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Title: Casualtendo wins e3


Kota - June 15, 2010 06:56 PM (GMT)
Holy *&#@ing christ, everything they did was amazing.

3DS is a day one purchase. So is Paper Mario 3D, Star Fox 64 3D, Metal Gear Solid 3D, *&#@ing everything.

Conference of the year, all years.

http://e3.nintendo.com/3ds/

kano - June 15, 2010 09:09 PM (GMT)
No monthly fee for Nintendo's 3DS online access
... sux to be MS :)

The ability to play 3D Hollywood movies, like Legends of the Guardians from Warner Brothers
OK, I want How To Train Your Dragon 3D (movie) on this ...
Bye bye my iPod classic :)
(a bit more searching ....)
In addition to games, Nintendo will offer 3D movies that you can watch on the 3DS. How To Train Your Dragon was one example mentioned.
Yay!

Mario Kart 3D ... my favourite Wii game just got better on the new 3DS! :D

Where's my 3DS - I want it now ... release rumoured to be around April 2011 ...

... I still can't find out exactly how the 3D works ... :(

Meanwhile: The Legend of Zelda: Skyward Sword for the Wii ... now please!

Kota - June 15, 2010 09:15 PM (GMT)
3D Pictures, too. *&#@ing hell.

Sony's showing was pretty strong, too.


E3 Reportcard:

Microsoft: C-
Nintendo: A
Sony: B+

kano - June 15, 2010 09:31 PM (GMT)
LOL - my kids are gonna freak!
Animal Crossing 3D (they play that so much for some unknown reason ... DS and Wii)

Edit: a little off topic ... but ... MS at E3 :) http://z4.invisionfree.com/aquastar/index....pic=4443&st=562

Maedhros - June 16, 2010 02:44 AM (GMT)
They just announced a Legend of Zelda: Ocarina's of Time 3D for it on developers round.

Also, Wii have a good line-up right now: Kirby, Donkey "Fuc*'ng" Kong Country, Epic Mickey, Zelda and Metroid. That's really amazing, good for Wii owners (I don't have one btw, I'll just emulate it on PC someday...).

Well, it's really interesting to see Nintendo being the best of the conference, since last years Nintendo was a joke, albeit not a funny one.

EDIT: Animal Crossing is amazing Kano... not only for kids, you know... maybe you're not into these types of titles... like Harvest Moon or Rune Factory series. =P

Kota - June 16, 2010 02:48 AM (GMT)
http://ds.ign.com/articles/109/1098405p1.html

Classics on the 3DS? Like the original Super Mario Bros? This just keeps getting better and better.

To quote /v/:
If even half of the games they announced today make it to launch I'm going to be living on the street shortly after release.

Pic of OoT 3D:

user posted image

Boo - June 16, 2010 03:18 AM (GMT)
It wasn't "casualtendo" who won this year, but good old nintendo =)

Even though, speaking of casual, this new Zelda seems to follow the same scheme as PH and ST (fewer items, heavy focus on new control scheme and probably more simple and shorter game)

Apart from that, the lineup doesn't look casual-oriented.

Microsoft was so freaking lame this year. ("having fun with my family is so much better than gaming!") and all that Cirque du Soleil show to cover up that they didn't have anything big to show... ridiculous.

@AsunaNegi: Yoshi's Island on 3D... yum.

Kota - June 16, 2010 03:21 AM (GMT)
Also, check this out:

http://e3.nintendo.com/interviews/#/?v=interview_kojima

3DS confirmed for 5.1 Surround Sound, at around 00:41. Jesus christ, this thing is crazy.

shaoron - June 16, 2010 03:28 AM (GMT)
since we're taking about E3...
love what nintendo did...
but i'm going to the PC for now...

SHE'S STILL ALIVE!!!

