Title: Save the Kidnapped Navi! (Fu)
Description: *yawn*
SaitoHikari - January 3, 2008 12:01 PM (GMT)
My navi was going on a stroll in ACDC1 when a mysterious navi appeared and kidnapped her! The navi said he'd give her back if I pay him a ridiculously large amount of zenny. Please help me! If you accept this job, meet a yellow navi (I borrowed her for this job) in Central Area 1."
To anyone who's interested, post stats and RP finding the yellow navi.
Fu - January 4, 2008 12:54 AM (GMT)
Name: Eternalis.exe
-- Navi Description: Eternalis looks like a frozen elemental, totally made out of ice. Eternalis was put in a PET in a time capsule that belonged to his operator's grandfather, Shimo. Eternalis was created by Shimo, who was a programmer skilled in programming ice Navis. After tweaking around his latest project, Eternalis was created and quickly became Shimo's favorite Navi. He buried it in a time capsule during his early 50's in his backyard.
Operator: Fu
-- Operator Description: An average 15-year old student. Looks a bit soft, wears glasses, prefers to wear blue T-shirts for some reason. Fu discovered Eternalis when he was 6. He had a shovel and loved digging around in his house's backyard, pretending to find hidden treasures. He was digging up the ground, when he noticed something round and hard underneath the clod of earth he just dug up. He pulled out the hard thing and discovered it was a time capsule, containing pictures with "shimo" written on them and an old-model PET. Curious, he connected the PET to his home PC and discovered Eternalis.
Parameters
-- Combat Level: 7
-- Health Points: 160
-- Ability Points: 4
-- Dodge Points: 2
-- Mega Bytes: 0
-- Experience: 178/1418
-- Element: Aqua
-- Zenny: 2355
Weapons
~ Orb of Poseidon ~
-- Attack: 1
-- Hits: 1
-- Range: Warp
Programs
-- None
Special Chips
~ Ancient Seas ~
-- Description: Eternalis summons a giant tidal wave from the ancient seas to hit the enemy. Because it is merely water, it does not cause damage. However, the impact stuns the enemy for some moments. It takes some amount of physical energy to summon the seas. Some of the water has a recovery effect on the user.
-- Damage: 0 HP
-- AP Cost: 2 AP
[_][_][X]-[X][_][_]
[_][E][X]-[X][_][_]
[_][_][X]-[X][_][_]
-- Effects:
--- Stun 3
--- Heal 2
--- Recoil 1
Chip Folder
Cannon A
Cannon A
Cannon B
Cannon B
Cannon C
AirShot *
AirShot *
Vulcan1 D
Vulcan1 D
Vulcan1 D
MiniBomb B
MiniBomb B
MiniBomb L
MiniBomb L
Sword S
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
CrakShot *
CrakShot *
Recov10 A
Recov10 L
Recov10 L
VariableSword K
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
Chip Pack
Recov10 A
-----------------------------------------
*insert ridiculous alarm clock noise here*
"Oi, sleepy! WAKE UP YOU DOLT!" Eternalis yelled.
"Huh- bluh- whuh?"
"I got a new mission for you!"
"What? A mission?"
"Yeah, a mission! So jack me in already!"
"Fine. *yawn* I was bored anyway."
== Central Area 1 ==
"Well, we're here. I can see the yellow navi over there by the Netdealer."
"Hello, miss. I'm here to rescue the kidnapped navi."
SaitoHikari - January 4, 2008 10:42 AM (GMT)
"Oh!" the navi exclaimed. "You're here at last! thank god! The kidnapper said he'll be waiting for the ransom in Central Area 3. Let's go."
They went to Central Area 3. No one was around...except for the kidnapper and the kidnapped navi. Apparently, the kidnapper drove everyone off.
"Hey, you!" the kidnapper exclaimed as he pointed at Eternalis. "What're you doing here?! This is bad...I gotta split."
He then ran quickly towards Central Area 2, leaving viruses behind.
