View Full Version: QuickMan.EXE

EXE Warriors > 2.0 Navi Accounts > QuickMan.EXE



Title: QuickMan.EXE


KamikazeLord - May 28, 2007 06:14 AM (GMT)
Name: QuickMan.EXE
Navi Description: Image.
Re-created from the scraps of data left by the W3 Terrorist Navi with the same name, QuickMan was created after Izumi was impressed with QuickMan’s battle specs. QuickMan is selfish to an extent, stubborn, sarcastic and sometimes extremely arrogant. But QuickMan isn’t all insults and negatives. He’s also loyal, determined and generally a good person to befriend. Created not only as a Battle Navi, QuickMan was also made by Izumi for verious computer related uses. Able to crack, hack, decode, program, and confuse, QuickMan is Izumi’s greatest creation yet.
Operator: Izumi Kitzunare
Operator Description: Izumi is your typical 16 year old teenage kid in this day and age. Full of courage and hot-headedness, (or piss and vinegar if you will) Izumi lives his life pretty much the way he wants, a carefree spirit. People say Net Navis take after their Net Operators, and it shows. Izumi is stubborn, prone to sarcasm, and can sometimes be arrogant of his abilities. But deep down inside, like many, many other clichéd video game characters he’s generally a nice guy to be friends with. Although his heart isn’t exactly made of gold.

Level: 69
HP: 200
AP: 6
DP: 4
MB: 10/13
Element: Normal

Programs:

Shield3 - Active
7 MB
When you are successfully attacked, you may reduce the damage inflicted to 0. You may perform this effect twice per battle. (You may only have one program with "Shield" in its name installed at a time.)

FastBarrier - Active
3 MB
You start the battle with a 1 HP Barrier.

HP+100 - Inactive
6 MB
You gain an extra 100 HP.

AutoHeal - Inactive
5 MB
After every turn, you heal one tenth of your maximum HP. You cannot install "Undershirt" while this program is installed.

HP+300 - Inactive
8 MB
You gain an extra 300 HP.

Millions - Inactive
3 MB
You always get Zenny from winning a battle.

Weapon:
Quick Boomerrang - Using data manipulation techniques akin to that of Battle Chip materialization, QuickMan produces a boomerrang to throw at the opponent.
Attack: 1
Buster Range: A thrown Quick Boomerrang travels down the same row as QuickMan and hits the first target in it's path, irregardless of it being an obstacle or an opponent.

Special Chip:
Cripple: 2 AP
A specially made program designed for battle. While it causes no direct damage, once it latches onto an enemy, it injects lines of currupt code that temporarily disables the opponent's ability to function while simutaniously eroding the opponent's data. Finally, it absorbs a portion of the victim's stength and transfers it to Quick Man.
Damage: 0
[_][_][_]-[_][X][_]
[_][Q][_]-[X][X][X]
[_][_][_]-[_][X][_]
Stun4
Slow4
Poison5: 20 DMG
Heal3
Recoil1

Boomerrang Fury: 1 AP
QuickMan points to heaven and summons a multitude of Quick Boomerrangs that he directs to his opponent by dramatically pointing at him.
Damage: 150
[_][_][_]-[_][_][_]
[_][Q][_]-[_][X][_]
[_][_][_]-[_][_][_]
Slow2
CoolDown1

Chips:
FireHit D
FireHit E
FireHit F
HiCannon L
HiCannon M
HiCannon N
TimeBom3 L
WaveArm2 L
WaveArm2 M
WaveArm2 N
Yoyo L
Yoyo M
Yoyo N
Dblpoint *
GrabBnsh B
Barrier A
Barrier A
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *

Program Advances:
FlameHook1
GigaCannon2
Great Yoyo
PowerWave2

Zenny: 6,280

Chip Pack
DeltaRayEdge X

EXP Used:
HP: 550 EXP
AP: 840 EXP
DP: 1000 EXP
MB: 910 EXP
Special Chip(s): 1340 EXP
  • Cripple: 675 EXP
  • Boomerrang Fury: 665 EXP
Total: 4640 EXP
Unused EXP: 458



