Title: Dangerous Test (KKL)
Ryoma Echizen - September 4, 2007 09:26 AM (GMT)
(Post Stats or be eaten by my lasagna.)
An email appears in your PET.
Hello. You have been selected to take an exam. Go to Scilab, should you accept this challenge. I am Fury, a red NormalNavi.
KamikazeLord - September 4, 2007 09:30 AM (GMT)
Name: QuickMan.EXE
Navi Description:
Image.Re-created from the scraps of data left by the W3 Terrorist Navi with the same name, QuickMan was created after Izumi was impressed with QuickMan’s battle specs. QuickMan is selfish to an extent, stubborn, sarcastic and sometimes extremely arrogant. But QuickMan isn’t all insults and negatives. He’s also loyal, determined and generally a good person to befriend. Created not only as a Battle Navi, QuickMan was also made by Izumi for verious computer related uses. Able to crack, hack, decode, program, and confuse, QuickMan is Izumi’s greatest creation yet.
Operator: Izumi Kitzunare
Operator Description: Izumi is your typical 16 year old teenage kid in this day and age. Full of courage and hot-headedness, (or piss and vinegar if you will) Izumi lives his life pretty much the way he wants, a carefree spirit. People say Net Navis take after their Net Operators, and it shows. Izumi is stubborn, prone to sarcasm, and can sometimes be arrogant of his abilities. But deep down inside, like many, many other clichéd video game characters he’s generally a nice guy to be friends with. Although his heart isn’t exactly made of gold.
Total Level: 30
Combat Level: 30
HP: 100
AP: 5
DP: 4
MB: 6/6
Element: Normal
Programs:
Shield2 - Active
6 MB
When you are successfully attacked, you may reduce the damage inflicted to 0. You may perform this effect twice per battle. (You may only have one program with "Shield" in its name installed at a time.)
FastBarrier - Inactive
3 MB
You start the battle with a 1 HP Barrier.
HP+100 - Inactive
6 MB
You gain an extra 100 HP.
Millions - Inactive
3 MB
You always get Zenny from winning a battle.
Weapon:
Quick Boomerrang - Using data manipulation techniques akin to that of Battle Chip materialization, QuickMan produces a boomerrang to throw at the opponent.
Attack: 1
Buster Range: A thrown Quick Boomerrang travels down the same row as QuickMan and hits the first target in it's path, irregardless of it being an obstacle or an opponent.
Special Chip:
Cripple: 2 AP
A specially made program designed for battle. While it causes no direct damage, once it latches onto an enemy, it injects lines of currupt code that temporarily disables the opponent's ability to function while simutaniously eroding the opponent's data. Finally, it absorbs a portion of the victim's stength and transfers it to Quick Man.
Damage: 0
[_][_][_]-[_][X][_]
[_][Q][_]-[X][X][X]
[_][_][_]-[_][X][_]
Stun4
Slow2
Poison5: 20 DMG
Heal3
Recoil1
Chips:Cannon A
Cannon B
FireHit D
FireHit E
FireHit F
Cornshot 1 J
Cornshot 1 K
Cornshot 1 L
Yoyo L
Dblpoint *
GrabBnsh B
Barrier A
Barrier A
Barrier A
Barrier A
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
"Hmhmhmhmhm. Quite...interesting, wouldn't you say, Izumi?" QuickMan said, pretending to push up a pair of glasses.
"Yep. Pretty interesting. But enough of this shitting around. Get to SciLab stat, and we'll what this exam is." Izumi said, adjusting his glasses, as opposed to QuickMan's non-existant glasses.
Minutes later, QuickMan arrived at SciLab and spotted a red colored NormalNavi. Just like in the email. Walking up to the Navi, QuickMan extended his hand in a gesture of a handshake. Formalities, you know?
"Yo. I got that email you sent."
Ryoma Echizen - September 4, 2007 09:41 AM (GMT)
The navi smacked the hand away. "My name is Fury. Are you ready for a Battle?" He raised his left hand, and a bolt of lightning struck it. A black orb surrounded his hand.
KamikazeLord - September 4, 2007 09:48 AM (GMT)
"Sure. Go right on. Do your thing. Asshole." A grin formed on QuickMan's face. Asshole he was, but this promised to be a good battle. Or so he hoped.
