NOTICE: A navi must be at LEAST Level 50 in order to use a Program Advance.
Name: The Program Advance's name.
Damage: Listed after a Program Advance's name.
Element: The Program Advance's element.
Chips Required: These are the chips required to form the Program Advance.
Effect: Any special effects the Program Advance may have.
Range: The range of the Program Advance. Some Panels on a Program Advance's range are marked with special symbols-these are explained below.
-An N represents where the Navi is currently standing. All Program Advance ranges move along with the Navi, except on ranges with no N.
-An X represents which panels the Program Advance hits.
-A + means the panels a Program Advance's attack spreads out to if the Program Advance successfully hits an enemy.
-A number means that panel is hit a certain number of times based on the number. For example, a panel marked with a "2" is hit 2 times. Each hit is treated as a seperate attack.
GigaCannon1 - 300 DMG
Element: Normal
Cannon A-B-C
Effect: This Program Advance spreads to all adjacent Panels upon contact with target.
Buster Range: A shot from this weapon travels down the same row your Navi is on and hits the first target in its path, be it an enemy or an obstacle.
GigaCannon2 - 400 DMG
Element: Normal
HiCannon L-M-N
Effect: This Program Advance spreads to all adjacent Panels upon contact with target.
Buster Range: A shot from this weapon travels down the same row your Navi is on and hits the first target in its path, be it an enemy or an obstacle.
GigaCannon3 - 500 DMG
Element: Normal
MegaCannon R-S-T
Effect: This Program Advance spreads to all adjacent Panels upon contact with target.
Buster Range: A shot from this weapon travels down the same row your Navi is on and hits the first target in its path, be it an enemy or an obstacle.
WideBurn1 - 300 DMG
Element: Fire
FireBurn1 F-G-H
Effect: All panels in range become Cracked.
[_][_][_]-[_][X][X]
[_][_][N]-[X][X][X]
[_][_][_]-[_][X][X]
WideBurn2 - 350 DMG
Element: Fire
FireBurn2 S-T-U
Effect: All panels in range become Cracked.
[_][_][_]-[_][X][X]
[_][_][N]-[X][X][X]
[_][_][_]-[_][X][X]
WideBurn3 - 400 DMG
Element: Fire
FireBurn3 C-D-E
Effect: All panels in range become Cracked.
[_][_][_]-[_][X][X]
[_][_][N]-[X][X][X]
[_][_][_]-[_][X][X]
FlameHook1 - 300 DMG
Element: Fire
FireHit1 D-E-F
[_][_][_]-[X][2][X]
[_][N][_]-[X][2][X]
[_][_][_]-[X][2][X]
FlameHook2 - 350 DMG
Element: Fire
FireHit2 R-S-T
[_][_][_]-[X][2][X]
[_][N][_]-[X][2][X]
[_][_][_]-[X][2][X]
FlameHook3 - 400 DMG
Element: Fire
FireHit3 A-B-C
[_][_][_]-[X][2][X]
[_][N][_]-[X][2][X]
[_][_][_]-[X][2][X]
PowerWave1 - 400 DMG
Element: Normal
WaveArm1 E-F-G
[_][X][X]-[X][X][X]
[N][X][X]-[X][X][X]
[_][X][X]-[X][X][X]
PowerWave2 - 500 DMG
Element: Normal
WaveArm2 L-M-N
[_][X][X]-[X][X][X]
[N][X][X]-[X][X][X]
[_][X][X]-[X][X][X]
PowerWave3 - 600 DMG
Element: Normal
WaveArm3 R-S-T
[_][X][X]-[X][X][X]
[N][X][X]-[X][X][X]
[_][X][X]-[X][X][X]
CornFiesta - 40 DMG
Element: Wood
CornShot1 J-K-L / CornShot2 C-D-E / CornShot3 P-Q-R
Effect: TimeFreeze. All Panels struck by this Program Advance become Grass Panels.
[_][_][_]-[2][3][3]
[_][_][N]-[3][3][3]
[_][_][_]-[2][3][3]
ParaShell - 350 DMG
Element: Normal
IronShell1 J-K-L / IronShell2 C-D-E / IronShell3 L-M-N
[2][2][2]-[2][2][_]
[2][2][2]-[2][2][_]
[2][2][2]-[2][2][_]
DeathPulse - 400 DMG
Element: Elec
ElecPulse 1-2-3 J
Effect: This Program Advance ignores the effects of any "Invis" BattleChip.