Kota - June 16, 2010 04:06 AM (GMT)
Video of Metal Gear Solid 3(D) in action!

http://tinypic.com/usermedia.php?uo=zHAawG...q45A4h4l5k2TGxc

Boo - June 16, 2010 04:53 AM (GMT)
^I wonder what's on the bottom screen of all those 3DS games? (well, MGS3D demo is not very interactive, so I guess, in this case, nothing)

QUOTE (shaoron @ Jun 15 2010, 10:28 PM)
since we're taking about E3...
love what nintendo did...
but i'm going to the PC for now...

SHE'S STILL ALIVE!!!

That was the only non-nintendo-related news that cheered me up today =)

I was expecting new character announcements for marvel vs capcom 3, butI guess we'll have to wait a bit more to see a bigger part of the roster.

Tmoo - June 16, 2010 05:51 AM (GMT)
anyone have a link to sony's E3? i'm lazy to google it.

shaoron - June 16, 2010 05:53 AM (GMT)
it's kinda funny that it took them hundreds of years...

the_one092001 - June 16, 2010 08:08 AM (GMT)
MS missed out on a big opportunity, which is particularly disappointing since they were leading the pack (at least beating Sony) on the controller-free interface front. Sony was dumping money into its Wiimote knock-off while Microsoft was working on Natal, which at the time looked great.

That new Xbox 360 is nice, but a bit too late in the game to really change anything. I know Xboxes have a high turnover rate thanks to the RRoD (which this one should hopefully rectify, with all-new internals), but MS missed getting my money by about a year; I literally bought a new 360 Elite when I went to college since I couldn't take the one I had at home (left it for my brother). I know I don't speak for everyone, but people who already want a 360 have a 360, and slashing the price on the old models are going to make those sell out instead of the new one.



Sony's showing was kind of mediocre overall, nothing ground-breaking that we didn't already see coming. Although Sony always gets the short end of the stick from me since I don't own any Sony game systems and I never really pay them any mind. Microsoft was at least able to pull out a new 360 model and price cuts that now make them the cheapest on the market (the Xbox 360 Arcade is now cheaper than even the Wii), although they didn't deliver on what was supposed to be their star performer.

That new Metal Gear Solid looks nice, but one wonders how long the sword mechanic will last. Games that rely on a single or small set of weapons need damn good gameplay to keep a player's attention.



But yes indeed, it seems that Nintendo walks away from this one on top (cue Gaijin 4-koma image). Quite frankly, I could care less about the 3D aspects of the new DS, I never jumped on that bandwagon. The only 3D movie I've seen recently was Avatar, mostly because that was the only way to see it in IMAX (no, I haven't seen "How to Train Your Dragon"). But the rest of the specs blow the PSP out of the water, although admittedly Sony's been marching in place on that front without any other serious contenders.

Compared to the smartphone market, the console market seems absolutely tame, with the handheld market making even the console market look like a warzone. It isn't even necessarily due to the low number of players in the field; Intel and AMD have the consumer processor market almost wholly to themselves but both are innovating far faster than the console market, as is new brewing Apple-Google warfront.

But that's just my take on things; I spent the last month following Google I/O and WWDC so I've been fawning over the future of smartphones while waiting for the Android 2.2 update for my Nexus One.

kano - June 16, 2010 11:20 AM (GMT)
Hmm - I'm certainly different on the 'phone' issue.

I have a Nokia E71 that can play games (but I never do) videos (but I never do) and music - I never do except on rare occasions to play someone something.
I use it for web surfing and putty access to servers to fix problems no matter where I am (and of course, it's not an iPhone so I can even do those while talking to someone on the phone or also answer a call while doing them)
I want my phone to always work, always be able to answer a call or make a call, I DONT want a flat battery from watching video or playing MP3's

I have an iPod 120GB classic for that. Any movies that I have on DVD that I like to watch I put on it (well only about 40 of my 1,000 or so there at the moment)
When I'm not at home, bored and looking for entertainment (on a train, sitting around for an hour waiting for my children to finish karate or dance classes, whatever) I watch movies or listen to MP3's on my iPod.
If I can convert DVDs to the 3DS and watch them in widescreen on a bigger display and get bigger flash cards (2GB seems small - but I'm sure that will change soon after launch), bye bye iPod hello 3DS :)

I'll get one before I buy one each for my kids :D

Kota - June 16, 2010 04:16 PM (GMT)
I personally think that Sony had a strong showing. A bunch of core games, the announcement that PS Move might not be completely useless, more antics from the badass Kevin Butler character, and new Twisted Metal, which really gets me excited, especially since there'll be a free beta on PSN for it. Oh, and 3 months free PSN Plus, which is nice.