Ryoma Echizen - September 4, 2007 09:59 AM (GMT)
The orb glew, and Fury grew into a Giant Mecha.
Giant Mecha.exe
HP: 2000
AP: 3
DP: 0
Dodge: No
Movement: None
Abilities:
-30 Point Life Aura
-Takes Double Damage from Attacks –
Attacks:
Cannon Beam – 50 Damage
[X][X][X]-[X][X][M]
[X][X][X]-[X][X][M]
[_][_][_]-[_][_][M]
or
[_][_][_]-[_][_][M]
[X][X][X]-[X][X][M]
[X][X][X]-[X][X][M]
Falling embers – 30 per hit
[2][_][2]-[_][_][M]
[_][3][_]-[_][_][M]
[2][_][2]-[_][_][M]
Enraged Blade – 20 (Cracks all panels including [/]’s)
[/][/][X]-[X][X][M]
[/][/][X]-[X][X][M]
[/][/][X]-[X][X][M]
[_][_][_]-{_}{_}{M}
[_][Q][_]-{_}{_}{M}
[_][_][_]-{_}{_}{M}
Q: 100/5/4
M: 2000/3/0
Please begin.
KamikazeLord - September 4, 2007 10:01 AM (GMT)
Upload Cannon A. Use Cannon A to break Aura.
[_][_][_]-[_][_][M]
[_][Q][_]-[_][_][M]
[_][_][_]-[_][_][M]
Q: 100/4/4
M: 2000/3/0
Ryoma Echizen - September 6, 2007 08:58 PM (GMT)
Enraged Blade – 20 (Cracks all panels including [/]’s)
[/][/][X]-[X][X][M]
[/][/][X]-[X][X][M]
[/][/][X]-[X][X][M]
[c][c][c]-{c}{c}{M}
[c][Q][c]-{c}{c}{M}
[c][c][c]-{c}{c}{M}
Q: 100/5/4
M: 2000/3/0
1: Broken. Turns Normal next turn.
2: Broken. Turns Normal turn after next.
c: Cracked.
KamikazeLord - September 7, 2007 04:28 AM (GMT)
Upload Cornshot 1 J, Cornshot 1 K, Cornshot 1 L, WhiCapsl *, Cripple *
Move forward and do nothing.
[c][c][c]-{c}{c}{M}
[c][2][Q]-{c}{c}{M}
[c][c][c]-{c}{c}{M}
Q: 100/4/4 - [CornFiesta + WhiCapsl *], Cripple *
M: 2000/3/0
Saint PhantomZero - September 7, 2007 10:38 AM (GMT)
Good job at failing.
You just uploaded chips at the beginning of the post and attacked in the same turn. And it's to my understanding that you can't stack stun.
KamikazeLord - September 7, 2007 11:06 AM (GMT)
Stun doesn't stack, but it overried. IE: If something's affected by Stun2, and I use something that is Stun4, it's now Stun4'd instead of Stun6.
Ryoma Echizen - September 7, 2007 09:50 PM (GMT)
Fires Enraged Blade.
[2][2][2]-{2}{2}{M}
[2][1][Q]-{2}{2}{M}
[2][2][2]-{2}{2}{M}
Q: 80/4/4 - [CornFiesta + WhiCapsl *], Cripple *
M: 2000/3/0
KamikazeLord - September 7, 2007 11:25 PM (GMT)
Move forward and use [Corn Fiesta + Whi Capsl *]. Giant Mecha is Stunned and takes 120 [240 due to effect] Damage and is Stunned for on turn.
[2][2][2]-{2}{2}{M}
[2][1][Q]-{2}{2}{M}
[2][2][2]-{2}{2}{M}
Q: 80/2/4 Cripple *
M: 1760/3/0
Note: All panels on opposite side of field is Grass.
Ryoma Echizen - September 8, 2007 04:06 PM (GMT)
Uses Cannon Beam (Up)
[1][1][1]-{1}{1}{M}
[1][_][Q]-{1}{1}{M}
[1][1][1]-{1}{1}{M}
Q: 80/2/4 Cripple * (50 Pending damage)
M: 1760/2/0
KamikazeLord - September 8, 2007 09:37 PM (GMT)
You can't attack and whatnot since you're stunned so...
Use Cripple. Stun4, and Poison20/5.
