Hi all and Cris:
I found if players pick a item from a room, the players' inventory will be restored after restarting server.
But if player buy a item from a npc, the players' inventory will not be restored after restarting server.
Why? How can I do?
Hi there,
as in real life, if an item is stolen or used by another person, you don't get it easily back.
You can always force restore by correctly trapping + using the onRestore event.
See the developers' reference for more info is all I can say now.
This could be an excellent topic for a focus article on the game engine use.