Title: Mass Virus Release (KKL and SaitoHikari)
Description: Welcome to Hell, boys..
Sero - November 17, 2007 05:53 AM (GMT)
A young boy walked through the streets of Netopia. "Get ready for this, world... Jack in, *static*, Transmission!" A purple HeelNavi pulsed into the network of Netopia. He went to an abandoned area and set down the large barrel he carried on his shoulders. "Take these down!" The Navi pushed a button on the barrel and immediately jacked out.
3...
2...
1...
Initiating VirusGate.
The barrel exploded, leaving a large rip opened in the Net. Many strong viruses came out of the hole, deleting every NetNavi in sight. "Delete my minions!" The boy laughed maniacally.
The next day, an official message was sent to the top NetBattlers of the world.
Attention! Netopia has been taken over by new Viruses! These viruses have not been recognized by the world's top scientists! Please, if you can help, come with a partner to the Scilabs!
-Famous
Please post stats and RP finding your partner, then Famous. (call him Mr. Famous for joke's sake.)
SaitoHikari - November 18, 2007 02:08 AM (GMT)
| QUOTE |
Name: Fladraman.EXE Navi Description: Typical-looking navi with red clothes. Has a sword attached on his right arm, shield on the left, and a red cape. It was given to Jack by the father of his friend whom he had a huge crush on during his birthday. Operator: Jack Wolfedge Operator Description: Typical-looking boy with a red bandanna and prefers sandals over shoes. Combat Level: 5 Total EXP: 1221 EXP Used: 1160 Unused EXP: 61 HP: 140 (100EXP) AP: 4 (400EXP) MB: 3 (60EXP) DP: 3 (600 EXP) Element: Fire
Weapon: FladraBlade Attack: 1 Range: Warp
Programs:
FastBarrier- Equipped 3 MB You start the battle with a 1 HP Barrier.
Zennys: 143 Chip Folder: Cannon A Cannon A Cannon B Cannon B Cannon C Vulcan1 D Vulcan1 D Vulcan1 D Vulcan2 D Sword S Sword S WideSwrd S WideSwrd S Longsword S CrakShot * CrakShot * AreaGrab S Atk+10 * Atk+10 * Atk+30 * WhiCapsl * |
Jack was fast asleep, dreaming about random stuff, when Fladraman woke him up.
"Hey, you," the navi said. "Get up. I got you a good mission."
"O rly?!" Jack replied as he quickly got up. He's always energetic when it comes to missions.
Fladraman then told him the details.
"Alrighty! Let's go get a partner!"
He ran towards SciLab and reached it after a few minutes. He then got a piece of cardboard, a pentel pen, and some glue. He started writing on the cardboard.
"Uh..." Fladraman said, confused. "What are you doing?"
"You'll see..."
Soon, Jack was finished. He glued the cardboard onto the wall.
"Is that even legal?" Fladraman asked.
"No worries," Jack replied. "I'll just go to your creator if ever I'm caught. It's not that much of a big deal.
In the cardboard was written: "IN NEED OF PARTNER. COME TO THIS SPOT AND WAKE THE PERSON UP."
Jack then sat on the floor, leaning on the wall, and continued sleeping.
Sero - November 18, 2007 04:05 AM (GMT)
Famous looked at the sleeping person and shook his head. He nudged the person with his foot a little, keeping his hands in his pockets. "I don't know... he might not be suited for this mission..." he muttered, walking away.
SaitoHikari - November 18, 2007 04:08 AM (GMT)
"You must be Mr. Famous or whatever." Fladraman told Famous. "Don't mind him. He's just tired; he hasn't slept for 2 days straight. Once the mission has started, he'll be up and kicking. In the mean time, please let him get all the rest he can."
Sero - November 18, 2007 04:11 AM (GMT)
Famous pointed at the sign on the wall. "He's paying for the cleanup," he said. Continuing down the halls, he went to a nearby vending machine and got a hot coffee. He then went back to the boy sleeping on the floor and put it next to him with a note: You'll need this if you don't want your navi to be permanently deleted! (^_^)-{Famous} Finally, he left to go work in the labs.