But Ninty really took the cake this year.

I wonder if the 3DS has to render two frames at once to produce the 3D effect, or if they use some sort of nifty shortcut to reduce the load?

Tmoo - June 16, 2010 04:30 PM (GMT)
it might use headtracking. i assume that that's the case, because if you aren't using glasses, chances are if you look at it from a different angle the effect will be disillusioned.

kano - June 16, 2010 04:59 PM (GMT)
QUOTE (Tmoo @ Jun 16 2010, 11:30 AM)
it might use headtracking. i assume that that's the case, because if you aren't using glasses, chances are if you look at it from a different angle the effect will be disillusioned.

You mean like this DSi game? (DSi Ware)
http://www.pcworld.com/article/190423/nint...glasses_3d.html
So that would mean they can already do it on a DSi if they were using the same idea ... I wonder

Kota - June 16, 2010 05:18 PM (GMT)
QUOTE (Tmoo @ Jun 16 2010, 11:30 AM)
it might use headtracking. i assume that that's the case, because if you aren't using glasses, chances are if you look at it from a different angle the effect will be disillusioned.

No. You're thinking of an entirely different effect, an impressive one I've seen done before. The 3DS screen actually displays two different images, one to each eye, using a parallax barrier, it's in use in other devices as well.

Troll time: http://www.tgdaily.com/games-and-entertain...g-e3-irrelevant

kano - June 16, 2010 06:01 PM (GMT)
QUOTE (Kota @ Jun 16 2010, 12:18 PM)
...
Troll time: http://www.tgdaily.com/games-and-entertain...g-e3-irrelevant

Yeah they won with a new console that destroys DVDs even faster and worse than before (they literally put a written warning on it this time) and no BluRay drive so you have to buy a BR player as well (it has a DVD player ... you'd think they would keep it current ...) :D

Maedhros - June 16, 2010 06:17 PM (GMT)
This guy article is ridiculous. Don't even lost your time reading this !@#*... seriously, what the hell Apple even appear there?

the_one092001 - June 16, 2010 07:58 PM (GMT)
QUOTE
I have a Nokia E71 that can play games (but I never do) videos (but I never do) and music - I never do except on rare occasions to play someone something.
I use it for web surfing and putty access to servers to fix problems no matter where I am (and of course, it's not an iPhone so I can even do those while talking to someone on the phone or also answer a call while doing them)
I want my phone to always work, always be able to answer a call or make a call, I DONT want a flat battery from watching video or playing MP3's

I have an iPod 120GB classic for that. Any movies that I have on DVD that I like to watch I put on it (well only about 40 of my 1,000 or so there at the moment)
When I'm not at home, bored and looking for entertainment (on a train, sitting around for an hour waiting for my children to finish karate or dance classes, whatever) I watch movies or listen to MP3's on my iPod.


Therein lies the issue: have you ever tried mobile gaming on a Google or Apple smartphone? Gaming on a Symbian or RIM phone is like trying to game on a Mac; it's a relatively closed system that few people bother to code apps for (compared to Android and of course, the 800-pound gorilla in the room, the iPhone). The E71 in particular is extremely different from the mainstream Android/Apple phones that rely on touch inputs, rather than physical keyboards for input.

I can understand if it were one of the newer N-series Nokia phones with a touch screen, but indeed gaming on a keyboard-based phone is leagues different from gaming on a touchscreen phone, which itself is leagues different from gaming on a touchscreen smartphone with access to 70,000+ (Android) or 200,000+ (iOS) apps and games.