Navi Creation Stats:

Total Level: 0
Combat Level: 0
HP: 100
AP: 4
DP: 2
MB: 0/0
Element: Normal

Weapon:
Quick Boomerrang - Using data manipulation techniques akin to that of Battle Chip materialization, QuickMan produces a boomerrang to throw at the opponent.
Attack: 1
Buster Range: A thrown Quick Boomerrang travels down the same row as QuickMan and hits the first target in it's path, irregardless of it being an obstacle or an opponent.

700 EXP Spent
100 EXP Left Over

Rayden - June 8, 2007 11:16 PM (GMT)
QuickMan is awarded for partaking in the mission; Key to Light

-62 exp
-1276 Zenny

KamikazeLord - June 9, 2007 04:38 AM (GMT)
Bought Shield2 for 3.2k Zenny, down form 4003 to 8003 after purchase. Waiting for an Admin.

Upgrade MB by 6 with 60 EXP. Combat and Total Level increase by 6.

KamikazeLord - June 15, 2007 04:40 AM (GMT)
QUOTE (Rayden @ Jun 14 2007, 08:38 PM)
This mission was finished over MSN between KKL and myself.  Ross is dropped due to his current suspension.

Rewards
-128 exp
-613 Zenny


Whee.

KamikazeLord - June 19, 2007 04:58 PM (GMT)
2 EXP and 20 Zenny for beating Raiga.

KamikazeLord - August 2, 2007 12:46 AM (GMT)
Redoing QuickMan as per updated rules.

Name: QuickMan.EXE
Navi Description: Image.
Re-created from the scraps of data left by the W3 Terrorist Navi with the same name, QuickMan was created after Izumi was impressed with QuickMan’s battle specs. QuickMan is selfish to an extent, stubborn, sarcastic and sometimes extremely arrogant. But QuickMan isn’t all insults and negatives. He’s also loyal, determined and generally a good person to befriend. Created not only as a Battle Navi, QuickMan was also made by Izumi for hacking purposes. Able to flit in and out of a computer at epic speeds, QuickMan is Izumi’s greatest creation.
Operator: Izumi Kitzunare
Operator Description: Izumi is your typical 16 year old teenage kid in this day and age. Full of courage and hot-headedness, (or piss and vinegar if you will) Izumi lives his life pretty much the way he wants, a carefree spirit. People say Net Navis take after their Net Operators, and it shows. Izumi is stubborn, prone to sarcasm, and can sometimes be arrogant of his abilities. But deep down inside, like many, many other clichéd video game characters he’s generally a nice guy to be friends with. Although his heart isn’t exactly made of gold.

Total Level: 0
Combat Level: 0
HP: 100
AP: 4
DP: 2
MB: 0/0
Element: Normal

Weapon:
Quick Boomerrang - Using data manipulation techniques akin to that of Battle Chip materialization, QuickMan produces a boomerrang to throw at the opponent.
Attack: 1
Buster Range: A thrown Quick Boomerrang travels down the same row as QuickMan and hits the first target in it's path, irregardless of it being an obstacle or an opponent.

700 EXP Spent
100 EXP left over.

Saint PhantomZero - August 4, 2007 04:45 AM (GMT)
Approved

Zero - August 4, 2007 04:50 AM (GMT)
Approved.

KamikazeLord - August 4, 2007 04:51 AM (GMT)
YES IT IS DOUBLE APPROVED

1792 EXP to play around with.

Raise DP from 2 to 4. [-700 EXP] +2 Levels
Raise AP from 4 to 5. [-200 EXP] +1 Level
Raise MB from 0 to 6. [-210 EXP] +6 Levels

Special Chip Creation.