KamikazeLord - November 19, 2007 08:03 AM (GMT)
Name: QuickMan.EXE
Navi Description:
Image.Re-created from the scraps of data left by the W3 Terrorist Navi with the same name, QuickMan was created after Izumi was impressed with QuickMan’s battle specs. QuickMan is selfish to an extent, stubborn, sarcastic and sometimes extremely arrogant. But QuickMan isn’t all insults and negatives. He’s also loyal, determined and generally a good person to befriend. Created not only as a Battle Navi, QuickMan was also made by Izumi for verious computer related uses. Able to crack, hack, decode, program, and confuse, QuickMan is Izumi’s greatest creation yet.
Operator: Izumi Kitzunare
Operator Description: Izumi is your typical 16 year old teenage kid in this day and age. Full of courage and hot-headedness, (or piss and vinegar if you will) Izumi lives his life pretty much the way he wants, a carefree spirit. People say Net Navis take after their Net Operators, and it shows. Izumi is stubborn, prone to sarcasm, and can sometimes be arrogant of his abilities. But deep down inside, like many, many other clichéd video game characters he’s generally a nice guy to be friends with. Although his heart isn’t exactly made of gold.
Level: 57
HP: 170
AP: 5
DP: 4
MB: 9/9
Element: Normal
Programs:
Shield2 - Active
6 MB
When you are successfully attacked, you may reduce the damage inflicted to 0. You may perform this effect twice per battle. (You may only have one program with "Shield" in its name installed at a time.)
FastBarrier - Active
3 MB
You start the battle with a 1 HP Barrier.
HP+100 - Inactive
6 MB
You gain an extra 100 HP.
Millions - Inactive
3 MB
You always get Zenny from winning a battle.
Weapon:
Quick Boomerrang - Using data manipulation techniques akin to that of Battle Chip materialization, QuickMan produces a boomerrang to throw at the opponent.
Attack: 1
Buster Range: A thrown Quick Boomerrang travels down the same row as QuickMan and hits the first target in it's path, irregardless of it being an obstacle or an opponent.
Special Chip:
Cripple: 2 AP
A specially made program designed for battle. While it causes no direct damage, once it latches onto an enemy, it injects lines of currupt code that temporarily disables the opponent's ability to function while simutaniously eroding the opponent's data. Finally, it absorbs a portion of the victim's stength and transfers it to Quick Man.
Damage: 0
[_][_][_]-[_][X][_]
[_][Q][_]-[X][X][X]
[_][_][_]-[_][X][_]
Stun4
Slow2
Poison5: 20 DMG
Heal3
Recoil1
Boomerrang Fury: 1 AP
QuickMan points to heaven and summons a multitude of Quick Boomerrangs that he directs to his opponent by dramatically pointing at them. They hurt by the way D:
Damage: 140
[_][_][_]-[_][_][_]
[_][Q][_]-[_][X][_]
[_][_][_]-[_][_][_]
Slow2
CoolDown1
Chips:FireHit D
FireHit E
FireHit F
HiCannon L
HiCannon M
HiCannon N
TimeBom3 L
Yoyo L
Yoyo M
Yoyo N
Dblpoint *
GrabBnsh B
Barrier A
Barrier A
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
Program Advances:FireHook1
GigaCannon2
Great Yoyo
"You know. This job actually sounds high profile. I mean, we have the chance to take a mission from Mr Famous! I know it's not much, but didn't you always want to meet him?" QuickMan said to Izumi.
"No, I didn't, QuickMan. Now, who was our teammate again?" Izumi said, mumbling to himself. It dind't matter if Izumi spoke out loud or mumble, his navi always managed to hear him perfectly.
"I have no damn clue. I think it's the guy with that ridiculous cardboard sign." QuickMan sai, clearly nonplussed He'd seen more ridiculous things.
"Sigh..."Izumi walked up to the person that was taking a nap, crouched down, and tapped him on the shoulder a few times. "Hey, buddy. Wake the hell up. We got a job to do."
SaitoHikari - November 20, 2007 12:04 AM (GMT)
Jack opened his eyes with a ywan. "Hi there, Izumi."
"How the hell did you know the guy's name?!" Fladraman wondered.
Jack was surprised. "I was right?! lol lucky guess."
He stood up and stretched a bit.
"Now for the mission. Where's taht Famous guy?"