The Android app store has emulators for the SNES, NES, GBC, and even GBA, plus online play for a number of native Android (non-emulated) games. I haven't seen Apple's offerings directly (since I don't have an iPhone or iPod Touch), and I imagine they don't allow emulators through since it's probably a violation or near-violation of Nintendo's copyrights. But people rave about the games and apps available on it even if Apple rejects most of them anyway.

Android phones have full multi-tasking and the iPhone 4 is adding limited multi-tasking. Between the two Android phones also can have physical keyboards, which I still consider better if you do a lot of typing. And I can usually get two days of good YouTube-ing and web browsing on my Nexus One before the battery hits the 1/3 mark and the phone tells me I should be charging it.



I have an iPod Classic as well (the 120 GB model to boot) although that's mostly because admittedly Android's music player isn't as strong as Apple's, and I'm stuck in Apple's ecosystem with the legacy iTunes content I have that still has DRM. Yes, I know I can upgrade it (for a fee) but aside from a single album (which I upgraded to get the higher bitrate rather than to get rid of the DRM) I haven't bothered. It's also because my Nexus One doesn't have enough space to house my 54.3 GB iTunes library (only the 64 GB iPod Touch does, aside from the Classic). But my iPod obviously doesn't have access to YouTube or the internet, so I do a lot of video-watching on my phone when I'm sexiled or just out with friends, since I've already watched all of the videos on my iPod.



QUOTE
QUOTE (Tmoo @ Jun 16 2010, 11:30 AM)
it might use headtracking. i assume that that's the case, because if you aren't using glasses, chances are if you look at it from a different angle the effect will be disillusioned.

No. You're thinking of an entirely different effect, an impressive one I've seen done before. The 3DS screen actually displays two different images, one to each eye, using a parallax barrier, it's in use in other devices as well.


It's a parallax barrier but it still needs the viewer to be within a relatively narrow range in front of the 3DS or they won't get the full effect. This is in fact exactly the reason why the system was implemented in 2010-model Range Rover; by exploiting this, it is possible to project one image that is visible on only one side, and another image that is visible on the other. Hence, the driver can see a navigation system and the passenger can watch a movie all on the same screen.



QUOTE
Troll time: http://www.tgdaily.com/games-and-entertain...g-e3-irrelevant


I can see where he's coming from. If you had no vested interest in any of Sony or Nintendo's offerings, it would be easy to write them off as irrelevant. I didn't think Sony had a strong showing because they didn't have anything that would even tempt me into adopting their hardware. No price cuts, no new killer games. As far as I'm concerned, Sony could drop off the gaming map and I wouldn't even notice (hell it might even be nicer since the fanboys would be have nothing to rant about).

Likewise, aside from the 3DS, none of Nintendo's offerings wowed me, and the chances I will actually buy a 3DS are rather slim since it doesn't really offer anything I don't have aside from 3D capability, which I don't care about. So if 3D isn't your thing, none of the companies except Microsoft introduced any new hardware, and that guy didn't seem to be talking about games anyway.



THIS, however, is where it is truly "at."



EDIT: In other news, the text wall is back guys.

kano - June 17, 2010 02:29 AM (GMT)
@the_one

Firstly, regarding games on phones ... I know a few people who have iPhones (I'm usually the one who sets it up for them) and the only thing I've seen yet that I thought was OK was the star wars light saber - that I downloaded onto a phone for someone else - but of course even that interest only lasts a few minutes ... yes I was amused by it for that rather long amount of time :)

Though I will add - I don't find much interest in most DS games either ... so no phone game is likely to entertaining for me for any length of time in my opinion ... though the issue is usually screen size coz not much detail on such tiny screens :)

Secondly - videos on phones

I think you missed the whole point of that - I watch movies on my iPod Classic 120GB
Even the iPod has trouble showing 2 movies without running out of battery - you won't find a phone with a good size screen that can do better ... and after you finish the first movie you'll be needing to plug the damn thing in again urgently - if you have to keep your phone plugged into a power point so often due to watching movies, why bother having a mobile phone :P

QUOTE (the_one092001 @ Jun 16 2010, 02:58 PM)
...
THIS, however, is where it is truly "at."
...

