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EXE Warriors > 2.0 Navi Accounts > Shocky EXE.



Title: Shocky EXE.


Ejsaxdude - May 28, 2007 03:14 PM (GMT)
Name: Shocky
Navi description: Shocky is the navi of Edge Gaimen and is proud to work with him they tend to fight a lot too. Shocky likes to joke around and understands that there is a time for fun and a time to be serious. Shocky has a passion for battling and hates to lose. He's hyper and really energetic.
Operator: Edge Gaimen (Pronounced Guy-men)
Operator description: Edge has a rather odd fashion sense and has a rather odd look because of it. Edge is a blue eyed blue haired boy and wears mostly blue. He hates it when someone ask about his hair. He likes to have fun and is very caring. He helps anyone who ask and makes sure it gets done. He tends to be more serious than his navi.
Combat level: 7
Hp: 150 (150 exp)
Ap: 4 (400 exp)
Mb: 3/3used (60exp)
Dp: 2 (300exp)
Element: Electric

Weapon: Electric blade
Range: warp range
Attack:1

Used Programs:
FastBarrier-600Z
3 MB
You start the battle with a 1 HP Barrier.

Unused programs: (none)

Special: Wild shot : 2 Ap
Damage: 50Hp (75exp)
Range: 5 (75exp)
Effects:
Stun 3 (180exp)
Cool down: 2
[_][_][_]-[_][x][_]
[_][S][_]-[x][x][x]
[_][_][_]-[_][x][_]
S= Shocky
x= hit square
Shocky pulls his shoulder pads off revealing his data he then takes the hollowed out orbs and fires at the opponents area with the charged orbs. Since the guards are not on his shoulder his data will be exposed temporarily stopping all movement. Since the orbs shoot out lightning bolts the attack will stun the opponent.

Zenny: 3678
Chips:
Cannon A
Cannon A
Cannon B
Cannon B
Cannon C
AirShot *
AirShot *
Vulcan1 D
Vulcan1 D
Vulcan1 D
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
CrakShot *
CrakShot *
Recov10 A
Barrier A
Recov30 *
Recov50 *
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *
TripleShot *
FireHit1 D

Chip Pack:
Recov10 L
Recov10 L
Recov10 A

Total exp: 1,441
Exp left: 201

Saint PhantomZero - May 28, 2007 04:04 PM (GMT)
Checks out. Approved, and also your Mission Prizes (Go check the thread yourself).

112 EXP
789 Zenny

Ejsaxdude - May 28, 2007 05:41 PM (GMT)
Modified:
Hp 150 -> 180 (60 exp) 52 exp left
Ap 3 -> 4 (50 exp) 2 exp left

That should be right if the navi creation thread from the old site is the one we are using here.

Ejsaxdude - July 10, 2007 04:40 PM (GMT)
Taking out Sword S and putting in Cannon C

Ejsaxdude - July 21, 2007 05:27 AM (GMT)
Name: Shocky
Navi description: Shocky is the navi of Edge Gaimen and is proud to work with him they have there fights though. Shocky likes to joke around and understands that there is a time for fun and a time to be serious. Shocky has a passion for battling and hates to lose.
Operator: Edge Gaimen (Pronounced Guy-men)
Operator description: Edge has a rather odd fashion sense and has a rather odd look because of it. Edge is a blue eyed blue haired boy and wears mostly blue. He hates it when someone ask about his hair. He likes to have fun and is very caring. He helps anyone who ask and makes sure it gets done.
Combat level:
Hp: 150 (150 exp)
Ap: 4 (400 exp)
Mb: 3/3used (60exp)
Dp: 1 (100exp)
Element: Electric

Weapon: Electric blade
Range: warp range
Attack:1

Used Programs:
FastBarrier-600Z
3 MB
You start the battle with a 1 HP Barrier.

Unused programs: (none)

Special: Wild shot : 2 Ap
Damage: 50Hp (75exp)
Range: 5 (75exp)
Effects:
Stun 1 (30exp)
Cool down: 2
[_][_][_]-[_][x][_]
[_][S][_]-[x][x][x]
[_][_][_]-[_][x][_]
S= Shocky
x= hit square
Shocky pulls his shoulder pads off revealing his data he then takes the hollowed out orbs and fires at the opponents area with the charged orbs. Since the guards are not on his shoulder his data will be exposed temporarily stopping all movement. Since the orbs shoot out lightning bolts the attack will stun the opponent.

Zenny:289
Chips:
Cannon A
Cannon A
Cannon B
Cannon B
Cannon C
AirShot *
AirShot *
Vulcan1 D
Vulcan1 D
Vulcan1 D
MiniBomb B
MiniBomb B
MiniBomb L
MiniBomb L
Sword S
Sword S
Sword S
WideSwrd S
WideSwrd S
BusterUp *
CrakShot *
CrakShot *
Recov10 A
Recov10 A
Recov10 L
Recov10 L
AreaGrab S
Atk+10 *
Atk+10 *
WhiCapsl *

Chip Pack:
Sword S

22 exp left

Those are the modifications according to the new rules (I’ll edit the first post when this is approved. And will ask that this post be deleted when I‘ve edited the first post.) Also I need help with my combat level what should it be.

Saint PhantomZero - July 21, 2007 06:15 AM (GMT)
Read stat table I gave you again.

Example:

DP
1: 100
2: 200
3: 300
4: 400

It takes 100 EXp to upgrade to 1 DP, then an additional 200 to upgrade to 2 DP (total exp spent 300).

To max out DP, this is the math.100+200+300+400 EXP.