Battle#1
Mettaur, ScareCrow, Windbox.
Mettaur - Normal - 40HP/1AP
Shockwave - Normal - 10 Damage
Buster Range
Hit Effect: Goes through navis/objects, but stops at holes.
A Mettaur may only move up or down.
Scarecrow - Elec - 100HP/0 AP
DollThunder - Elec - 30 Damage
Laser Range
Every three turns a Scarecrow is struck by lightning which fully restores its HP, followed by its attack.
If a Scarecrow is hit with an Elec attack, its HP is fully restored and it attacks.
Windbox - Normal - 130HP/0 AP
Wind - Normal - 0 Damage
A Windbox's attack pushes all enemies back one panel.
Field:
[_][_][_]-[M][_][_]
[E][_][_]-[_][_][W]
[_][_][_]-[_][S][_]
Eternalis: 160 HP // 4 AP // 2 DP
Mettaur: 40HP // 1AP
Scarecrow: 100HP // 0 AP
Windbox: 130HP // 0 AP
Fu - January 5, 2008 11:10 AM (GMT)
Upload [ CrakShot * ][ Cannon A ][ Cannon A ]
Move 2 right, 1 down.
Use [ CrakShot * ]
[_][_][_]-[M][_][_]
[_][_][_]-[_][_][W]
[_][_][E]-[X][S][_]
Eternalis: 160 HP // 0 AP // 2 DP // Cannon A x2
Mettaur: 40HP // 1AP
Scarecrow: 40HP // 0 AP
Windbox: 130HP // 0 AP
SaitoHikari - January 5, 2008 02:57 PM (GMT)
Blown back.
[_][_][_]-[M][_][_]
[_][_][_]-[_][_][W]
[_][E][_]-[X][S][_]
Eternalis: 160 HP // 0 AP // 2 DP // Cannon A x2
Mettaur: 40HP // 1AP
Scarecrow: 40HP // 0 AP
Windbox: 130HP // 0 AP
Fu - January 7, 2008 07:57 AM (GMT)
(Shouldn't the Met go down?)
Use [ Cannon A ]
[_][_][_]-[M][_][_]
[_][_][_]-[_][_][W]
[_][E][_]-[X][_][_]
Eternalis: 160 HP // 3 AP // 2 DP // Cannon A
Mettaur: 40HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 130HP // 0 AP
SaitoHikari - January 7, 2008 03:52 PM (GMT)
(I didn't want him to move D:)
Move down mett.
[_][_][_]-[_][_][_]
[_][_][_]-[M][_][W]
[E][_][_]-[X][_][_]
Eternalis: 160 HP // 3 AP // 2 DP // Cannon A
Mettaur: 40HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 130HP // 0 AP
Fu - January 8, 2008 09:14 AM (GMT)
Move 1 up, 1 right.
Use Cannon to keel.
[_][_][_]-[_][_][_]
[_][E][_]-[M][_][W]
[_][_][_]-[X][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // No Chips
Mettaur: 0HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 130HP // 0 AP
SaitoHikari - January 8, 2008 01:01 PM (GMT)
*yawn*
[_][_][_]-[_][_][_]
[E][_][_]-[_][_][W]
[_][_][_]-[X][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // No Chips
Mettaur: 0HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 130HP // 0 AP
Fu - January 9, 2008 08:02 AM (GMT)
*vomit*
Upload [ VariableSword K ]
Move 2 right, 1 up, 1 down.
[_][_][_]-[_][_][_]
[_][_][E]-[_][_][W]
[_][_][_]-[X][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // VariableSword K
Mettaur: 0HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 130HP // 0 AP
SaitoHikari - January 9, 2008 03:46 PM (GMT)
[_][_][_]-[_][_][_]
[_][E][_]-[_][_][W]
[_][_][_]-[X][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // VariableSword K
Mettaur: 0HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 130HP // 0 AP
Fu - January 11, 2008 06:29 AM (GMT)
Use [ VariableSword K ]
[_][_][_]-[_][_][_]
[_][E][_]-[_][_][_]
[_][_][_]-[X][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // No Chips
Mettaur: 0HP // 1AP
Scarecrow: 0HP // 0 AP
Windbox: 0HP // 0 AP
SaitoHikari - January 12, 2008 01:02 PM (GMT)
Eternalis continued towards Central Area 2, where they found more viruses.