This had me laughing for quite a while :D :D :D :D :D
QUOTE
In 2007, the company launched a 103-inch plasma TV, which sold 15 units in its first calendar year on the market.

the_one092001 - June 17, 2010 05:09 AM (GMT)
QUOTE
Though I will add - I don't find much interest in most DS games either ... so no phone game is likely to entertaining for me for any length of time in my opinion ... though the issue is usually screen size coz not much detail on such tiny screens


The iPhone screen is actually larger than every DS screen save that of the XL. The iPhone screen has always been 3.5" vs. 3," 3.12," and 3.25" for the DS, DS Lite, and DSi respectively. Of course, it does only have a single screen as a result. The DSi XL has a 4.2" screen, but this too is behind a number of smartphones (the Sprint EVO 4G has a 4.3" screen).

iPhone-type smartphones (full-touchscreen) also usually have more detail, since they have higher resolutions on their given screens. The DS screens are built with 256x192px screens that display 262,144 colors, vs. the early iPhones that had 320x480px with the same color resolution. The latest iPhone 4 supposedly has 640x960px, packed more densely than the human eye can discern. The Nexus One has a 3.7" 480x800px screen with 16.7 million colors.

I've played with that lightsaber app (not the exact same one since I have a N1 not an iPhone, but one that duplicates the functionality) and I don't really consider it a game. At the very least I'm talking about things like Armored Strike and Robo Defense, that provide actual gameplay. Granted, they're not RPGs that you can sink dozens of hours into, but if all you want is a time-waster, they're as good as anything else.



The only DS games I would be interested in are a new Advance Wars game or that new Golden Sun game they're working on. But Advance Wars lost me when they rehashed everything for Days of Ruin, and I'll wait to see whether or not the new Golden Sun DS is worth getting.



QUOTE
In 2007, the company launched a 103-inch plasma TV, which sold 15 units in its first calendar year on the market.


I'm sure it's just a penis project. I don't think Panasonic seriously made more than a few dozen of those, or of the new 152-inch one. But Panasonic isn't even that big of a name in TVs, at least in the US, so that might have been a contributing factor. Sony, Samsung, Visio, and LG dominate the market hereabouts.

Tmoo - June 17, 2010 01:52 PM (GMT)
I dislike LG, though I can't pinpoint why.

No announcement of PSP2, so I'll have to wait for my dose of new-gen console wars. :[

to be honest though, the 3DS launch titles don't look particularly amazing in the graphics department. They look somewhat better than PSP screenshots. I was expecting at least wii-cube level. I suppose it's relying on the 3D for wow factor.

I know my sister will eventually get one, I guess I'll see if it lives up to the hype when that time comes.

Maedhros - June 17, 2010 06:29 PM (GMT)
That's only the first gen of software/games for 3DS, we can't expect the best graphics ever yet... and these are TECH demos, of course when they release it, the graphics will be polished even more.

The 3DS line-up games is the best line-up ever for portable systems.

the_one092001 - June 17, 2010 07:16 PM (GMT)
QUOTE
That's only the first gen of software/games for 3DS, we can't expect the best graphics ever yet... and these are TECH demos, of course when they release it, the graphics will be polished even more.


It's usually the other way around. As a tech demo, they can put all of their efforts into the shiny graphics since that's all the people see. It's like when you upload screenshots from a game; you're supposed to max out the graphics settings to make it look as nice as possible even if that results in an unplayable frame rate, since all people see are the still images.

As Microsoft demonstrated, you don't need to show actual gameplay to make an announcement or a debut. No one knows whether you're playing a video or actual graphics. Take the Metal Gear Solid route and show a bunch of trailers from high-res cutscenes if you must. But there's no excuse for poor graphics since they're easy to program (relative to the other parts that go into making a game) and the only part people will actually experience before the game launches.

kano - June 17, 2010 09:51 PM (GMT)
Seriously?