Ejsaxdude - July 21, 2007 03:41 PM (GMT)
Sorry about that. Is this any better?

Dalent - July 21, 2007 04:01 PM (GMT)
Your DP is fine, but your other stats are not. Everything works on the same type of scale that DP works on. Like so:

HP
110: 10EXP
120: 20EXP
130: 30EXP
140: 40EXP
150: 50EXP

So, to have 120HP, that'll cost you 10+20=30EXP.

Next is AP, which goes by 40's.

1: 40EXP
2: 80EXP
3: 120EXP
4: 160EXP
5: 200EXP
6: 240EXP

So, to have 5AP, that'll be 40+80+120+160+200=600EXP

I think you got the drift of things...

Ejsaxdude - July 21, 2007 04:10 PM (GMT)
(So I'm guessing my special chip is fine?)
Ya I'll get to work on it. Thanks.

Dalent - July 21, 2007 04:16 PM (GMT)
I was going to do that second.

Damage is fine, though range still goes by 10*number of panels. So range should be 50EXP. Effects also work on the scale system like HP and stuff, so Stun works like this:

1: 30EXP
2: 60EXP
3: 90EXP
4: 120EXP

So Stun2 is 90EXP.

Also, you can only have one Penalty.

Ejsaxdude - July 21, 2007 04:29 PM (GMT)
Did I do it right?
Edit: Combat level?

Saint PhantomZero - July 21, 2007 06:14 PM (GMT)
...Dalent. Damage and Range for Special chip are the same. They both go by...

5/10/15/25/30 and so forth. So Five panels of range would cost 75 EXP.

Also, MB goes up the same as HP, which is by tens.

10/20/30/40/50/60...

http://z4.invisionfree.com/exewarriors/ind...p?showtopic=764

Ejsaxdude - July 21, 2007 08:23 PM (GMT)
Is this any better? Sorry for being such a pain.

Saint PhantomZero - July 21, 2007 08:49 PM (GMT)
No no, I just hope this doesn't drive you away from the system. Damage is same EXP cost. Also, I don't know if Zero made it clear anywhere but starting damage for special chip at creation stats ONLY, is max 50. Any exp after the starting 800 can be used to increase Special Chip damage past 50.

Ejsaxdude - July 21, 2007 09:30 PM (GMT)
(I like this system to much to give up on it. My only worry is me looking like an idiot. XD)
So my special chip starts with 50 damage? Or can I only have 50 damage on my special chip. Also the damage on my chip would cost 75 exp as well?

Dalent - July 22, 2007 04:11 AM (GMT)
QUOTE (Saint PhantomZero @ Jul 21 2007, 02:14 PM)
...Dalent. Damage and Range for Special chip are the same. They both go by...

5/10/15/25/30 and so forth. So Five panels of range would cost 75 EXP.

What? Okay, things changed. I need to re-read this....again....

Saint PhantomZero - July 22, 2007 12:54 PM (GMT)
QUOTE (Ejsaxdude @ Jul 21 2007, 04:30 PM)
(I like this system to much to give up on it. My only worry is me looking like an idiot. XD)
So my special chip starts with 50 damage? Or can I only have 50 damage on my special chip. Also the damage on my chip would cost 75 exp as well?

It starts at 0 damage like always, but at Creation of a navi (level 1) you can only have a max of 50 damage. After that, you can upgrade it to 100, 200... You get the drift, I hope?

Glad to know you like it.

Ejsaxdude - July 22, 2007 07:06 PM (GMT)
Hey I get it now! Thanks SPZ I'll get to work on it and fix it. I'm guessing thats the last thing to fix?
Edit: Fixed I hope.

Saint PhantomZero - July 23, 2007 03:07 AM (GMT)
Approved. Also, put a total EXP in your stats too. I had to do a little digging.

Example:

Total EXP: 1000
EXP Used: 800
Leftover EXP: 200

Just something like that

Ejsaxdude - July 23, 2007 04:08 AM (GMT)
Thank you and First post edited. I also added the exp left and my total exp.

Ejsaxdude - August 3, 2007 11:55 PM (GMT)
Sorry for the double post, but...
Link
15 EXP and 440 Zenny rewarded for the Mission Fill the Pool.

Kayne hasn't posted it so I will

Ejsaxdude - August 12, 2007 03:08 AM (GMT)
3 EXP and 30 Zenny won for beating Kayne in the tournament.

Ejsaxdude - August 21, 2007 01:42 AM (GMT)
4 EXP and 40 Zenny
2 EXP and 20 Zenny

awarded for netbattles.

Ejsaxdude - September 2, 2007 04:42 AM (GMT)
Completed Minor Virus outbreak
EXP Gained: 80
Zenny Gained: 720

Ejsaxdude - October 28, 2007 05:05 PM (GMT)
I've placed all of my newly purchased chips into my folder, and I've placed (2)Recov10 L's in my chip pack.

Ejsaxdude - December 27, 2007 02:30 AM (GMT)
Power up time! =D

Increasing DP by 1
(200exp) (+1 lvl(s))

Increasing Stun on my special chip by 2
(150exp) (+2 lvl(s))

Total exp: 1,266
Exp used: 350
Exp left to use: 26

Ejsaxdude - December 31, 2007 08:48 PM (GMT)
Removing Recov10 A and replacing it with Barrier A

Zero - January 2, 2008 02:48 AM (GMT)
Modifications approved.

Ejsaxdude - January 20, 2008 09:45 PM (GMT)
-Retrieve the CashData
-Total EXP Gained: 175 EXP
-Total Zenny Gained: 2639 Zenny




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