Battle#2
Catank, Swordy, Canodumb.
Catank - Normal - 130HP/1 AP
Tank Cannon - Normal - 70 Damage
Buster Range
Hit Effect: Knockback
A Catank may only move left. It can move onto the opponent's field. If it reaches the leftmost column of the opponent's field, it will move back to its beginning position on its next turn.
If a Catank's attack does not strike any enemies, it will hit the leftmost column on the opponent's field instead.
Swordy - Sword - 90HP/2 AP
WideSword - Sword - 30 Damage
[_][_][X]-[_][_][_]
[_][_][X]-[S][_][_]
[_][_][X]-[_][_][_]
LongSword - Sword - 30 Damage
[_][_][_]-[_][_][_]
[_][X][X]-[S][_][_]
[_][_][_]-[_][_][_]
If an enemy would fall into the range of one of its attacks, a Swordy may teleport to the front row to attack, provided there is a panel for it to occupy. After it attacks, it must move back to its original positon.
If one full turn goes by where a Swordy cannot attack, the Swordy will use an AreaGrab to steal the rightmost column of the opponent's field.
Canodumb - Normal - 60HP/0 AP
Cannon - Normal - 10 Damage
Buster Range
A Canodumb will only attack if an enemy is in the same row as it.
Field:
[_][_][_]-[_][_][1]
[_][E][_]-[S][_][_]
[_][_][_]-[_][_][2]
Eternalis: 160 HP // 4 AP // 2 DP
Canodumb: 60HP // 0 AP
Catank: 130HP // 1 AP
Swordy: 90HP // 2 AP
Fu - January 13, 2008 10:20 AM (GMT)
(OOC: Nice award. :woot: )
Upload [ Sword S ][ Atk+10 * ][ CrakShot * ][ CrakShot * ][ WideSword S ]
Move 1 right.
Use [ Sword S + Atk+10 * ]
[_][_][_]-[_][_][1]
[_][_][E]-[_][_][_]
[_][_][_]-[_][_][2]
Eternalis: 160 HP // 2 AP // 2 DP // CrakShot * x2, WideSword S
Canodumb: 60HP // 0 AP
Catank: 130HP // 1 AP
Swordy: 0HP // 2 AP
SaitoHikari - January 13, 2008 11:13 AM (GMT)
Catank moves forward and attacks. Canodumb does nothing.
[_][_][_]-[_][1][_]
[_][_][E]-[_][_][_]
[_][_][_]-[_][_][2]
Eternalis: 160 HP // 2 AP // 2 DP // CrakShot * x2, WideSword S
Canodumb: 60HP // 0 AP
Catank: 130HP // 1 AP
Swordy: 0HP // 2 AP
Fu - January 13, 2008 01:47 PM (GMT)
Move 1 down.
Use [ CrakShot * ]
[_][_][_]-[_][1][_]
[_][_][_]-[_][_][_]
[_][_][E]-[_][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // CrakShot *, WideSword S
Canodumb: 0HP // 0 AP
Catank: 130HP // 1 AP
Swordy: 0HP // 2 AP
SaitoHikari - January 15, 2008 02:32 PM (GMT)
Move forward and attack.
[_][_][_]-[1][_][_]
[_][_][_]-[_][_][_]
[_][_][E]-[_][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // CrakShot *, WideSword S
Canodumb: 0HP // 0 AP
Catank: 130HP // 1 AP
Swordy: 0HP // 2 AP
Fu - January 17, 2008 08:28 AM (GMT)
AP restored.
Move 1 left, 2 up.