[_][_][_]-{_}{_}{M}
[_][_][Q]-{_}{_}{M}
[_][_][_]-{_}{_}{M}
Q: 80/0/4
M: 1760/2/0 [Stun4, Poison20/5]
Note: Panels that M is on is grass. All others are clear.
Ryoma Echizen - September 15, 2007 03:25 AM (GMT)
Giant Mecha does nothing.
[_][_][_]-{_}{_}{M}
[_][_][Q]-{_}{_}{M}
[_][_][_]-{_}{_}{M}
Q: 80/0/4
M: 1740/2/0 [Stun3, Poison20/4]
KamikazeLord - September 15, 2007 04:32 AM (GMT)
Upload AreaGrab S
[_][_][_]-{_}{_}{M}
[_][_][Q]-{_}{_}{M}
[_][_][_]-{_}{_}{M}
Q: 80/0/4 - AreaGrab S
M: 1740/2/0 [Stun3, Poison20/4]
Ryoma Echizen - September 17, 2007 11:48 AM (GMT)
Giant Mecha reads a manga.
[_][_][_]-{_}{_}{M}
[_][_][Q]-{_}{_}{M}
[_][_][_]-{_}{_}{M}
Q: 80/0/4
M: 1720/2/0 [Stun2, Poison20/3]
KamikazeLord - September 19, 2007 03:17 AM (GMT)
Use AreaGrab and move forward.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_]-[_]-{_}{M}
Q: 80/3/4
M: 1720/2/0 [Stun2, Poison20/3]
Ryoma Echizen - September 23, 2007 02:35 AM (GMT)
Giant Mecha tries to pull out of Stun, but to no avail.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_]-[_]-{_}{M}
Q: 80/3/4
M: 1700/2/0 [Stun1, Poison20/2]
KamikazeLord - September 23, 2007 02:37 AM (GMT)
Upload Cripple * and end turn.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_]-[_]-{_}{M}
Q: 80/3/4 - Cripple *
M: 1700/2/0 [Stun1, Poison20/2]
M Stands on Grass Panels
Ryoma Echizen - September 23, 2007 03:40 AM (GMT)
Giant Mecha uses Cannon Beam Up.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_][_]-{_}{M}
Q: 80/3/4 - Cripple * (50 DMG pending)
M: 1680/2/0 [Poison20/1]
M Stands on Grass Panels
KamikazeLord - September 23, 2007 04:26 AM (GMT)
Dodge back and use Shield program to block Cannon Beam. Use Cripple and move forward.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_][_]-{_}{M}
Q: 80/0/3
M: 1680/2/0 [Stun4, Poison20/5]
M Stands on Grass Panels
Ryoma Echizen - September 29, 2007 01:22 PM (GMT)
Giant Mecha cannot do anything.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_][_]-{_}{M}
Q: 80/0/3
M: 1640/2/0 [Stun3, Poison20/4]
M Stands on Grass Panels
KamikazeLord - September 29, 2007 01:26 PM (GMT)
Upload FireHit D, E, and F to make FireHook PA. Also, 2 Atk+10 *.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_][_]-{_}{M}
Q: 80/5/3 [FlameHook1 + Atk+10 * + Atk+10 *]
M: 1640/2/0 [Stun3, Poison20/4]
M Stands on Grass Panels
Ryoma Echizen - September 29, 2007 01:34 PM (GMT)
Giant Mecha faces imminent destruction.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_][_]-{_}{M}
Q: 80/0/3
M: 1640/2/0 [Stun4, Poison20/3]
M Stands on Grass Panels
KamikazeLord - October 1, 2007 10:57 AM (GMT)
AP restores to full. DP recovers by 1. Use [FlameHook1 + Atk+10 * + Atk+10 *]. First hit deals 1280 Damage and second hit deals 640.
[_][_][_][_]-{_}{M}
[_][_][_][Q]-{_}{M}
[_][_][_][_]-{_}{M}
Q: 80/3/3
M: -280/2/0 [Stun4, Poison20/3]
Ryoma Echizen - October 1, 2007 11:14 AM (GMT)
(Negative damage lol)
Giant Mecha falls to the ground, transforming back to Fury. "Good job." As he jacked out, he left a pair of data filled with EXP and Zenny.
Rewards
197 EXP
1293 Zenny