Damage: 0
Range: 5. [-75 EXP] +5 Levels.
[_][_][_]-[_][X][_]
[_][Q][_]-[X][X][X]
[_][_][_]-[_][X][_]
Effects: Total: 600 EXP. +16 Levels.
Stun: 0 to 4.
Slow: 0 to 2.
Poison: Turns: 0 to 5.
Poison: Damage: 0 to 20.
Heal: 0 to 3.
Total Special Chip Cost: 675 EXP.

Total Overall Cost: 1785 EXP

EXP Used:
HP: 0 EXP
AP: 600 EXP
DP: 1000
MB: 210 EXP
Special Chip(s): 675 EXP
Cripple: 675 EXP
Total: 2485 EXP
Unused EXP: 7

Saint PhantomZero - August 5, 2007 12:18 AM (GMT)
Approved

KamikazeLord - August 12, 2007 12:07 AM (GMT)
3 EXP and 30 Zenny by winning against 456blaa by default.

KamikazeLord - September 1, 2007 04:36 AM (GMT)
4 EXP and 40 Zenny for beating Guy in ZA TOURNAMENTO

KamikazeLord - September 7, 2007 11:19 PM (GMT)
Got 3k Zenny and 275 EXP for getting the face beaten out of me in the most pride shattering way. Also: TimeBom3. Code L

TimeBom3-230 DMG
Element: Normal
Code: L, M, N
MB: 37
Effect: This BattleChip summons a TimeBomb (50 HP) on a Panel in front of your Navi. If that Panel is occupied by an enemy or obstacle, it moves to the next avaliable, moving one Panel to the right until it can land on a free Panel. At the beginning of your next turn, the TimeBomb explodes, attacking all the Panels listed in the range below.
Price: 6900z
[_][_][_]-[+][+][+]
[_][N][_]-[X][+][+]
[_][_][_]-[+][+][+]

KamikazeLord - October 1, 2007 11:38 AM (GMT)
197 EXP
1293 Zenny from mission

GET

KamikazeLord - October 9, 2007 10:29 PM (GMT)
240 EXP to increase MB from 6 to 9.
210 EXP to increase HP from 100 to 160.
9 Levels Gained.

Also, Activate FastBarrier.

Zero - October 9, 2007 10:31 PM (GMT)
Approved.

KamikazeLord - December 16, 2007 07:11 AM (GMT)
Increase HP to 170 using 70 EXP. +1 Level!

Since Level = 40, I can make another Spcial Chip.

Damage: 50 [+5 Levels -75 EXP]
Range: 0
Effects:
Slow from 0 to 2. [+2 Levels -60 EXP]

POST CREATION CHIP EDITING

Increase Special Chip Damage to 140 from 50. [+9 Levels -450 EXP]
Increase Range form 0 to 1. [+1 Level -5 EXP]

Add CoolDown1 Penalty.

Total EXP spent: 660
Total Levels gained: 18

IMMORTAL VIRAL - December 23, 2007 10:05 AM (GMT)
QUOTE (YOUNG GIMMY @ Dec 23 2007, 01:57 AM)
KKL:
Rewards: 505 EXP, 8701 Zenny
Virus Run Completion Bonus: 50 EXP, 500 Zenny
Unused Recov Chip Reward: 125 EXP, 1250 Zenny
Christmas Bonus: 100 EXP, 1000 Zenny
Total Rewards: 780 EXP, 11451 Zenny

Also:
Recover Chips:
5x Recover1. Recovers HP to MAX.
5x Recover2. Recovers AP and DP to MAX.
1x Recover3. Recovers HP, AP and DP to MAX and user remains invincible for 2 turns.

Mission Reward for kicking ass and taking names.

IMMORTAL VIRAL - December 26, 2007 12:37 AM (GMT)
SANTA KKL AND I ARE DIFFERENT ENTITIES

IMMORTAL VIRAL - January 2, 2008 08:31 AM (GMT)
For practicing my Copy Paste fu, I got 337 exp and 680 Zenny GET.

My apprentice is still weak though.




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