Use [ CrakShot * ]
[_][E][X]-[1][_][_]
[_][_][_]-[_][_][_]
[_][_][_]-[_][_][_]
Eternalis: 160 HP // 0 AP // 2 DP // WideSword S
Canodumb: 0HP // 0 AP
Catank: 70HP // 1 AP
Swordy: 0HP // 2 AP
SaitoHikari - January 17, 2008 09:11 AM (GMT)
Attack
[_][E][X]-[1][_][_]
[_][_][_]-[_][_][_]
[_][_][_]-[_][_][_]
Eternalis: 160 HP (-70) // 0 AP // 2 DP // WideSword S
Canodumb: 0HP // 0 AP
Catank: 70HP // 1 AP
Swordy: 0HP // 2 AP
Fu - January 18, 2008 06:31 AM (GMT)
Dodge 1 down.
AP restored.
Move 1 right.
Use WideSword S to KABOOM
[_][_][X]-[_][_][_]
[_][_][E]-[_][_][_]
[_][_][_]-[_][_][_]
Eternalis: 160 HP // 2 AP // 1 DP // No Chips
Canodumb: 0HP // 0 AP
Catank: 0HP // 1 AP
Swordy: 0HP // 2 AP
SaitoHikari - January 18, 2008 11:49 AM (GMT)
After defeating the viruses, the two of them went to Central Area 2. They saw the kidnapper about to escape towards Central Area 1, leaving viruses behind.
Battle#3
Cacti, Batty, Yort
Cacti - Wood - 70HP/2 AP
Cactusball - Wood - 20 Damage
Buster Range
If an Empty Panel or Obstacle is within a Cacti's attack range when it attacks, its attack automatically ends without striking the panels beyond the Empty Panel or Obstacle.
Batty - Normal - 80HP/3 AP
Pulsar - Normal - 40 Damage
Buster Range
If a Batty's attack hits a field object (not a navi), the attack also hits the eight surrounding squares.
A Batty will only attack if an enemy is in the same row as it.
Yort - Normal - 120 HP/1 AP
Yoyo - Normal - 20 Damage
[_][_][_]-[_][_][_]
[_][3][2]-[2][Y][_]
[_][_][_]-[_][_][_]
If an enemy is on the panel marked by a "2", it will be hit twice by a Yort's attack.
If an enemy is on the panel marked by a "3", it will be hit three times by a Yort's attack.
[_][_][_]-[_][_][B]
[_][E][_]-[_][Y][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 4 AP // 2 DP
Yort: 120 HP // 1 AP
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
Fu - January 18, 2008 11:52 PM (GMT)
Upload [ CrakShot * ][ WhiCapsl * ][ CrakShot * ]
Move 1 right.
Use [ CrakShot * + WhiCapsl ]
Move 1 up, 1 down.
[_][_][_]-[_][_][B]
[_][_][E]-[X][Y][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 0 AP // 2 DP
Yort: 60 HP // 1 AP // Stun'd
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
SaitoHikari - January 19, 2008 02:43 AM (GMT)
Does nothing.
[_][_][_]-[_][_][B]
[_][_][E]-[X][Y][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP (-40) // 0 AP // 2 DP
Yort: 60 HP // 1 AP // Stun'd
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
Fu - January 20, 2008 12:33 AM (GMT)
AP restored.
Move 1 left.
Use [ CrakShot * ]
[_][_][_]-[_][_][B]
[_][E][X]-[X][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 3 AP // 2 DP
Yort: 0 HP // 1 AP //
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
SaitoHikari - January 20, 2008 06:45 AM (GMT)
They just sit there, the lazy bums.
[_][_][_]-[_][_][B]
[_][E][X]-[X][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 3 AP // 2 DP
Yort: 0 HP // 1 AP //
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
Fu - January 21, 2008 08:04 AM (GMT)
Upload [ Vulcan1 D ][ Atk+10 * x2 ]
Eat fudge.
[_][_][_]-[_][_][B]
[_][E][X]-[X][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 3 AP // 2 DP // Vulcan1 D + 20 // Fudge. Mmm.
