View Full Version: Trombe.EXE

EXE Warriors > 2.0 Navi Accounts > Trombe.EXE



Title: Trombe.EXE


PhantomRiku - August 26, 2007 01:23 AM (GMT)
Name:
Trombe.EXE

Navi Description:
Trombe has the mindset of that of a loyal steed and a chivalrous knight. He is unwaveringly loyal to his operator, Elzam, and keeps the same sense of honor that Elzam has. He appears to be a heavily armored, ungainly Navi, however this appearance is quite misleading, as Trombe is one of the most agile, dexterous Navis on the net.

Trombe is a master marksman, able to hit targets so far off that the untrained eye cannot even begin to form the outline of the object. He excels in ranged combat, but is masterfully trained to handle himself in melee situations as well. His main weapon is the DGG-WAM2 Lanzekanone (German for Lance Cannon), a self fashioned weapon entirely programmed by Elzam. It takes the appearance of an entirely black rife, which actually functions more like a howitzer. Instead of bullets however, the Lanzekanone fires highly dense plasma bolts, which have a much higher damage rate than normal rounds. The Lanzekanone also has bayonet tips at the end for the aforementioned melee combat. Trombe is outfitted with two Lanzekanones.

Trombe is also outfitted with two “Gallop Boosters,” an invention by Elzam. These retractable, wheel like units can unsheathe themselves from the bottom of Trombe’s feet, and thus increase his speed and mobility, allowing him to seemingly glide. The Gallop Boosters are powered by Trombe’s Tronium Engine, which is the source of his plasma energy.

Appearance-wise, Trombe looks very much like a knight. Heavily armored, with a helmet/visor that covers his face and mouth, which never comes off. His entire color scheme is black, red, and gold, as those are Elzam’s favorite colors, and is the theme he abstains to most often. Trombe also has two large shoulder plates, which can be detached and thrown as a projectile, for the edges are sharpened and can be charged with plasma energy. Trombe also sports a pure white “mane” protruding from the top of its head, and a pitch black cape.

A picture of Trombe.

Operator:
Elzam von Branstein

Operator Description:
Elzam von Branstein is a calm, collected individual, whose even temper makes his skill as an Operator even more readily apparent. Despite this stoicism, he is a gentle person, and treats his friends, family, and subordinates with utmost respect when not on the battlefield. Much like his best friend, Sanger, his honorable personality conflicts with that of some of the less scrupulous members of the Divine Crusaders, Elzam’s protection agency, who view his upholding of honor to be a weakness. Elzam’s prowess on the battlefield is also only matched by his prowess in the kitchen, as he often creates gourmet dishes for his friends with little to no ingredients.

Elzam is 29 years old. He is of German descent, and stands tall at around 6’2”. He is well built, and muscular to a good extent. He believes that being in good health is important to being a good operator. His hair is a pure, golden blonde, and is kept long, like much of his family. He is most oftenly dressed in a somewhat, loose military attire, with some additions of his own. Most of his clothing is schemed in tones of black and red.

Elzam also has an interesting quirk, as his favorite catchphrase is, Gallop, Trombe! He also has a tendency to play extremely heroic and inspiring music during battles, such as the coined theme song of his Navi.

Parameters: (2130 EXP)
Level: 23
HP: 620
AP: 5
DP: 2
MB: 15/15
Element: Normal
Total EXP: 2681
Spent EXP: 2625
Unspent EXP: 56
Zenny: 5301 Z

Used Programs:
HP+500
10 MB
You gain an extra 500 HP.

AutoHeal-5500Z
5 MB
After every turn, you heal one tenth of your maximum HP. You cannot install "Undershirt" while this program is installed.

Unused Programs:
FastBarrier
3 MB
You start the battle with a 1 HP Barrier.

Weapon:
Lanzekanone
Attack: 1
Buster Range

Special Chip – 1 AP (495 EXP)
Sturmangriff [Storm Assault]

Description: Trombe activates his Gallop Boosters while drawing both of his Lanzekanones. He then fires off three, high powered shots, calculated exactly by Trombe’s marksmanship so that after the target dodges the first shot, the other two strike right on the mark. Trombe then drops one of his Lanzekanones, and throws his cape towards the foe as a distraction while he maneuvers around and behind the target. Trombe then impales the opponent on bayonet point of the remaining Lanzekanone, points the opponent upwards, and delivers a devastating, full power point-blank shot. As the target is blasted into the air, Trombe then picks up his other Lanzekanone and proceeds to blast the foe with a multitude of shots.
Damage: 50
Range:
[_][_][_]-[_][X][X]
[_][T][_]-[X][X][X]
[_][_][_]-[_][X][X]
Stun 3
Heal 4
Recoil 5

Chips:
Cannon A
Cannon B
Vulcan1 D
Sword S
WideSwrd S
WideSwrd S
CrakShot *
CrakShot *
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
VariSword V
Static S
Atk+30 *
SummonBlack3 Z
AntiDmg *

Chip Pack:

Virus Release Special Chips:
Recover 1
Recover 1
Recover 1
Recover 1
Recover 1
Recover 2
Recover 2
Recover 2
Recover 2
Recover 2
Recover 3

Saint PhantomZero - August 26, 2007 01:32 AM (GMT)
Approved

PhantomRiku - August 26, 2007 02:38 AM (GMT)
Added EXP to Special Chip range.

