Title: Retrieve the CashData
SaitoHikari - November 4, 2007 02:24 AM (GMT)
"I'm supposed to give this CashData to my operator when some random navi stole it from me! He dropped a note saying he'll be waiting at the SciLab Area 3 and will give me back the data in exchange of all my chips and zenny! Help! I'm the navi with a brown cloak in SciLab Area 1."
Post stats. oh, and rp finding the navi in brown.
Ejsaxdude - November 4, 2007 02:25 AM (GMT)
Name: Shocky
Navi description: Shocky is the navi of Edge Gaimen and is proud to work with him they have there fights though. Shocky likes to joke around and understands that there is a time for fun and a time to be serious. Shocky has a passion for battling and hates to lose.
Operator: Edge Gaimen (Pronounced Guy-men)
Operator description: Edge has a rather odd fashion sense and has a rather odd look because of it. Edge is a blue eyed blue haired boy and wears mostly blue. He hates it when someone ask about his hair. He likes to have fun and is very caring. He helps anyone who ask and makes sure it gets done.
Combat level: ?4?
Hp: 150 (150 exp)
Ap: 4 (400 exp)
Mb: 3/3used (60exp)
Dp: 1 (100exp)
Element: Electric
Weapon: Electric blade
Range: warp range
Attack:1
Used Programs:
FastBarrier-600Z
3 MB
You start the battle with a 1 HP Barrier.
Unused programs: (none)
Special: Wild shot : 2 Ap
Damage: 50Hp (75exp)
Range: 5 (75exp)
Effects:
Stun 1 (30exp)
Cool down: 2
[_][_][_]-[_][x][_]
[_][S][_]-[x][x][x]
[_][_][_]-[_][x][_]
S= Shocky
x= hit square
Shocky pulls his shoulder pads off revealing his data he then takes the hollowed out orbs and fires at the opponents area with the charged orbs. Since the guards are not on his shoulder his data will be exposed temporarily stopping all movement. Since the orbs shoot out lightning bolts the attack will stun the opponent.
Zenny: 89
Chips:
Cannon A
Cannon A
Cannon B
Cannon B
Cannon C
AirShot *
AirShot *
Vulcan1 D
Vulcan1 D
Vulcan1 D
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
CrakShot *
CrakShot *
Recov10 A
Recov10 A
Recov30 *
Recov50 *
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
TripleShot *
FireHit D
Chip Pack:
Recov10 L
Recov10 L
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shocky walked into SciLab Area 1, and began searching for the job requester. "He didn't really leave any specifics on where he would be in SciLab did he?" Complained Shocky. Edge looked at the post that the requester had left and said, "All it says is that he is in this area." Shocky looked at the navis walking around, and he noticed the navi wasn't very far away. He walked up to the navi, and asked, "Whats with the cloths?" Edge was holding his head in his hands in the real world.
SaitoHikari - November 4, 2007 02:47 AM (GMT)
The navi's head was bowed, so his face could not be seen. "Never mind that. The important thing is, the navi who took my data should be punished! Please go to SciLab 3 and get the data back! I can't show my face to my operator unless I get it. He's a navi with a black cloak on. I just hope he doesn't remove it."
Ejsaxdude - November 4, 2007 03:02 AM (GMT)
"Whatever..." Said Shocky as he walked off. "Let's get going to SciLab Area 3." said Edge filled with anticipation. "I can't wait to get this guy.", said Shocky who raced to SciLab Area 3.
SaitoHikari - November 4, 2007 03:12 AM (GMT)
"I can't believe I'm doing this..." said the brown-cloaked navi. "But I guess this is kinda fun."
"Just do it," a familiar voice said. "And be quick."
The navi ran towards SciLab Area 3 as well, making sure that Shocy didn't see him.
Ejsaxdude - November 7, 2007 01:42 AM (GMT)
Shocky quickly arrived in SciLab area 3, and was getting excited over the idea of a fight. He examined the area, and noticed the black-cloaked navi nearby. He decided that he wouldn't give the navi any time to notice him, so he took one of the orbs that gaurded his sholders off and used it to fire a small shot at the navi.
