FE10 has some weapons for swords, axes, lances, and bows, some of which I think might be worth adding.
Bronze weapons are sorta like super crappy weapons, but have high hit. I don't think you can crit with them, though we could ignore that if we wanted to. I don't think we need to bother with these, they aren't anything particularly interesting, but I thought they were worth brining up.
Swords have wind cutter, sonic sword, and whirlwind sword, which are basically sword versions of the throwing spear and axe weapons. Unlike sonic sword from FE9, they do not do magic damage. I think this would be a good addition
Lances get iron, steel, and silver long lances and axes get battle axes, which are heavier, more powerful, less accurate weapons, much like the iron/steel/silver blades from swords. I think this would be a nice touch. In fact, I think we should limit the blade weapons to blader, and the lance and axe weapons to their "special" class types (axe bandit and lance infiltrator) since we got rid of the old exclusive weapons.
Finally, bows get bowgun type stuff. These are much more powerful weapons (bowgun starts at 24) which only use might, sorta like luna. They also have 1-2 range. Personally, I would not be in favor of adding these, especially because they have high acc (100 for all) in addition to being really damaging. They also have iron/steel/silver longbows, I don't really care whether those are in or not.
All weapon data can be found at
Serenes ForestIt's prolly worth noting that weapon skills are different in FE10 than in other FE games; short spear/short axe and tomahawk/spear are B and S rank, instead of C and A rank, so we'd want to keep that in mind when adding other new weaps if we decide to.