Yort: 0 HP // 1 AP //
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
SaitoHikari - January 21, 2008 01:56 PM (GMT)
Why the hell won't they move?!
[_][_][_]-[_][_][B]
[_][E][X]-[X][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 3 AP // 2 DP // Vulcan1 D + Atk+20 *
Yort: 0 HP // 1 AP //
Cacti: 70 HP // 2 AP
Batty: 80 HP // 3 AP
Fu - January 22, 2008 08:12 AM (GMT)
Zhey are also eating fudge.
Move 1 up.
Use [ Vulcan1 D + Atk+20 * ]
Move 1 down.
[_][_][_]-[_][_][_]
[_][E][X]-[X][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 0 AP // 2 DP // No Chips
Yort: 0 HP // 1 AP
Cacti: 70 HP // 2 AP
Batty: -10 HP // 3 AP
SaitoHikari - January 22, 2008 12:07 PM (GMT)
...
[_][_][_]-[_][_][_]
[_][E][X]-[_][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 0 AP // 2 DP // No Chips
Yort: 0 HP // 1 AP
Cacti: 70 HP // 2 AP
Batty: 0 HP // 3 AP
Fu - January 23, 2008 03:41 AM (GMT)
AP Restored.
......Oh, hell.
Upload [ VariableSword K ]
[_][_][_]-[_][_][_]
[_][E][X]-[_][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 4 AP // 2 DP // VariableSword K
Yort: 0 HP // 1 AP
Cacti: 70 HP // 2 AP
Batty: 0 HP // 3 AP
SaitoHikari - January 23, 2008 01:02 PM (GMT)
Move down pl0x
[_][_][_]-[_][_][_]
[_][E][X]-[_][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 4 AP // 2 DP // VariableSword K
Yort: 0 HP // 1 AP
Cacti: 70 HP // 2 AP
Batty: 0 HP // 3 AP
Fu - January 24, 2008 08:15 AM (GMT)
Use [ VariableSword K - 4 AP ]
[_][_][_]-[_][_][_]
[_][E][X]-[_][_][_]
[_][_][_]-[_][_][C]
Eternalis: 160 HP // 0 AP // 2 DP // No Chips
Yort: 0 HP // 1 AP
Cacti: -90 HP // 2 AP
Batty: -10 HP // 3 AP
I <3 invisible microtext
SaitoHikari - January 25, 2008 01:52 AM (GMT)
The yellow navi went ahead while Eternalis fought off the viruses. As soon as he defeated them all, he went towards Central Area 1. There, he saw the kidnapper.
However, the yellow navi came from behind and took the kidnapped navi. There, they all cornered the kidnapper.
"I ain't giving up easily, you know!" the kidnapper said as he got ready to fight Eternalis.
Battle#4
HeelNavi
HP: 160
AP: 4
DP: 1
Abilities:
-Fastbarrier: 1 HP Barrier at the beginning of the fight
-UnderShirt: Retain 1 HP from Deathblow
Attacks:
Cannon
Damage: 40
Range: Buster
Long Sword
Damage: 100
Range:
[_][_][_]-[_][_][_]
[_][_][H]-[X][X][_]
[_][_][_]-[_][_][_]
Wide Sword
Damage: 80
Range:
[_][_][_]-[X][_][_]
[_][_][H]-[X][_][_]
[_][_][_]-[X][_][_]
MiniBomb
Damage: 50
Range:
[_][_][_]-[_][_][_]
[_][N][_]-[_][X][_]
[_][_][_]-[_][_][_]
Desperate Slash: Unleash a large sword and swing it. He can't do this attack if his HP is more than half of its max. Moreover, he loses half of his current HP.
Damage: 70
Range:
[_][_][_]-[X][X][_]
[_][_][N]-[X][X][_]
[_][_][_]-[X][X][_]
Desperate Explosion: Throw a bomb that explodes twice 3 panels ahead, and once on its adjacent panels. He can't do this attack if his HP is more than half of its max. Moreover, he loses half of his current HP.