SaitoHikari - November 7, 2007 11:48 AM (GMT)
The black-cloaked navi immediately jumped high, evading the attack. While in mid-air, he sent a virus from inside his cloak.
"Get him...Nightmare!"
Virus Battle!
Nightmare Omega - Normal - 300HP/2AP
BlackSword Omega - Normal - 140 Damage
[_][X][_]-[_][_][_]
[N][X][_]-[_][_][_]
[_][X][_]-[_][_][_]
A Nightmare Omega will warp to the opponent's field on the first turn it can act (it must end its turn immediately when doing so). From then on Nightmare Omega will move around on the opponent's field for the remainder of the battle.
A Nightmare Omega may attack panels marked "1" or "2".
A Nightmare Omega may only be injured by Sword-type attacks.
Nightmare Omega can only be in a battle with itself.
Whenever Nightmare Omega takes a fatal hit, Nightmare Omega is left with 1 HP. This only works once.
[_][_][_]-[_][_][_]
[_][S][_]-[_][N][_]
[_][_][_]-[_][_][_]
Shocky: 150 (1) HP // 4 AP // 1 DP
Nightmare Omega: 300 HP // 2 AP
Ejsaxdude - November 13, 2007 07:46 PM (GMT)
My turn:
Upload phase:
Edge uploads (3)Sword S,(2)WideSwrd S
[_][_][_]-[_][_][_]
[_][S][_]-[_][N][_]
[_][_][_]-[_][_][_]
Shocky: 150 (1) HP // 4 AP // 1 DP
Nightmare Omega: 300 HP // 2 AP
Attack phase:
Shocky does nothing
[_][_][_]-[_][_][_]
[_][S][_]-[_][N][_]
[_][_][_]-[_][_][_]
Shocky: 150 (1) HP // 4 AP // 1 DP
Nightmare Omega: 300 HP // 2 AP
SaitoHikari - November 15, 2007 03:12 AM (GMT)
Nightmare Omega teleports to your side of the field.
[_][_][_]-[_][_][_]
[N][S][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 (1) HP // 4 AP // 1 DP
Nightmare Omega: 300 HP // 2 AP
Ejsaxdude - December 5, 2007 03:40 AM (GMT)
Attack phase:
Shocky moves forward
[_][_][_]-[_][_][_]
[N][_][S]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 (1) HP // 3 AP // 1 DP
Nightmare Omega: 300 HP // 2 AP
SaitoHikari - December 9, 2007 06:37 AM (GMT)
Nightmare Omega moves forward and attacks.
[_][_][_]-[_][_][_]
[_][N][S]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 (1) [pending barier destruction] HP // 3 AP // 1 DP
Nightmare Omega: 300 HP // 2 AP
Ejsaxdude - December 20, 2007 05:17 AM (GMT)
Opponents turn:
Dodge phase:
Shocky dodges up
[_][_][S]-[_][_][_]
[_][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 2 AP // 0 DP
Nightmare Omega: 300 HP // 2 AP
My turn:
Attack phase:
Shocky moves back two
[S][_][_]-[_][_][_]
[_][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 0 AP // 0 DP
Nightmare Omega: 300 HP // 2 AP
SaitoHikari - December 22, 2007 07:15 AM (GMT)
Nightmare does nothing since he can't do anything.
[_][_][_]-[_][_][_]
[S][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 0 AP // 0 DP
Nightmare Omega: 300 HP // 2 AP
Ejsaxdude - December 23, 2007 07:59 PM (GMT)
My turn: AP restored
Shocky uses Sword S
[_][_][_]-[_][_][_]
[S][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 3 AP // 0 DP
Nightmare Omega: 220 HP // 2 AP
SaitoHikari - December 23, 2007 08:02 PM (GMT)
Nightmare Omega screams in pain, but he can't do anything about it.
