.
Super Electromagnetic Shield Horn x24- 2 located on either side of the neck, 5 located on either side of the back, 3 located on either side of the rear-end over the hips, and 2 located on either side of the tail. 24 total, each generator has only half the power of a normal generator, but together they can activate a very powerful electromagnetic shield. The shield is strongest at the center over the Gunbluster but it also covers the front, back, and sides. The onyl area it doesn't cover is the underside of the Gunbluster. It works much like a regular shield.