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EXE Warriors > Announcements > EXP Cost Confusion



Title: EXP Cost Confusion


Saint PhantomZero - July 22, 2007 12:38 AM (GMT)
There's been way too much confusion on the new EXP costs, and I'm going to explain more here.

Explanation. Each table shows individual costs to upgrade to the next level.

For Example:

For HP, if you want to upgrade from 100 to 110 HP, then you pay 10 EXP. Then, if you want to upgrade from 110 HP to 120 HP, then you have to pay 20 EXP. From 120 HP to 130 HP, you pay 30 more EXP.

If you ended there, you would have paid a total of 60 EXP (10+20+30).

This applies to EVERY STAT POINT LISTED IN THIS STAT TABLE.

QUOTE
HP
110: 10 EXP
120: 20 EXP
130: 30 EXP
140: 40 EXP
150: 50 EXP
160: 60 EXP
170: 70 EXP
180: 80 EXP
190: 90 EXP
200: 100 EXP
...

AP
1: 40
2: 80
3: 120
4: 160
5: 200
6: 240

Dodge
1: 100
2: 200
3: 300
4: 400

MB
1: 10 EXP
2: 20 EXP
3: 30 EXP
4: 40 EXP
5: 50 EXP
6: 60 EXP
7: 70 EXP
8: 80 EXP
9: 90 EXP
10: 100 EXP

-Special Chip-
vv Starting Dmg/AP Table vv

Damage: AP
0: 0
10: 1
20-30: 2
40-50: 3

Squares of Range: Base AP
1 square: 1 AP
2-4 squares: 2 AP
5-7 squares: 3 AP
8-9 squares: 4 AP
10 squares: 5 AP
11 squares: 6 AP
12 square: 7 AP

EXP Costs

Damage
10: 5 EXP
20: 10 EXP
30: 15 EXP
40: 20 EXP
50: 25 EXP
60: 30 EXP
70: 35 EXP
80: 40 EXP
90: 45 EXP
100: 50 EXP
...

Range
1: 5 EXP
2: 10 EXP
3: 15 EXP
4: 20 EXP
5: 25 EXP
6: 30 EXP
7: 35 EXP
8: 40 EXP

Effect Costs

Stun
1: 30
2: 60
3: 90
4: 120

Slow
1: 20
2: 40
3: 60
4: 80

Poison (turns)
1: 10
2: 20
3: 30
4: 40
5: 50

Poison (damage)
5: 0
10: 10
20: 20

Heal
10: 10
20: 20
30: 30
40: 40
50: 50


Questions to be asked here.




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