[_][_][_]-[_][_][_]
[S][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 3 AP // 0 DP
Nightmare Omega: 220 HP // 2 AP
Ejsaxdude - December 23, 2007 08:07 PM (GMT)
Attack phase:
Shocky uses another Sword S
[_][_][_]-[_][_][_]
[S][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 2 AP // 0 DP
Nightmare Omega: 140 HP // 2 AP
SaitoHikari - December 23, 2007 08:28 PM (GMT)
Nightmare Omega cries in despair. He still does nothing, btw.
[_][_][_]-[_][_][_]
[S][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 2 AP // 0 DP
Nightmare Omega: 140 HP // 2 AP
Ejsaxdude - December 23, 2007 08:32 PM (GMT)
(I should've gotten my DP back that other post XD)
My turn: DP +1
Attack phase:
Shocky uses another Sword S
[_][_][_]-[_][_][_]
[S][N][_]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 1 AP // 1 DP
Nightmare Omega: 60 HP // 2 AP
SaitoHikari - December 23, 2007 08:54 PM (GMT)
(Doesn't matter)
Nightmare Omega decides to move forward. He laughs a bit.
[_][_][_]-[_][_][_]
[S][_][N]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 1 AP // 1 DP
Nightmare Omega: 60 HP // 2 AP
Ejsaxdude - December 23, 2007 09:00 PM (GMT)
Attack phase:
Shocky moves up
[S][_][_]-[_][_][_]
[_][_][N]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 0 AP // 1 DP
Nightmare Omega: 60 HP // 2 AP
SaitoHikari - December 23, 2007 09:37 PM (GMT)
Nightmare says his prayers and does nothing.
[S][_][_]-[_][_][_]
[_][_][N]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 0 AP // 1 DP
Nightmare Omega: 60 HP // 2 AP
Ejsaxdude - December 26, 2007 08:19 PM (GMT)
Attack phase: AP restored
Shocky moves forward and down then he uses WideSwrd S
[_][_][_]-[_][_][_]
[_][S][N]-[_][_][_]
[_][_][_]-[_][_][_]
Shocky: 150 HP // 1 AP // 1 DP
Nightmare Omega: 0 HP // 2 AP
SaitoHikari - December 27, 2007 01:39 AM (GMT)
"That was the weak one! Here!"
Swordy 2 x 2 - Fire - 140HP/2 AP
WideSword - Fire - 60 Damage
[_][_][X]-[_][_][_]
[_][_][X]-[S][_][_]
[_][_][X]-[_][_][_]
LongSword - Fire - 60 Damage
[_][_][_]-[_][_][_]
[_][X][X]-[S][_][_]
[_][_][_]-[_][_][_]
If an enemy would fall into the range of one of its attacks, a Swordy 2 may teleport to the front row to attack, provided there is a panel for it to occupy. After it attacks, it must move back to its original positon.
If one full turn goes by where a Swordy 2 cannot attack, the Swordy 2 will use an AreaGrab to steal the rightmost column of the opponent's field.
[_][_][_]-[1][_][_]
[_][S][_]-[_][_][_]
[_][_][_]-[2][_][_]
Shocky: 150 HP // 4 AP // 1 DP
Swordy2: 140 HP // 2 AP
Swordy2: 140 HP // 2 AP
Ejsaxdude - December 28, 2007 04:38 AM (GMT)
Upload phase:
Edge uploads [TripleShot *, WhiCapsl *], (2) CrakShot *
[_][_][_]-[1][_][_]
[_][S][_]-[_][_][_]
[_][_][_]-[2][_][_]
Shocky: 150 HP // 4 AP // 1 DP// [TripleShot *, WhiCapsl *], (2) CrakShot *
Swordy2: 140 HP // 2 AP
Swordy2: 140 HP // 2 AP
Attack phase:
Shocky uses [TripleShot *, WhiCapsl *] then moves back
[_][_][x]-[1][_][_]
[_][S][x]-[_][_][_]
[_][_][x]-[2][_][_]
Shocky: 150 HP // 2 AP // 1 DP// (2) CrakShot *
Swordy2: 80 HP // 2 AP
Swordy2: 80 HP // 2 AP
Current field:
[_][_][x]-[1][_][_]
[S][_][x]-[_][_][_]
[_][_][x]-[2][_][_]
Shocky: 150 HP // 2 AP // 1 DP// (2) CrakShot *
Swordy2: 80 HP // 2 AP
Swordy2: 80 HP // 2 AP
SaitoHikari - December 28, 2007 04:48 AM (GMT)
Ejsaxdude - December 28, 2007 04:55 AM (GMT)
Attack phase:
Shocky moves up and uses CrakShot *
[S][x][x]-[1][_][_]
[_][_][x]-[_][_][_]
[_][_][x]-[2][_][_]
Shocky: 150 HP // 2 AP // 1 DP// CrakShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 80 HP // 2 AP
SaitoHikari - December 28, 2007 05:04 AM (GMT)
AREAGRAB!!! Well, they still can't move.