[_][_][_]-[_][X][_]
[_][_][N]-[X][X][_]
[_][_][_]-[_][X][_]
TimeBomb+ - 700 DMG
Element: Normal
TimeBomb1 F-G-H / TimeBomb2 C-D-E / TimeBomb3 L-M-N
Effect: This Program Advance summons a TimeBomb (200 HP) on a Panel in front of your Navi. If that Panel is occupied by an enemy or obstacle, it moves to the next avaliable, moving one Panel to the right until it can land on a free Panel. At the beginning of your next turn, the TimeBomb explodes, attacking all the Panels listed in the range below.
[_][_][_]-[+][+][+]
[_][N][_]-[X][+][+]
[_][_][_]-[+][+][+]
StreamHead - 150 DMG
Element: Normal
AuraHead1 B-C-D / AuraHead2 D-E-F / AuraHead3 F-G-H
[_][_][_]-[_][_][_]
[N][5][5]-[5][5][5]
[_][_][_]-[_][_][_]
SuperSpray - 150 DMG
Element: Aqua
WideShot P-Q-R
Effect: All Panels struck by this Program Advance are hit 3 times.
Buster Range +: A shot from this weapon travels down the same row your Navi is on and the rows above and below that row. This weapon hits the first target in its path, be it an enemy or an obstacle.
HyperBurst - 60 DMG
Element: Normal
Spreader1 L-M-N / Spreader2 A-B-C / Spreader3 Q-R-S
Effect: This Program Advance spreads to all adjacent Panels upon contact with target. All Panels struck by this Program Advance are hit 10 times.
Buster Range: A shot from this weapon travels down the same row your Navi is on and hits the first target in its path, be it an enemy or an obstacle.
LifeSword - 400 DMG
Element: Sword
Sword H-L-S / WideSword H-L-S / LongSword H-L-S
[_][_][_]-[X][X][_]
[_][_][N]-[X][X][_]
[_][_][_]-[X][X][_]
GreatYoYo - 100 DMG
Element: Break
Yo-Yo L-M-N
[_][_][2]-[2][2][_]
[_][N][2]-[2][2][_]
[_][_][2]-[2][2][_]
PitHocky - 100 DMG
Element: Break
AirHocky L-M-N
Effect: The range of this Program Advance depends on the row your Navi is in.
[_][_][_]-[_][5][_] / [_][_][N]-[6][_][_] / [_][_][_]-[_][_][6]
[_][_][N]-[5][_][4] / [_][_][_]-[_][6][_] / [_][_][_]-[_][6][_]
[_][_][_]-[_][4][_] / [_][_][_]-[_][_][6] / [_][_][N]-[6][_][_]
PoisonPharaoh - 40 DMG
Element: Normal
PoisonSeed P - PoisonSeed P - Anubis P
Effect: This Program Advance summons a PoisonPharaoh (100 HP) in front of your Navi, in the Panel marked by a "P". As long as PoisonPharaoh remains on the field, at the beginning of every turn (your turn as well as your opponent's turn), any enemies in the range marked below automatically take 40 damage.
[_][_][_]-[X][X][X]
[_][N][A]-[X][X][X]
[_][_][_]-[X][X][X]
BodyGuard - 100 DMG
Element: Normal
AntiNavi * - AntiSword * - AntiDamage *
Effect: The next time your Navi is successfully attacked, reduce the damage inflicted to 0. The Panel that the enemy that attacked your Navi is standing on is then hit 10 times for 100 points of damage for each hit.
DoubleHero - 60 DMG
Element: Normal
WideSword B - LongSword B - ProtoManSP B
Effect: TimeFreeze. All Panels struck by this Program Advance are hit 10 times.
[_][_][_]-[X][X][X]
[_][_][_]-[X][X][X]
[_][_][_]-[X][X][X]
DarkMessiah - 300 DMG
Element: Normal
VDoll F - VDoll F - Bass F/BassAnother F
Effect: TimeFreeze.
[_][_][_]-[X][2][X]
[_][_][N]-[2][2][X]
[_][_][_]-[X][2][X]
SunMoon - 700 DMG
Element: Normal
Meteors R - Attack+30 * - UnInstall R
Effect: TimeFreeze. This Program Advance ignores the effects of any "Invis" BattleChip.
An enemy standing on the Panel marked by an X, if struck by this Program Advance, must unequip all equipped Programs for the rest of the battle.
All enemies in a Panel marked by a + take 200 damage instead of 700.All Panels struck by this Program Advance become Cracked.
[_][_][_]-[+][+][+]
[_][N][_]-[+][X][+]
[_][_][_]-[+][+][+]
TwinLeaders - 200 DMG
Element: Normal
ProtoManSP B - AntiNavi * - Colonel * / ColonelSP C - AntiNavi * - ProtoMan *
Effect: TimeFreeze.
[_][_][_]-[X][X][X]
[_][N][_]-[_][3][_]
[_][_][_]-[X][X][X]