Why do you think that almost every "Game" II looks better than "Game" I

Simple example on the PS3: Assasin's Creed vs Assasin's Creed II

I still haven't tried to play Mass Effect 2 yet - but I expect it to be better than Mass Effect ... unless Microsoft developers are a bunch of ...

If KillZone 3 isn't a lot better than KillZone 2 I'll be extremely surprised ...

On the DS/DSi a good example of that is DSi Ware that I mentioned above.

It's just a simple case of over time, software getting better and the effects they create looking better on the same hardware - and like any other console in the past, the same should also be true with the 3DS

Maedhros - June 17, 2010 10:49 PM (GMT)
QUOTE (the_one092001 @ Jun 17 2010, 02:16 PM)
QUOTE
That's only the first gen of software/games for 3DS, we can't expect the best graphics ever yet... and these are TECH demos, of course when they release it, the graphics will be polished even more.


It's usually the other way around. As a tech demo, they can put all of their efforts into the shiny graphics since that's all the people see. It's like when you upload screenshots from a game; you're supposed to max out the graphics settings to make it look as nice as possible even if that results in an unplayable frame rate, since all people see are the still images.

As Microsoft demonstrated, you don't need to show actual gameplay to make an announcement or a debut. No one knows whether you're playing a video or actual graphics. Take the Metal Gear Solid route and show a bunch of trailers from high-res cutscenes if you must. But there's no excuse for poor graphics since they're easy to program (relative to the other parts that go into making a game) and the only part people will actually experience before the game launches.

Sorry, but you're wrong, tech demos never are better than the final game itself. Batman Arkham Asylum was the worst piece of !@#* I've saw on it's demo form, but when they showed the final game, it looked fantastic.

the_one092001 - June 18, 2010 12:32 AM (GMT)
QUOTE
Sorry, but you're wrong, tech demos never are better than the final game itself. Batman Arkham Asylum was the worst piece of !@#* I've saw on it's demo form, but when they showed the final game, it looked fantastic.


A single game does not make a pattern. I too can point out that in the original demos, Mass Effect was supposed to have a much deeper conversation system, where you could interrupt people as they were talking and they would react in an offended manner. They were able to display this in demo form by making a few test cases and showing them off to the press, but this proved impossible to implement in a timely fashion throughout the game, and was summarily dropped.

Tech demos tend to show off features that developers latch on to and want to implement throughout the game, but often end up being too much to handle. TES IV: Oblivion was supposed to have a new AI system wherein NPCs were given a set of needs and went about satisfying those needs dynamically rather than the set movements and schedules they were programmed with in previous games. This feature was also showed off in several demos and mentioned in interviews, but proved unworkable in the real game as NPCs started killing each other off to steal food, etc. which removed essential characters from the plot. So they went back to the schedule system to have the NPCs move around town and carry out actions as if they were living out a "dynamic" life.



QUOTE
Why do you think that almost every "Game" II looks better than "Game" I


You misunderstand my point. I am not saying first-generation games look better than sequels. I am saying that tech demonstrations of the same game tend to show off flagship features, highlighting the most graphically impressive scenes to build interest.

In the Mass Effect demos they don't show you simply walking around the corridors, they show you gunning down enemies, using Biotic/tech powers, using the conversation system, and other elements that the developers are making a big push to headline.

Likewise, in Assassin's Creed, they don't show you walking around in the crowd, they show you leaping around the cities, exploring sweeping vistas, and well, assassinating people.