[S][x]-[x][1][_][_]
[_][_]-[x][_][_][_]
[_][_]-[x][2][_][_]
Shocky: 150 HP // 2 AP // 1 DP// CrakShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 80 HP // 2 AP
Ejsaxdude - December 31, 2007 02:46 AM (GMT)
Attack phase:
Shocky moves down two
[_][x]-[x][1][_][_]
[_][_]-[x][_][_][_]
[S][_]-[x][2][_][_]
Shocky: 150 HP // 0 AP // 1 DP// CrakShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 80 HP // 2 AP
SaitoHikari - December 31, 2007 03:08 AM (GMT)
1 and 2 sit back and start reading manga.
[_][x]-[x][1][_][_]
[_][_]-[x][_][_][_]
[S][_]-[x][2][_][_]
Shocky: 150 HP // 0 AP // 1 DP// CrakShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 80 HP // 2 AP
Ejsaxdude - December 31, 2007 03:17 AM (GMT)
Attack phase: AP restored
Shocky uses CrakShot * and blows the manga out of Swordy2's hands
[_][x]-[x][1][_][_]
[_][_]-[x][_][_][_]
[S][x]-[x][2][_][_]
Shocky: 150 HP // 3 AP // 1 DP// CrakShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 20 HP // 2 AP
SaitoHikari - December 31, 2007 03:19 AM (GMT)
3 panels restored.
2 gets mad as hell and moves forward, attacking with long sword. Then he gets a new copy of the manga.
[_][x]-[_][1][_][_]
[_][_]-[_][_][_][_]
[S][x]-[_][2][_][_]
Shocky: 150 HP [-30] // 3 AP // 1 DP// CrakShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 20 HP // 2 AP
Ejsaxdude - December 31, 2007 03:31 AM (GMT)
Opponents turn:
Dodge phase:
Shocky takes the hit, and his barrier is destroyed.
Upload phase:
Edge uploads (2) AirShot *
[_][x]-[_][1][_][_]
[_][_]-[_][_][_][_]
[S][x]-[_][2][_][_]
Shocky: 150 HP // 3 AP // 1 DP// (2) AirShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 20 HP // 2 AP
SaitoHikari - December 31, 2007 07:42 AM (GMT)
AreaGrab gone and 1 panel restored.
AREAGRAB!!!
[_][_]-[_][1][_][_]
[_][_]-[_][_][_][_]
[S][x]-[_][2][_][_]
Shocky: 150 HP // 3 AP // 1 DP// (2) AirShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 20 HP // 2 AP
Ejsaxdude - December 31, 2007 08:23 AM (GMT)
Attack phase:
Shocky takes all of the anger from those nudge nukes, and fires an AirShot * at 2
[_][_]-[_][1][_][_]
[_][_]-[_][_][_][_]
[S][x]-[_][_][_][_]
Shocky: 150 HP // 3 AP // 1 DP// (2) AirShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 0 HP // 2 AP
SaitoHikari - December 31, 2007 08:26 AM (GMT)
1 does nothing, saying "It's saito who's doing that, not us!"