Sero - November 20, 2007 04:37 AM (GMT)
Famous was leaning on a nearby wall. "Hello, boys," was all he said. "Your mission is to go to Netopia, and you'll need these," he handed the two plane tickets. "And go to Area 2. There should be a data rip smack in the middle. That's where Reaper, your guide Navi will be. As for the background of the Mission, I'll let Reaper decide that for you. Oh, and Jack? Don't waste the coffee I bought," he smiled and pointed at the coffee on the ground. "Good luck!" He then went up the elevator.
(OOC: Mission's simple. All you have to do is beat a 10 set Virus and that's it. Did I mention the orgasmic rewards?)
KamikazeLord - November 21, 2007 03:48 AM (GMT)
"This better be round trip. Or else I'm going to kick his ass." Izumi said to himself.
"Anyways. Let's get on move on creepy stalker dude. It's a fair distance to Netopia and I'm not gonna explain to the old people why I was in Netopia for who knows how long."
Izumi began walking off to the SciLabs subway system and waited for Jack so that they wouldn't get seperated and spend who knows how long trying to look for each other.
SaitoHikari - November 22, 2007 01:41 PM (GMT)
Jack stood up immediately. He got the cup of coffee and finished it up quickly.
"Wow," Fladraman said. "For a 13-year-old, you're fast in drinking coffee."
"It's a talent lol."
He then went to Izumi, who was waiting for him.
"Sorry for the wait. Let's go."
Sero - November 23, 2007 09:05 AM (GMT)
"Good luck to those two, eh, Reaper?" Famous said through the call. A tall, black Normal Navi with wings was on the other side of the line. "Yes, of course. Pity I cannot fight with them..." Famous sighed. "That's your own fault. If you hadn't-" Famous was cut off by an alarm. "I have to go. Just instruct those two on what they have to do."
SaitoHikari - November 25, 2007 10:23 AM (GMT)
The pair soon reached Netopia.
"What're we gonna do now?"
EDIT: Sorry typo lol
Sero - November 25, 2007 11:53 PM (GMT)
(OOC: I think you mean Netopia.)
"I told you," Famous said through Jack's PET. "Go to Area 2 and enter the rip in data. It should be right there after you jack in." Chip bags ruffling could be heard in the background. "Anyway, I have to go. Good luck."
Sero - December 6, 2007 12:56 AM (GMT)
Postponed due to absence of SaitoHikari.
SaitoHikari - December 9, 2007 03:56 AM (GMT)
(OOC: I'm BAAAACK!!!!!!!!)
Jack took his PET.
"Jack in yadda yadda etc, Fladra."
Fladraman jacked in. He then went to Netopia Area 2.
"Now what?"
KamikazeLord - December 9, 2007 04:41 AM (GMT)
"Okay, so we're cutting the dramatics now. I hate you."
Wordlessly, but not without a bit of flash, Izumi jacked his PET into the Net. Amidst a column of light appeared QuickMan, in his usual glory.
"Alright we're at the wierd rip in the net. Tell me your name later we have things to destroy." And with that said, QuickMan undramatically entered the rip and began looking around for the navi named Reaper.
SaitoHikari - December 9, 2007 05:39 AM (GMT)
Fladraman followed soon, looking around.
"I wanna start now..."
YOUNG DARRY - December 10, 2007 07:37 AM (GMT)
(OOC: Do you mind keeping a little note at the top of your posts that shows your HP, AP and DP after every battle? Kind of like:
HP: 200/520
AP: 1/3
DP: 0/1
I'd really appreciate it. ON WITH THE MISSION!)
"Hello," Reaper greeted the two. "Let's skip the greetings and just get to fighting." He lifted the ground under Quickman and Fladraman. "The floor is all Poison Panels, so we have to take this route. So, shall we go?" He attached the chains on his wrists to the panels the trio were standing on. "So, let's just walk through this. I drive, you two bust. If you live until the fifth round, I'm to give you this box." He showed the two a hologram of a box. "Good luck." As the panels floated by, three bug eyed Mettaurs appeared. "HyperMet. Careful, these guys traded in their pickaxes for cannons."
Battle1: HyperMet 3x.