Sequels are usually better than their predecessors in the graphics department (not always, however) but that's not the point I'm making. If they're demonstrating the 3DS hardware, you would think they would pick the scenes and games most likely to "wow" audiences, because a "meh" reaction doesn't generate sales. And if they don't have anything that can "wow" audiences, then the immediate future of the 3DS doesn't seem quite so promising for those who want to play games on it.

kano - June 18, 2010 02:57 AM (GMT)
QUOTE (the_one092001 @ Jun 17 2010, 07:32 PM)
...
QUOTE
Why do you think that almost every "Game" II looks better than "Game" I

You misunderstand my point. I am not saying first-generation games look better than sequels. I am saying that tech demonstrations of the same game tend to show off flagship features, highlighting the most graphically impressive scenes to build interest.
...

But they are also not the best that will happen ...

Hmm - well I was looking at the first part of Maedhros' comment (and agreeing)
QUOTE
That's only the first gen of software/games for 3DS, we can't expect the best graphics ever yet...


I took the rest to just be a side comment - that I don't agree with :)
... UNLESS they are being played ON the console then of course it is true in almost every case

Maedhros - June 18, 2010 03:02 AM (GMT)
Seriously, most of the people are impressed by the graphics right now, so I think they kinda "wow" the audience.

And again, I don't agree with your definition of Tech Demo.They are supposed to show what the console can do, in this case, the better graphics + 3D effect. And I can see graphics almost identical to PS2 here... who knows how much of the hardware they were pushing... For me, it's already on a level that I can say "wow".

Boo - June 18, 2010 04:40 AM (GMT)
Look at the example of OoT remake, the scenery seems to be the same as in the original game, while the characters have probably just tripled the amount of polygons. Of course that's not even close to what the 3DS is capable of, so why did they make the tech demo? To translate the experience of using stereoscopic 3D in certain types of gameplay.

But anyway, as Maedhros said, the goal nintendo's tech demos was to wow the audience. And they succeeded, if you consider you can't stream the stereoscopic 3D effect for audience that wasn't in the Nokia hall that day. They were placing their money in the reaction of the journalists, while ensuring the graphics by theirselves would be enough to please the eyes of people who just look at the screenshots. I mean really, how could ANYONE expect nintendo to make cutting-edge graphics in a new console nowadays?

Usually graphics get better with time, but not always THAT better (Super Mario 64 DS, for example, looks way better than most DS games, while in the Wii one of the first game videos we saw was Metroid Prime 3, which shares with other games the top of the Wii best graphics list IMO).

The graphics look to me just a little better (perhaps equal) than a PSP, and I wouldn't expect more. After all, Nintendo will probably be able to push that hardware to the limits better than Sony was able with the PSP (even though games like Daxter looked quite good)

If you're gonna work with the stereoscopy, you would need some decent graphics so the 3D images you show with your device won't look lame. And Nintendo used the minimal graphics you'd need to reach that effect (regular DS graphics in 3D wouldn't make so much sense if your goal is to provide a realisticly immersive experience).

A (small) concern I have with the 3DS stereoscopic system is text. I guess most games will use text on the bottom screen, and probably many games will include speaking (as Kid Icarus Uprising seems to do) because small text isn't much legible in technologies that alternate pixel columns for each image...

I think we can all expect bigger fonts in 3DS games compared to DS ones.

QUOTE (Kota)
I wonder if the 3DS has to render two frames at once to produce the 3D effect, or if they use some sort of nifty shortcut to reduce the load?


I think it renders 2 images, but since each of them half of the resolution of the screen, I guess it takes less time to render each one individually than when it uses both screens. (I'm too much used with raytracing renders, but I guess in scanline rendering this also applies, even though in much smaller scale).

In any case, I guess we shouldn't expect a huge frame rate...?

Maedhros - June 18, 2010 05:21 PM (GMT)
There were games playing at 60FPS and other playing at 30FPS. I don't find this all bad.
And about texts, you know, you can always disable the effect. Sorry, but I don't think ALL the games will be necessarily played with 3D effect on, but it's an option for the softhouses.

You guys saw the new God of War: Ghost of Spart trailer?? That's looks amazing, if 3DS can achieve that level, I will be an even more happy buyer.

Role - July 6, 2010 07:14 PM (GMT)
Only one mention of Golden Sun Dark Dawn? AQS, I am disappoint.




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