PhantomRiku - October 24, 2007 02:00 AM (GMT)
Recieved 60 EXP and 800 Zenny from completing 2 rounds of Omega Virus Endurance Run.

Recieved 80 EXP and 720 Zenny from completing Mission: Minor Virus Outbreak.

PhantomRiku - October 24, 2007 03:49 AM (GMT)
Adding 100 EXP to MB to increase MB to 4, and adding 35 EXP to Special Chip Range to increase it by 1.

Level increases by 4.

Zero - October 24, 2007 03:40 PM (GMT)
Please don't upgrade your navi's stats before the changes are approved. They are now, but just saying for the future. Also, I expect you to update the amount of EXP you've spent as well.

PhantomRiku - October 25, 2007 04:32 AM (GMT)
QUOTE (Zero @ Oct 24 2007, 07:40 AM)
Please don't upgrade your navi's stats before the changes are approved. They are now, but just saying for the future. Also, I expect you to update the amount of EXP you've spent as well.

Mmk. I was under the supervision of KKL, but I won't update next time. And I forgot to take away EXP so yeah I'll do that.

Sero - November 20, 2007 03:43 AM (GMT)
Victory in Mass Virus Release!

Rewards: 505 EXP, 8701 Zenny
Virus Run Completion Bonus: 50 EXP, 500 Zenny
Unused Recov Chip Reward: 125 EXP, 1250 Zenny
Total Rewards: 680 EXP, 10451 Zenny

Recover Chips:
5x Recover1. Recovers HP to MAX.
5x Recover2. Recovers AP and DP to MAX.
1x Recover3. Recovers HP, AP and DP to MAX and user remains invincible for 2 turns.

Note: Remember to post the Recover Chips with your stats in Grand Virus Release, or else you won't be able to use them.

PhantomRiku - November 20, 2007 03:49 AM (GMT)
Adding 450 EXP to MB, increasing MB to 10; which in turn increases level by 6.

Adding 90 EXP to increase Stun 2 to Stun 3.

Adding 100 EXP to add Heal 4 to Special Chip.

Increasing Recoil 3 to Recoil 5.

So end results:
Level: Unsure.
MB: 10
Special Chip AP: 1
Special Chip Stun: 3
Special Chip Heal: 4
Special Chip Recoil: 5
Unused EXP: 45

I'm not exactly sure of how all the levels add up. O_O

KamikazeLord - November 20, 2007 06:38 AM (GMT)
For a range like that, you need a BreakUp penalty attached onto it.

PhantomRiku - November 21, 2007 12:00 AM (GMT)
I'll just leave range as it is then, and instead, add that extra EXP to some other stuff.

KamikazeLord - November 21, 2007 03:38 AM (GMT)
That's 11 Levels. You get 1 level per upgrade. Any upgrade.

And Approved.

PhantomRiku - November 22, 2007 03:39 AM (GMT)
Completed mission: Elemental Breakout.

Received rewards:

Total EXP: 275
Total Zenny: 2100

EDIT: Adding 200 EXP to AP. AP increases by 1 and so does level.

KamikazeLord - December 3, 2007 03:29 AM (GMT)
YOU HAVE THE OKAY

SPIRAL WARRIOR GENOME - December 25, 2007 03:01 AM (GMT)
Editing HAX.

Satsujinken.EXE has become Trombe.EXE!


TROMBEEEEEE!!!!!!!!! :wry:

SPIRAL WARRIOR GENOME - December 26, 2007 03:25 AM (GMT)
THANKS SANTA KKL.

250 EXP and 1000 Zenny Get!

EDIT: I PHAIL

I FORGOT I BEAT ZERO.

6 EXP and 60 Zenny.

Junpei Iori - February 14, 2008 03:57 AM (GMT)
Team \o/: 500 EXP, 7000 Zenny, 2 Battlechips MB Range 1-49

SummonBlack 3 Z, AntiDmg*

Folka Albark - February 14, 2008 04:06 AM (GMT)
1 DP -> 2 DP yo.

+1 Levels, -200 EXP.

10 to 15 MB yo.

+5 Levels, -650 EXP.

So... -850 EXP in total and +6 Levels.

Junpei Iori - February 14, 2008 04:18 AM (GMT)
Approved.

Grimm - April 16, 2008 08:05 PM (GMT)
Fan of Super Robot Taisen/Wars, might I ask?

Graham Aker - April 16, 2008 10:38 PM (GMT)
QUOTE (Grimm @ Apr 16 2008, 01:05 PM)
Fan of Super Robot Taisen/Wars, might I ask?

Um, if its anything to do with SRWOG, I probably know about it. Fan might be an understatement. SRWOG might be one of the /m/anliest things ever made.

But this thread is neither the place nor time to talk about it. So I suppose a simple "yes" would answer your question.




Hosted for free by InvisionFree