| QUOTE |
| HP 110: 10 EXP 120: 20 EXP 130: 30 EXP 140: 40 EXP 150: 50 EXP 160: 60 EXP 170: 70 EXP 180: 80 EXP 190: 90 EXP 200: 100 EXP ... AP 1: 40 2: 80 3: 120 4: 160 5: 200 6: 240 Dodge 1: 100 2: 200 3: 300 4: 400 MB 1: 10 EXP 2: 20 EXP 3: 30 EXP 4: 40 EXP 5: 50 EXP 6: 60 EXP 7: 70 EXP 8: 80 EXP 9: 90 EXP 10: 100 EXP -Special Chip- vv Starting Dmg/AP Table vv Damage: AP 0: 0 10: 1 20-30: 2 40-50: 3 Squares of Range: Base AP 1 square: 1 AP 2-4 squares: 2 AP 5-7 squares: 3 AP 8-9 squares: 4 AP 10 squares: 5 AP 11 squares: 6 AP 12 square: 7 AP EXP Costs Damage 10: 5 EXP 20: 10 EXP 30: 15 EXP 40: 20 EXP 50: 25 EXP 60: 30 EXP 70: 35 EXP 80: 40 EXP 90: 45 EXP 100: 50 EXP ... Range 1: 5 EXP 2: 10 EXP 3: 15 EXP 4: 20 EXP 5: 25 EXP 6: 30 EXP 7: 35 EXP 8: 40 EXP Effect Costs Stun 1: 30 2: 60 3: 90 4: 120 Slow 1: 20 2: 40 3: 60 4: 80 Poison (turns) 1: 10 2: 20 3: 30 4: 40 5: 50 Poison (damage) 5: 0 10: 10 20: 20 Heal 10: 10 20: 20 30: 30 40: 40 50: 50 |