Damage: 60 (120)
Range:
[_][_][_]-[_][X][_]
[_][N][_]-[X][2][X]
[_][_][_]-[_][X][_]
Use MiniBomb
[_][_][_]-[_][_][_]
[_][E][_]-[_][H][_]
[_][_][_]-[_][_][_]
Eternalis: 160 HP (pending 50 dmg) // 4 AP // 2 DP
HeelNavi: 160 HP (1) // 3 AP // 1 DP //
Fu - January 26, 2008 10:17 AM (GMT)
Dodge 1 right.
Upload [ AreaGrab S ][ Ancient Seas * + Atk+10 * ]
Use [ AreaGrab S ]
[_][_][_][_][_][_]
[_][_][E][_][H][_]
[_][_][_][_][_][_]
Eternalis: 160 HP // 3 AP // 1 DP // Ancient Seas + 10
HeelNavi: 160 HP (1) // 3 AP // 1 DP //
SaitoHikari - January 26, 2008 01:22 PM (GMT)
LongSwd.
[_][_][_][_]-[_][_]
[_][_][E][_]-[H][_]
[_][_][_][_]-[_][_]
Eternalis: 160 HP (-100) // 3 AP // 1 DP // Ancient Seas + 10
HeelNavi: 160 HP (1) // 3 AP // 1 DP //
Fu - January 27, 2008 12:05 AM (GMT)
Take the hit.
Move 1 right.
Use [ Ancient Seas + 10 ]. Undodgeable, fastbarrier destroyed, Stun3.
Eternalis: 60 HP // 0 AP // 1 DP // No Chips
HeelNavi: 160 HP // 3 AP // 1 DP // Stun3
SaitoHikari - January 27, 2008 02:06 AM (GMT)
Too bad. Fastbarrier blocks status effects, too, so no stun.
[_][_][_][_]-[_][_]
[_][_][_][E]-[H][_]
[_][_][_][_]-[_][_]
Eternalis: 60 HP // 0 AP // 1 DP // No Chips
HeelNavi: 160 HP // 3 AP // 1 DP //
LongSwd
[_][_][_][_]-[_][_]
[_][_][_][E]-[H][_]
[_][_][_][_]-[_][_]
Eternalis: 60 HP (-100) // 0 AP // 1 DP // No Chips
HeelNavi: 160 HP // 2 AP // 1 DP //
Fu - January 27, 2008 04:02 AM (GMT)
(I thought it said it blocks damage, not effects. D:)
| QUOTE |
| -Fastbarrier: 1 HP Barrier at the beginning of the fight |
Definition of Barrier:
| QUOTE |
Barrier Element: Normal Code: A, F, R, * MB: 7 Effect: This BattleChip summons a Barrier around your Navi. While this Barrier is active, all damage your Navi takes is instead dealt to the Barrier. Once the Barrier has taken 10 or more points of damage, it is removed from your Navi. Price: 50z
|
I shall await thy reply.
SaitoHikari - January 27, 2008 04:45 AM (GMT)
It blocks effects. I do that as a strategy.
Fu - January 28, 2008 08:01 AM (GMT)
(OOC: :lolwut: Did you ask an admin?)
(EDIT: Objection! :phoenix: Shouldn't you have 1 AP left? Attack#2, LongSwd should have consumed 1 AP.)
1-MiniBomb - 4-1=3
2-LongSword - 3-1=2
3-LongSword - 2-1=1)
To avoid being mauled, dodge 1 up.
AP restored.
Upload [ VariableSword K ][ WhiteCapsule * ][ AirShot * ]
Move 2 left, 2 down.
[_][_][_][_]-[_][_]
[_][_][_][_]-[H][_]
[_][E][_][_]-[_][_]
Eternalis: 60 HP // 0 AP // 0 DP // VarSword K + WhiCapsl, AirShot *
HeelNavi: 160 HP // 2(1?) AP // 1 DP //