[F][_][_] - {_}{_}{M}
[_][_][_] - {_}{2}{_}
[_][_][Q] - {_}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/4/3
M: 200/3
2: 200/3
3: 200/3
Q: 160/5/4
HyperMet
200 HP
3 AP
A Mettaur may only move up or down
MetCannon - 150 DMG
Buster Range
SaitoHikari - December 11, 2007 12:15 PM (GMT)
Upload: [Vulcan2 D + Atk+10 * + Atk+30*] and [CrakShot * + WhiCapsl *]
Use [Vulcan2 D + Atk+10 * + Atk+30*]
[F][_][_] - {_}{_}{M}
[_][_][_] - {_}{2}{_}
[_][_][Q] - {_}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/3/3/[CrakShot * + WhiCapsl *]
M: Deleted
2: 200/3
3: 200/3
Q: 160/5/4
YOUNG DARRY - December 11, 2007 01:57 PM (GMT)
2 and 3 fire.
[F][_][_] - {_}{_}{M}
[_][_][_] - {_}{2}{_}
[_][_][Q] - {_}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/3/3/[CrakShot * + WhiCapsl *]
M: Deleted
2: 200/3
3: 200/3
Q: 160/5/4 (150 pending)
IMMORTAL VIRAL - December 11, 2007 02:07 PM (GMT)
QuickMan dodges backwards and takes the hit with his FastBarrier program.
Upload Cripple *, and TimeBom3 L.
Use Cripple * to inflict Stun4 and Poison5/20 on both HyperMets.
[F][_][_] - {_}{_}{_}
[_][_][_] - {_}{2}{_}
[_][Q][_] - {_}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/3/3/[CrakShot * + WhiCapsl *]
2: 200/3 [Stun4 + Poison5/20]
3: 200/3 [Stun4 + Poison5/20]
Q: 160/3/3 - [TimeBom3 L]
SaitoHikari - December 11, 2007 02:13 PM (GMT)
Move down, use [CrakShot * + WhiCapsl *], and move up.
[F][_][_] - {_}{_}{_}
[_][_][_] - {_}{2}{_}
[_][Q][_] - {_}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/0/3/[CrakShot * + WhiCapsl *]
2: 140/3 [Stun4 + Poison5/20]
3: 200/3 [Stun3 + Poison5/20]
Q: 160/3/3 - [TimeBom3 L]
IMMORTAL VIRAL - December 11, 2007 02:17 PM (GMT)
HyperMets 2 and 3's turns are skipped due to Stun. Hypermets 2 and 3 also take 20 Poison Damage.
Use TimeBom3 L!
gogogo
[F][_][_] - {_}{_}{_}
[_][_][_] - {_}{2}{_}
[_][Q][_] - {T}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/0/3/
2: 120/3 [Stun3 + Poison4/20]
3: 180/3 [Stun3 + Poison4/20]
T: 50
Q: 160/2/3 - [No Chips]
SaitoHikari - December 11, 2007 02:43 PM (GMT)
AP restored.
Does nothing.
[F][_][_] - {_}{_}{_}
[_][_][_] - {_}{2}{_}
[_][Q][_] - {T}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/4/3/
2: 120/3 [Stun3 + Poison4/20]
3: 180/3 [Stun3 + Poison4/20]
T: 50
Q: 160/2/3 - [No Chips]
KamikazeLord - December 13, 2007 11:26 AM (GMT)
Both HyperMet's turns are ignored due to Stun and they take 20 Poison Damage.
Time Bomb pops like the metal balloon it is and kills both HyperMets.
[F][_][_] - {_}{_}{_}
[_][_][_] - {_}{2}{_}
[_][Q][_] - {T}{3}{_}
Battle Order: F, 1, 2, 3, Q
F: 140/4/3/
2: 0/3 [Stun2 + Poison3/20]
3: 0/3 [Stun2 + Poison3/20]
Q: 160/2/3 - [No Chips]
YOUNG DARRY - December 16, 2007 01:30 AM (GMT)
Battle2: Serpos 2x, HyperMet
HyperMet
200 HP
3 AP
A Mettaur may only move up or down
MetCannon - 150 DMG
Buster Range
Serpos
100 HP
4 AP
SnakeBite - Normal - 60 DMG
When attacking, a Serpos will appear where a hole or Broken Panel is.
