Starting today, the way elements are handled in 3.0 will be changed. Previously, your reploid took on the element of the last elemental attack you used. Now, an element will be an innate property of a reploid, similar to previous battle systems. However, elements in 3.0 will also grant a reploid specific advantages and disadvantages beyond the basic elemental weaknesses. These include stat boosts and modifications to status effects. I won't elaborate further here, but you can read about them in detail in the 3.0 Handbook (Reploid Creation thread). This should add a new level of strategy to 3.0, so we hope you all enjoy this new addition.
How are existing reploids modified?
Do we post in 3.0 Creation again?
Just post saying that you are attaching an element to your reploid in accordance to the new elemental rule. we shouldn't have to approve them; it's just a simple element addition
| QUOTE (Pikaman X @ Jul 18 2008, 10:03 AM) |
| I used elec |
Thanks, but don't post unnecessary spam in the Announcements please.