[_][_]-[_][1][_][_]
[_][_]-[_][_][_][_]
[S][x]-[_][_][_][_]
Shocky: 150 HP // 3 AP // 1 DP// (2) AirShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 0 HP // 2 AP
Ejsaxdude - December 31, 2007 08:29 AM (GMT)
Attack phase:
Shocky moves up two and says "Silence Infidel!"
[S][_]-[_][1][_][_]
[_][_]-[_][_][_][_]
[_][x]-[_][_][_][_]
Shocky: 150 HP // 0 AP // 1 DP// (2) AirShot *
Swordy2 1: 20 HP // 2 AP
Swordy2 2: 0 HP // 2 AP
SaitoHikari - December 31, 2007 08:45 AM (GMT)
Battle#3:
Canodumb Omega, Mettaurx2
Canodumb Omega - Normal - 260HP/0 AP
Cannon - Normal - 210 Damage
Buster Range
A Canodumb Omega will only attack if an enemy is in the same row as it.
Canodumb Omega can only be in a battle with itself.
Whenever Canodumb Omega takes a fatal hit, Canodumb Omega is left with 1 HP. This only works once.
Mettaur - Normal - 40HP/1AP
Shockwave - Normal - 10 Damage
Buster Range
Hit Effect: Goes through navis/objects, but stops at holes.
A Mettaur may only move up or down.
[_][_][_]-[_][_][1]
[_][S][_]-[_][C][_]
[_][_][_]-[_][_][2]
Shocky: 150 HP // 4 AP // 1 DP
Canodumb Omega: 260 HP // 0 AP
1: 40 HP // 1 AP
2: 40 HP // 1 AP
Ejsaxdude - December 31, 2007 09:06 AM (GMT)
Upload phase:
Edge uploads TripleShot *, FireHit1 D, [WildShot */ Atk+10 */ Atk+10 *]
[_][_][_]-[_][_][1]
[_][S][_]-[_][C][_]
[_][_][_]-[_][_][2]
Shocky: 150 HP // 4 AP // 1 DP//
Canodumb Omega: 260 HP // 0 AP
1: 40 HP // 1 AP
2: 40 HP // 1 AP
Attack phase:
Shocky moves forward and uses TripleShot * then moves up and back
[_][_][_]-[x][_][_]
[_][_][S]-[x][C][_]
[_][_][_]-[x][_][_]
Shocky: 150 HP // 4 AP // 1 DP// TripleShot *, FireHit1 D, [WildShot */ Atk+10 */ Atk+10 *]
Canodumb Omega: 260 HP // 0 AP
1: 0 HP // 1 AP
2: 0 HP // 1 AP
Current field:
[_][S][_]-[x][_][_]
[_][_][_]-[x][C][_]
[_][_][_]-[x][_][_]
Shocky: 150 HP // 0 AP // 1 DP// FireHit1 D, [WildShot */ Atk+10 */ Atk+10 *]
Canodumb Omega: 200 HP // 0 AP
1: 0 HP // 1 AP
2: 0 HP // 1 AP
SaitoHikari - December 31, 2007 09:08 AM (GMT)
Does nothing.
Current field:
[_][S][_]-[x][_][_]
[_][_][_]-[x][C][_]
[_][_][_]-[x][_][_]
Shocky: 150 HP // 0 AP // 1 DP// FireHit1 D, [WildShot */ Atk+10 */ Atk+10 *]
Canodumb Omega: 200 HP // 0 AP
1: 0 HP // 1 AP
2: 0 HP // 1 AP
Ejsaxdude - December 31, 2007 09:14 AM (GMT)
Attack phase: AP restored
Shocky uses FireHit1 D
[_][S][_]-[x][_][_]
[_][_][_]-[x][C][_]
[_][_][_]-[x][_][_]
Shocky: 150 HP // 3 AP // 1 DP// FireHit1 D, [WildShot */ Atk+10 */ Atk+10 *]
Canodumb Omega: 120 HP // 0 AP
1: 0 HP // 1 AP
2: 0 HP // 1 AP