Name: Trombe.EXE
Navi Description:Trombe has the mindset of that of a loyal steed and a chivalrous knight. He is unwaveringly loyal to his operator, Elzam, and keeps the same sense of honor that Elzam has. He appears to be a heavily armored, ungainly Navi, however this appearance is quite misleading, as Trombe is one of the most agile, dexterous Navis on the net.
Trombe is a master marksman, able to hit targets so far off that the untrained eye cannot even begin to form the outline of the object. He excels in ranged combat, but is masterfully trained to handle himself in melee situations as well. His main weapon is the DGG-WAM2 Lanzekanone (German for Lance Cannon), a self fashioned weapon entirely programmed by Elzam. It takes the appearance of an entirely black rife, which actually functions more like a howitzer. Instead of bullets however, the Lanzekanone fires highly dense plasma bolts, which have a much higher damage rate than normal rounds. The Lanzekanone also has bayonet tips at the end for the aforementioned melee combat. Trombe is outfitted with two Lanzekanones.
Trombe is also outfitted with two “Gallop Boosters,” an invention by Elzam. These retractable, wheel like units can unsheathe themselves from the bottom of Trombe’s feet, and thus increase his speed and mobility, allowing him to seemingly glide. The Gallop Boosters are powered by Trombe’s Tronium Engine, which is the source of his plasma energy.
Appearance-wise, Trombe looks very much like a knight. Heavily armored, with a helmet/visor that covers his face and mouth, which never comes off. His entire color scheme is black, red, and gold, as those are Elzam’s favorite colors, and is the theme he abstains to most often. Trombe also has two large shoulder plates, which can be detached and thrown as a projectile, for the edges are sharpened and can be charged with plasma energy. Trombe also sports a pure white “mane” protruding from the top of its head, and a pitch black cape.
A picture of Trombe.Operator: Elzam von Branstein
Operator Description: Elzam von Branstein is a calm, collected individual, whose even temper makes his skill as an Operator even more readily apparent. Despite this stoicism, he is a gentle person, and treats his friends, family, and subordinates with utmost respect when not on the battlefield. Much like his best friend, Sanger, his honorable personality conflicts with that of some of the less scrupulous members of the Divine Crusaders, Elzam’s protection agency, who view his upholding of honor to be a weakness. Elzam’s prowess on the battlefield is also only matched by his prowess in the kitchen, as he often creates gourmet dishes for his friends with little to no ingredients.
Elzam is 29 years old. He is of German descent, and stands tall at around 6’2”. He is well built, and muscular to a good extent. He believes that being in good health is important to being a good operator. His hair is a pure, golden blonde, and is kept long, like much of his family. He is most oftenly dressed in a somewhat, loose military attire, with some additions of his own. Most of his clothing is schemed in tones of black and red.
Elzam also has an interesting quirk, as his favorite catchphrase is, Gallop, Trombe! He also has a tendency to play extremely heroic and inspiring music during battles, such as the coined theme song of his Navi.
Parameters: (2130 EXP) Level: 23
HP: 620
AP: 5
DP: 2
MB: 15/15
Element: Normal
Total EXP: 2681
Spent EXP: 2625
Unspent EXP: 56
Zenny: 5301 Z
Used Programs:HP+500
10 MB
You gain an extra 500 HP.
AutoHeal-5500Z
5 MB
After every turn, you heal one tenth of your maximum HP. You cannot install "Undershirt" while this program is installed.
Unused Programs:FastBarrier
3 MB
You start the battle with a 1 HP Barrier.
Weapon:Lanzekanone
Attack: 1
Buster Range
Special Chip – 1 AP (495 EXP)
Sturmangriff [Storm Assault]Description: Trombe activates his Gallop Boosters while drawing both of his Lanzekanones. He then fires off three, high powered shots, calculated exactly by Trombe’s marksmanship so that after the target dodges the first shot, the other two strike right on the mark. Trombe then drops one of his Lanzekanones, and throws his cape towards the foe as a distraction while he maneuvers around and behind the target. Trombe then impales the opponent on bayonet point of the remaining Lanzekanone, points the opponent upwards, and delivers a devastating, full power point-blank shot. As the target is blasted into the air, Trombe then picks up his other Lanzekanone and proceeds to blast the foe with a multitude of shots.
Damage: 50
Range: [_][_][_]-[_][X][X]
[_][T][_]-[X][X][X]
[_][_][_]-[_][X][X]
Stun 3
Heal 4
Recoil 5
Chips:Cannon A
Cannon B
Vulcan1 D
Sword S
WideSwrd S
WideSwrd S
CrakShot *
CrakShot *
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
VariSword V
Static S
Atk+30 *
SummonBlack3 Z
AntiDmg *
Chip Pack:Virus Release Special Chips:Recover 1
Recover 1
Recover 1
Recover 1
Recover 1
Recover 2
Recover 2
Recover 2
Recover 2
Recover 2
Recover 3