[_][_][_] - {_}{_}{_}
[_][_][_] - {X}{S}{_}
[_][_][_] - {_}{_}{_}
[_][F][H] - {1}{_}{_}
[_][Q][H] - {_}{2}{_}
[_][_][H] - {_}{_}{M}
Battle Order:Q, F, 1 (Serpos), 2 (Serpos), M (HyperMet)
(H's are holes and do not turn into Normal Panels)
Q: 160/5/4
F: 140/3/3
1: 100/4
2: 100/4
M: 200/3
KamikazeLord - December 16, 2007 01:57 AM (GMT)
Upload [Cornshot 1 J + Atk+10 * + Atk+10 *]
Move down and use [Cornshot 1 J + Atk+10 * + Atk+10 *] to destroy HyperMet.
[_][F][H] - {1}{_}{_}
[_][_][H] - {_}{2}{_}
[_][Q][H] - {_}{_}{_}
(H's are holes and do not turn into Normal Panels)
Q: 160/3/4
F: 140/3/3
1: 100/4
2: 100/4
SaitoHikari - December 16, 2007 02:06 AM (GMT)
Upload: [Vulcan2 D + Atk+10 *] and [Vulcan1 D + Atk+30 * + Atk+10 *]
Use [Vulcan2 D + Atk+10 *].
[_][F][H] - {_}{_}{_}
[_][_][H] - {_}{2}{_}
[_][Q][H] - {_}{_}{_}
(H's are holes and do not turn into Normal Panels)
Q: 160/3/4
F: 140/3/3
2: 100/4
YOUNG DARRY - December 16, 2007 04:01 AM (GMT)
2 moves in front H, attacks.
[_][F][H] - {1}{_}{_}
[_][_][H] - {_}{2}{_}
[_][Q][2] - {_}{_}{_}
(H's are holes and do not turn into Normal Panels)
Q: 160/3/4(60 pending)
F: 140/3/3
2: 100/4
KamikazeLord - December 16, 2007 04:56 AM (GMT)
Use FastBarrier to block SnakeBite.
Upload Yoyo L and pass turn.
[_][F][H] - {1}{_}{_}
[_][_][H] - {_}{2}{_}
[_][Q][2] - {_}{_}{_}
(H's are holes and do not turn into Normal Panels)
Q: 160/3/4 - Yoyo L
F: 140/3/3
2: 100/4
SaitoHikari - December 16, 2007 05:00 AM (GMT)
Move down and use [Vulcan1 D + Atk+30 * + Atk+10 *]
[_][_][H] - {_}{_}{_}
[_][F][H] - {_}{_}{_}
[_][Q][H] - {_}{_}{_}
(H's are holes and do not turn into Normal Panels)
Q: 160/3/4 - Yoyo L
F: 140/1/3
YOUNG DARRY - December 16, 2007 05:11 AM (GMT)
Battle3: ReaperA, Reaper B, SpikeySP
ReaperA
200 HP
0 AP
Scythe - Normal - 50 DMG
The Scythe will always go to the column with a Navi and go to ReaperB. When Scythe comes back to Reaper A, it cannot be launched for another 2 turns.
ReaperB
200 HP
1 AP
A Reaper may only move up and down.
ThrowBack - Normal - 50 DMG
ReaperB will send the Scythe back to ReaperA.
Spikey SP - Fire - 240HP/3 AP
HeatCross - Fire - 120 Damage
Buster Range
Hit Effect: Cross
A throws Scythe. S attacks.
[_][_][_] - {_}{A}{_}
[_][F][_] - {_}{S}{_}
[_][Q][_] - {_}{B}{_}
Battle Order: A (ReaperA), S (SpikeySP), F, Q, B (ReaperB)
A: 200/0
S: 240/3
F: 140/3/3 (Pending deletion)
Q: 160/5/4(Pending deletion)
B: 200/1
SaitoHikari - December 16, 2007 05:27 AM (GMT)
Dodge up and back.
[F][_][_] - {_}{A}{_}
[_][_][_] - {_}{S}{_}
[_][Q][_] - {_}{B}{_}
Battle Order: A (ReaperA), S (SpikeySP), F, Q, B (ReaperB)
A: 200/0
S: 240/3
F: 140/4/1
Q: 160/5/4(Pending deletion)
B: 200/1
Upload: [Vulcan2 D + Atk+10 * + Atk+10 * + Atk+30 *]
Move down and use [Vulcan2 D + Atk+10 * + Atk+10 * + Atk+30 *].
[_][_][_] - {_}{A}{_}
[F][_][_] - {_}{_}{_}
[_][Q][_] - {_}{B}{_}
Battle Order: A (ReaperA), S (SpikeySP), F, Q, B (ReaperB)
A: 200/0
F: 140/2/1
Q: 160/5/4(Pending deletion)
B: 200/1
KamikazeLord - December 16, 2007 06:23 AM (GMT)
Dodge up.
Upload Cripple *, TimeBom3 L.
Use Cripple *.
[_][_][_] - {_}{A}{_}
[F][Q][_] - {T}{_}{_}
[_][_][_] - {_}{B}{_}
Battle Order: A (ReaperA), F, Q, B (ReaperB)
A: 200/0 [Stun4 + Poison5/20]
F: 140/2/1
Q: 160/3/3 [TimeBom3 L]
B: 200/1 [Stun4 + Poison5/20]
YOUNG DARRY - December 16, 2007 06:37 AM (GMT)
B moves up and uses Throwback.
[_][_][_] - {_}{A}{_}
[F][Q][_] - {_}{B}{_}
[_][_][_] - {_}{_}{_}
Battle Order: A (ReaperA), F, Q, B (ReaperB)
A: 200/0
F: 140/2/1(50 pending)
Q: 160/4/3 (50 pending)
B: 200/0
OOC: BTW, I cannot move for 2 turns.
SaitoHikari - December 16, 2007 06:49 AM (GMT)
Does nothing lol
[_][_][_] - {_}{A}{_}
[F][Q][_] - {_}{_}{_}
[_][_][_] - {_}{B}{_}
Battle Order: A (ReaperA), F, Q, B (ReaperB)
A: 200/0 [Stun4 + Poison5/20]
F: 140/2/1
Q: 160/3/3 [TimeBom3 L]
B: 200/1 [Stun4 + Poison5/20]
KamikazeLord - December 20, 2007 01:58 AM (GMT)
The Reaper's turn passes and they receive 20 points of Poison Damage.
QuickMan plants TimeBom3 L.
[_][_][_] - {_}{A}{_}
[F][Q][_] - {T}{_}{_}
[_][_][_] - {_}{B}{_}
Battle Order: A (ReaperA), F, Q, B (ReaperB)
A: 180/0 [Stun3 + Poison4/20]
F: 140/2/1
Q: 160/3/3
T: 50
B: 180/1 [Stun3 + Poison4/20]
SaitoHikari - December 20, 2007 01:59 AM (GMT)
Stare at the sky doing nothing
[_][_][_] - {_}{A}{_}
[F][Q][_] - {T}{_}{_}
[_][_][_] - {_}{B}{_}
Battle Order: A (ReaperA), F, Q, B (ReaperB)
A: 180/0 [Stun3 + Poison4/20]
F: 140/2/1
Q: 160/3/3
T: 50
B: 180/1 [Stun3 + Poison4/20]
KamikazeLord - December 20, 2007 02:01 AM (GMT)
Both Reapers take Poison Damage and skip their turns.
Time Bomb explodes and deals 230 Fatal Damage.
[_][_][_] - {_}{A}{_}
[F][Q][_] - {T}{_}{_}
[_][_][_] - {_}{B}{_}
Battle Order: A (ReaperA), F, Q, B (ReaperB)
A: 0/0 [Stun2 + Poison3/20]
F: 140/2/1
Q: 160/3/3
T: 50
B: 0/1 [Stun2 + Poison3/20]
YOUNG GIMMY - December 20, 2007 02:23 AM (GMT)
Battle4: ArmadillSP 3x
Armadill SP - Normal - 190/1 AP
ArmaCrush+ - Normal - 170 Damage
[_][_][_]-[_][_][_]
[_][2][X]-[X][A][_]
[_][_][_]-[_][_][_]
ArmadillSP may only move up or down.
If an enemy is on the panel marked by a "2", it will be hit twice by an ArmadillSP's attack.
If an Empty Panel is within an Armadill SP's attack range when it attacks, its attack automatically ends without striking the panels beyond the Empty Panel.
1, 2 and 3 attack.
[F][_][_] - {2}{_}{_}
[_][_][_] - {_}{1}{_}
[_][_][Q] - {_}{_}{3}
Battle Order:1, 2, 3, N1, N2
1: 190/1
2: 190/1
3: 190/1
F: 140/4/3 (Pending Deletion)
Q: 160/5/4 (Pending Deletion)